Player Matchup

Zeus
Zeus
EmperorFate
Zeus
Level 40
God Stats
7W - 8L
1,426 SR
Queue Stats
47W - 58L
1,268 Elo+
Party 2
Yemoja
Yemoja
Ghoul_clxps
Yemoja
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Medusa
Medusa
sortaleila
Medusa
Level 8
God Stats
0W - 6L
1,093 SR
Queue Stats
0W - 10L
934 Elo+
Party 2
Team Averages
Level 16
1,340 SR
1,234 Elo+

VS

Team Averages
Level 31
1,682 SR
1,476 Elo+
Ix Chel
Ix Chel
AtticusKing
Ix Chel
Level 15
God Stats
50W - 49L
1,499 SR
Queue Stats
139W - 143L
1,483 Elo+
Party 1
Danzaburou
Danzaburou
PrestidigiJason
Danzaburou
Level 65
God Stats
80W - 70L
1,728 SR
Queue Stats
144W - 152L
1,483 Elo+
Party 1
Geb
Geb
VonSwede
Geb
Level 13
God Stats
10W - 6L
1,819 SR
Queue Stats
122W - 130L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
7,167
597
6,926
9,815
3,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
12
1 / 4 / 0
7,451
621
3,186
11,778
12,061
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
sortaleila
Medusa
12
1 / 4 / 0
7,366
614
1,971
11,622
4,874
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AtticusKing
Ix Chel
15
7 / 1 / 6
10,144
845
9,165
7,847
3,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
PrestidigiJason
Danzaburou
16
5 / 0 / 8
9,883
824
13,902
8,568
3,883
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
1 / 1 / 12
8,748
729
6,974
11,103
11,290
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
2
Kills
13
13
Deaths
2
0
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
AtticusKing
Ix Chel
7
1
6
10
L
0
5
0
0
L
Yemoja
1
4
0
0.25
W
Danzaburou
PrestidigiJason
Danzaburou
5
0
8
9
W
1
1
12
7
L
Medusa
sortaleila
Medusa
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,083
Damage
30,041
33,215
Taken
27,518
20,841
Mitigated
18,386
1,252
Healing
2,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
AtticusKing
Ix Chel
9,165
833
564
16
7,847
3,213
914
1,580
6,107
36,602
0
L
6,926
521
0
0
9,815
3,906
0
3,734
6,024
22,860
0
L
Yemoja
3,186
676
436
120
11,778
12,061
0
5,751
5,989
11,882
0
W
Danzaburou
PrestidigiJason
Danzaburou
13,902
4,779
0
1,362
8,568
3,883
1,377
3,529
4,658
0
40,765
W
6,974
584
0
220
11,103
11,290
56
4,120
6,633
19,662
1,509
L
Medusa
sortaleila
Medusa
1,971
1,551
0
696
11,622
4,874
0
5,794
5,790
0
14,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,984
Gold Earned
28,775
100
Minions Killed
138
0
Camps Cleared
0
532,294
Distance Traveled
687,148
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,144
845
64
5
0
226,805
0
L
Zeus
7,167
597
46
4
0
161,859
0
L
Yemoja
7,451
621
23
2
0
171,724
0
W
Danzaburou
9,883
824
56
5
0
223,947
0
W
Geb
8,748
729
18
2
0
236,396
0
L
Medusa
7,366
614
31
3
0
198,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role