Player Matchup

Izanami
Izanami
 
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Armik64
Ra
Level 105
God Stats
7W - 3L
1,494 SR
Queue Stats
69W - 65L
1,403 Elo+
Party 2
Yu Huang
Yu Huang
DannikJerriko
Yu Huang
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 8L
1,639 Elo+
Party 1
Bake Kujira
Bake Kujira
JOHNMADDEN69420
Bake Kujira
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,649 Elo+
Party 1
Fenrir
Fenrir
elgirl19
Fenrir
Level 28
God Stats
6W - 1L
1,701 SR
Queue Stats
6W - 2L
1,820 Elo+
Party 1
Team Averages
Level 67
1,539 SR
1,602 Elo+

VS

Team Averages
Level 56
1,641 SR
1,502 Elo+
Hachiman
Hachiman
BeNstersGrip
Hachiman
Level 38
God Stats
6W - 5L
1,615 SR
Queue Stats
69W - 66L
1,491 Elo+
Solo
Bellona
Bellona
Panic__Psych0sis
Bellona
Level 68
God Stats
1W - 1L
1,695 SR
Queue Stats
33W - 30L
1,588 Elo+
Solo
Janus
Janus
PineTreezy
Janus
Level 59
God Stats
2W - 4L
1,702 SR
Queue Stats
44W - 42L
1,478 Elo+
Solo
Arachne
Arachne
QuesoteJr
Arachne
Level 82
God Stats
2W - 1L
1,693 SR
Queue Stats
31W - 34L
1,456 Elo+
Solo
Sylvanus
Sylvanus
Risty8695
Sylvanus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
3 / 3 / 3
5,531
553
4,121
7,695
2,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

9
2 / 1 / 4
5,271
527
3,465
4,180
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

Yu Huang
DannikJerriko
Yu Huang
11
1 / 0 / 3
6,198
620
2,989
4,160
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bake Kujira
JOHNMADDEN69420
Bake Kujira
10
1 / 1 / 0
6,193
619
6,607
7,686
8,693
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Fenrir
elgirl19
Fenrir
11
4 / 0 / 3
5,995
600
5,717
7,458
3,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BeNstersGrip
Hachiman
9
2 / 4 / 1
5,238
524
7,951
8,205
2,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

10
1 / 1 / 0
5,541
554
4,227
10,619
7,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Janus
11
2 / 2 / 0
6,054
605
3,081
4,930
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
QuesoteJr
Arachne
9
0 / 2 / 1
4,987
499
3,263
10,041
3,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Sylvanus
Risty8695
Sylvanus
8
0 / 2 / 1
4,596
460
1,196
4,663
3,276
Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
11
Kills
5
5
Deaths
11
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
3
3
1.5
W
2
1
4
4
L
Hachiman
BeNstersGrip
Hachiman
2
4
1
0.63
W
Yu Huang
DannikJerriko
Yu Huang
1
0
3
2.5
W
Bake Kujira
JOHNMADDEN69420
Bake Kujira
1
1
0
1
L
1
1
0
1
L
Janus
2
2
0
1
L
Arachne
QuesoteJr
Arachne
0
2
1
0.25
L
Sylvanus
Risty8695
Sylvanus
0
2
1
0.25
W
Fenrir
elgirl19
Fenrir
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,899
Damage
19,718
31,179
Taken
38,458
17,533
Mitigated
18,567
6,304
Healing
11,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,121
2,846
0
1,022
7,695
2,539
0
940
6,713
0
26,365
W
3,465
702
600
1,656
4,180
1,271
412
699
3,453
32,579
0
L
Hachiman
BeNstersGrip
Hachiman
7,951
4,375
0
1,314
8,205
2,697
0
2,038
6,104
0
37,445
W
Yu Huang
DannikJerriko
Yu Huang
2,989
166
0
612
4,160
1,558
0
1,363
2,749
45,778
0
W
Bake Kujira
JOHNMADDEN69420
Bake Kujira
6,607
3,993
0
1,135
7,686
8,693
0
0
7,686
44,647
2,853
L
4,227
1,691
0
3,098
10,619
7,145
0
4,753
5,866
0
38,700
L
Janus
3,081
134
0
997
4,930
1,733
0
1,795
3,135
45,404
356
L
Arachne
QuesoteJr
Arachne
3,263
2,258
0
4,140
10,041
3,716
0
2,786
7,255
0
32,681
L
Sylvanus
Risty8695
Sylvanus
1,196
398
1,240
777
4,663
3,276
0
1,141
3,522
16,719
0
W
Fenrir
elgirl19
Fenrir
5,717
2,726
0
1,279
7,458
3,472
0
1,015
6,401
0
34,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,188
Gold Earned
26,416
352
Minions Killed
290
0
Camps Cleared
0
990,541
Distance Traveled
885,037
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,531
553
51
5
0
175,194
0
W
Ra
5,271
527
55
6
0
185,822
1
L
Hachiman
5,238
524
35
4
0
168,340
0
W
Yu Huang
6,198
620
96
10
0
203,995
0
W
Bake Kujira
6,193
619
95
10
0
168,541
0
L
Bellona
5,541
554
76
8
0
196,574
0
L
Janus
6,054
605
88
9
0
202,056
3
L
Arachne
4,987
499
57
6
0
179,964
0
L
Sylvanus
4,596
460
34
3
0
138,103
0
W
Fenrir
5,995
600
55
6
0
256,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role