Player Matchup

Yemoja
Yemoja
Forevernin
Yemoja
Level 119
God Stats
4W - 5L
1,500 SR
Queue Stats
415W - 394L
1,472 Elo+
Solo
Janus
Janus
MR_D242
Janus
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 92L
1,440 Elo+
Solo
Sol
Sol
Noe3420
Sol
Level 29
God Stats
4W - 11L
1,252 SR
Queue Stats
16W - 21L
1,387 Elo+
Party 2
Ix Chel
Ix Chel
rodrigoronces
Ix Chel
Level 107
God Stats
5W - 7L
1,219 SR
Queue Stats
223W - 204L
1,335 Elo+
Party 2
Chang'e
Chang'e
sammuso05
Chang'e
Level 105
God Stats
42W - 20L
1,174 SR
Queue Stats
225W - 205L
1,363 Elo+
Party 2
Team Averages
Level 90
1,329 SR
1,399 Elo+

VS

Team Averages
Level 90
1,453 SR
1,477 Elo+
Anhur
Anhur
 
Anhur
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
AlohMustDie
Nu Wa
Level 57
God Stats
2W - 1L
1,263 SR
Queue Stats
35W - 28L
1,139 Elo+
Solo
Awilix
Awilix
Dante14 G
Awilix
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 60L
1,421 Elo+
Solo
Sun Wukong
Sun Wukong
InjuredString10
Sun Wukong
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 34L
1,501 Elo+
Solo
Bellona
Bellona
waddlesman
Bellona
Level 130
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 92L
1,822 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Forevernin
Yemoja
8
3 / 0 / 1
5,493
549
1,710
4,587
2,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
MR_D242
Janus
8
0 / 2 / 1
4,592
459
2,070
4,589
1,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
7
1 / 2 / 1
4,495
450
3,390
5,417
1,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ix Chel
10
0 / 2 / 0
4,976
498
2,532
5,383
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
sammuso05
Chang'e
11
0 / 1 / 0
5,448
545
2,156
6,547
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
7
1 / 3 / 0
4,756
476
1,828
5,498
1,851
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 0 / 0
5,845
585
3,328
4,193
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Dante14 G
Awilix
9
1 / 1 / 1
5,052
505
2,280
6,744
2,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
InjuredString10
Sun Wukong
7
0 / 0 / 2
4,645
465
2,886
4,707
3,299
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
waddlesman
Bellona
10
2 / 0 / 0
6,496
650
4,322
4,461
4,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
4
Kills
6
7
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
3
0
0.33
W
2
0
0
2
W
Awilix
Dante14 G
Awilix
1
1
1
1.5
L
Yemoja
Forevernin
Yemoja
3
0
1
3.5
W
Sun Wukong
InjuredString10
Sun Wukong
0
0
2
1
L
Janus
MR_D242
Janus
0
2
1
0.25
L
Sol
1
2
1
0.75
L
Ix Chel
0
2
0
0
L
Chang'e
sammuso05
Chang'e
0
1
0
0
W
Bellona
waddlesman
Bellona
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,858
Damage
14,644
26,523
Taken
25,603
9,375
Mitigated
13,713
9,426
Healing
3,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
1,828
1,012
0
1,282
5,498
1,851
0
3,588
1,910
0
22,627
W
3,328
1,331
0
0
4,193
1,547
0
2,602
1,591
37,313
2,996
W
Awilix
Dante14 G
Awilix
2,280
754
0
235
6,744
2,588
0
1,484
5,260
0
33,473
L
Yemoja
Forevernin
Yemoja
1,710
300
1,185
970
4,587
2,849
0
85
4,457
15,705
0
W
Sun Wukong
InjuredString10
Sun Wukong
2,886
696
0
437
4,707
3,299
0
1,942
2,765
0
17,062
L
Janus
MR_D242
Janus
2,070
208
0
800
4,589
1,390
0
86
4,503
24,501
0
L
Sol
3,390
1,731
0
469
5,417
1,263
0
0
5,417
19,907
736
L
Ix Chel
2,532
672
0
2,060
5,383
1,850
0
3,027
2,356
35,939
829
L
Chang'e
sammuso05
Chang'e
2,156
454
0
3,942
6,547
2,023
0
94
6,098
33,148
2,495
W
Bellona
waddlesman
Bellona
4,322
789
0
1,818
4,461
4,428
0
1,987
2,474
0
38,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,004
Gold Earned
26,794
223
Minions Killed
243
0
Camps Cleared
0
898,589
Distance Traveled
936,606
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,756
476
47
5
0
157,587
0
W
Nu Wa
5,845
585
70
7
0
185,253
0
W
Awilix
5,052
505
52
5
0
236,187
2
L
Yemoja
5,493
549
16
2
0
183,710
0
W
Sun Wukong
4,645
465
16
2
0
188,498
0
L
Janus
4,592
459
53
5
0
185,161
0
L
Sol
4,495
450
34
3
0
172,057
1
L
Ix Chel
4,976
498
58
6
0
189,059
5
L
Chang'e
5,448
545
62
6
0
168,602
0
W
Bellona
6,496
650
58
6
0
169,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role