Player Matchup

Ishtar
Ishtar
Gold IV
 
Ishtar
Gold IV
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Silver II
 
Ganesha
Silver II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
BLeRoy
Ah Muzen Cab
Gold V
Level 144
God Stats
2W - 0L
1,703 SR
Queue Stats
275W - 276L
1,394 MMR
Party 3
Serqet
Serqet
Gold IV
D4rkGh0ul
Serqet
Gold IV
Level 159
God Stats
24W - 13L
1,622 SR
Queue Stats
104W - 77L
1,547 MMR
Party 1
Sylvanus
Sylvanus
Gold II
WAYNEIZSHORSEY
Sylvanus
Gold II
Level 129
God Stats
4W - 3L
1,770 SR
Queue Stats
184W - 187L
1,608 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 148
1,619 SR
1,510 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 134
1,599 SR
1,502 MMR
Maui
Maui
Bronze III
Colonel-Skully69
Maui
Bronze III
Level 124
God Stats
0W - 2L
1,895 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Hachiman
Hachiman
Gold V
KillzToRemember
Hachiman
Gold V
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
206W - 203L
1,501 MMR
Party 2
Camazotz
Camazotz
Bronze III
Nxke
Camazotz
Bronze III
Level 99
God Stats
3W - 3L
1,754 SR
Queue Stats
63W - 57L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Uberec
Sun Wukong
Gold V
Level 157
God Stats
17W - 13L
1,539 SR
Queue Stats
174W - 188L
1,504 MMR
Solo
Ix Chel
Ix Chel
Gold IV
seppukuArk
Ix Chel
Gold IV
Level 133
God Stats
0W - 3L
1,307 SR
Queue Stats
86W - 88L
1,505 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
6
2 / 1 / 0
4,144
829
2,309
2,770
882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ganesha
 
Ganesha
5
0 / 1 / 3
3,618
724
1,179
4,686
2,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
BLeRoy
Ah Muzen Cab
7
2 / 0 / 0
4,005
801
1,472
2,567
794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serqet
D4rkGh0ul
Serqet
6
0 / 1 / 3
3,556
711
2,050
4,367
1,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
7
0 / 1 / 0
3,783
757
1,763
5,576
2,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
ThanatosKukulkanAwilix

VS

Bans
Bake KujiraMaman BrigitteAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 2
3,132
626
180
2,351
1,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
6
1 / 0 / 0
3,594
719
1,785
2,729
703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Camazotz
Nxke
Camazotz
7
2 / 1 / 0
3,897
779
3,305
5,561
1,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Uberec
Sun Wukong
7
1 / 0 / 0
3,962
792
2,715
4,335
1,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ix Chel
seppukuArk
Ix Chel
6
0 / 2 / 0
3,572
714
1,659
3,121
965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
4
Kills
4
4
Deaths
4
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
1
0
2
W
Ganesha
 
Ganesha
0
1
3
1.5
W
Ah Muzen Cab
BLeRoy
Ah Muzen Cab
2
0
0
2
L
0
1
2
1
W
Serqet
D4rkGh0ul
Serqet
0
1
3
1.5
L
Hachiman
1
0
0
1
L
Camazotz
Nxke
Camazotz
2
1
0
2
L
Sun Wukong
Uberec
Sun Wukong
1
0
0
1
W
Sylvanus
0
1
0
0
L
Ix Chel
seppukuArk
Ix Chel
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,773
Damage
9,644
19,966
Taken
18,097
8,406
Mitigated
6,298
8,174
Healing
6,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
2,309
1,509
0
991
2,770
882
0
58
2,712
0
28,091
W
Ganesha
 
Ganesha
1,179
243
0
1,814
4,686
2,909
0
475
4,211
5,545
0
W
Ah Muzen Cab
BLeRoy
Ah Muzen Cab
1,472
361
0
250
2,567
794
0
1,051
1,516
0
21,524
L
180
180
0
276
2,351
1,132
0
215
2,136
3,286
0
W
Serqet
D4rkGh0ul
Serqet
2,050
876
0
2,155
4,367
1,294
7
207
4,160
0
17,437
L
Hachiman
1,785
1,188
0
1,391
2,729
703
0
431
2,298
0
16,963
L
Camazotz
Nxke
Camazotz
3,305
1,512
0
2,901
5,561
1,635
0
500
5,061
0
20,201
L
Sun Wukong
Uberec
Sun Wukong
2,715
687
0
1,532
4,335
1,863
0
1,639
2,696
0
26,561
W
Sylvanus
1,763
511
0
2,964
5,576
2,527
0
0
5,576
17,752
10,221
L
Ix Chel
seppukuArk
Ix Chel
1,659
157
52
666
3,121
965
0
33
2,983
19,429
395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,106
Gold Earned
18,157
176
Minions Killed
173
0
Camps Cleared
0
552,008
Distance Traveled
534,580
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
4,144
829
55
11
0
99,132
0
W
Ganesha
3,618
724
0
0
0
113,124
2
W
Ah Muzen Cab
4,005
801
41
8
0
100,548
0
L
Maui
3,132
626
4
1
0
70,722
0
W
Serqet
3,556
711
36
7
0
142,795
0
L
Hachiman
3,594
719
36
7
0
102,283
0
L
Camazotz
3,897
779
51
10
0
135,228
0
L
Sun Wukong
3,962
792
45
9
0
128,112
0
W
Sylvanus
3,783
757
44
9
0
96,409
0
L
Ix Chel
3,572
714
37
7
0
98,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role