Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
ChEdDa SnIpEz
Surtr
Level 79
God Stats
3W - 1L
1,489 SR
Queue Stats
19W - 22L
1,485 Elo+
Party 1
Hera
Hera
menojungle
Hera
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,277 Elo+
Party 1
Rama
Rama
poppinskullzz
Rama
Level 127
God Stats
4W - 6L
1,500 SR
Queue Stats
23W - 31L
1,485 Elo+
Party 1
Geb
Geb
xI J Dubs Ix
Geb
Level 49
God Stats
3W - 5L
1,278 SR
Queue Stats
19W - 24L
1,277 Elo+
Party 1
Team Averages
Level 105
1,454 SR
1,405 Elo+

VS

Team Averages
Level 34
1,441 SR
1,395 Elo+
Anubis
Anubis
Fraspex
Anubis
Level 37
God Stats
0W - 3L
1,285 SR
Queue Stats
31W - 37L
1,500 Elo+
Party 3
Maui
Maui
FreddyMoose4334
Maui
Level 8
God Stats
3W - 9L
1,322 SR
Queue Stats
4W - 16L
1,238 Elo+
Party 2
Cernunnos
Cernunnos
KweeefChief
Cernunnos
Level 63
God Stats
10W - 12L
1,561 SR
Queue Stats
66W - 47L
1,559 Elo+
Party 3
Thor
Thor
StonerJesus420
Thor
Level 30
God Stats
13W - 18L
1,322 SR
Queue Stats
82W - 100L
1,238 Elo+
Party 2
Bellona
Bellona
xx1punchUxx
Bellona
Level 33
God Stats
2W - 1L
1,713 SR
Queue Stats
514W - 488L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
2 / 0 / 5
6,456
646
3,552
8,386
3,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 0 / 2
5,909
591
1,886
5,144
3,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 0 / 1
6,141
614
2,373
3,330
883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 0 / 1
5,774
577
6,108
3,657
1,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 1 / 2
5,711
571
3,833
7,512
3,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Fraspex
Anubis
10
0 / 2 / 0
5,381
538
1,367
3,154
1,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
0 / 2 / 0
4,621
462
1,737
9,507
6,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
KweeefChief
Cernunnos
8
0 / 2 / 0
4,394
439
3,649
6,338
2,178
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 1 / 0
4,799
480
4,191
8,226
2,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
xx1punchUxx
Bellona
8
0 / 1 / 0
4,610
461
1,407
4,225
2,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
8
Kills
1
1
Deaths
8
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
0
5
4.5
W
1
0
2
2
L
Anubis
Fraspex
Anubis
0
2
0
0
L
0
2
0
0
L
Cernunnos
KweeefChief
Cernunnos
0
2
0
0
L
1
1
0
1
W
1
0
1
1.5
W
3
0
1
3.5
W
1
1
2
2
L
Bellona
xx1punchUxx
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,752
Damage
12,351
28,029
Taken
31,450
13,122
Mitigated
14,426
10,302
Healing
8,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
3,552
957
0
4,460
8,386
3,719
315
191
8,195
0
45,587
W
1,886
515
0
1,301
5,144
3,643
400
0
5,144
986
31,916
L
Anubis
Fraspex
Anubis
1,367
0
0
590
3,154
1,270
0
1,154
2,000
34,916
1,097
L
1,737
243
0
2,373
9,507
6,010
0
1,568
7,939
11,369
1,288
L
Cernunnos
KweeefChief
Cernunnos
3,649
2,186
0
2,113
6,338
2,178
0
1,839
4,499
0
27,336
L
4,191
1,408
0
2,814
8,226
2,821
0
1,047
7,098
0
28,812
W
2,373
154
0
732
3,330
883
0
1,205
2,125
42,085
0
W
6,108
4,916
0
863
3,657
1,202
364
766
2,891
0
44,929
W
3,833
62
1,211
1,735
7,512
3,675
112
922
6,590
16,632
1,134
L
Bellona
xx1punchUxx
Bellona
1,407
140
0
467
4,225
2,147
0
530
3,519
0
21,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,991
Gold Earned
23,805
317
Minions Killed
235
0
Camps Cleared
0
962,072
Distance Traveled
939,335
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,456
646
82
8
0
224,513
4
W
Surtr
5,909
591
50
5
0
176,464
0
L
Anubis
5,381
538
86
9
0
171,762
0
L
Maui
4,621
462
21
2
0
177,784
0
L
Cernunnos
4,394
439
43
4
0
182,030
2
L
Thor
4,799
480
47
5
0
230,453
0
W
Hera
6,141
614
81
8
0
192,434
0
W
Rama
5,774
577
83
8
0
171,413
0
W
Geb
5,711
571
21
2
0
197,248
0
L
Bellona
4,610
461
38
4
0
177,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role