Player Matchup

Nu Wa
Nu Wa
HipThruster
Nu Wa
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 32L
1,450 Elo+
Party 2
Thor
Thor
LUKECRAZYMAN
Thor
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,191 Elo+
Party 2
Hercules
Hercules
Maniacsweatyman
Hercules
Level 149
God Stats
3W - 0L
1,715 SR
Queue Stats
63W - 40L
1,610 Elo+
Party 2
Team Averages
Level 106
1,572 SR
1,417 Elo+

VS

Team Averages
Level 125
1,599 SR
1,390 Elo+
Danzaburou
Danzaburou
MaIefical
Danzaburou
Level 132
God Stats
2W - 2L
1,798 SR
Queue Stats
64W - 67L
1,526 Elo+
Party 1
Horus
Horus
RaoulHyena
Horus
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 33L
1,549 Elo+
Party 1
Janus
Janus
sadmarocks
Janus
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
176W - 179L
1,096 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 3
8,014
801
10,274
6,135
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 3 / 6
6,565
657
3,914
8,562
3,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
13
3 / 0 / 5
8,005
801
8,754
9,029
8,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MaIefical
Danzaburou
12
2 / 3 / 1
7,159
716
5,204
9,654
3,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
10
0 / 1 / 3
6,075
608
5,740
11,535
8,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
9
1 / 4 / 0
6,323
632
3,700
6,605
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
8
Kills
3
3
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
W
0
3
6
1
L
Danzaburou
MaIefical
Danzaburou
2
3
1
0.83
W
Hercules
3
0
5
5.5
L
Horus
0
1
3
1.5
L
Janus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,942
Damage
14,644
23,726
Taken
27,794
13,279
Mitigated
15,045
7,538
Healing
7,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,274
2,631
0
1,610
6,135
1,801
505
1,083
4,716
29,452
0
W
3,914
958
0
1,370
8,562
3,262
527
1,238
7,174
0
15,403
L
Danzaburou
MaIefical
Danzaburou
5,204
2,082
0
2,343
9,654
3,856
0
3,073
6,310
0
23,477
W
Hercules
8,754
2,463
0
4,558
9,029
8,216
353
1,431
7,394
0
28,308
L
Horus
5,740
2,402
1,218
3,748
11,535
8,964
0
4,607
6,521
0
12,532
L
Janus
3,700
36
0
0
6,605
2,225
0
2,433
3,948
22,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,584
Gold Earned
19,557
116
Minions Killed
96
0
Camps Cleared
0
552,751
Distance Traveled
506,890
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,014
801
36
4
0
180,779
0
W
Thor
6,565
657
28
3
0
165,875
0
L
Danzaburou
7,159
716
40
4
0
158,584
0
W
Hercules
8,005
801
52
5
0
206,097
1
L
Horus
6,075
608
11
1
0
195,933
0
L
Janus
6,323
632
45
5
0
152,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role