Player Matchup

Bastet
Bastet
Bronze III
Frenzanator
Bastet
Bronze III
Level 62
God Stats
7W - 0L
1,500 SR
Queue Stats
8W - 1L
1,600 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
Intromic
Kuzenbo
Bronze III
Level 149
God Stats
5W - 0L
1,782 SR
Queue Stats
16W - 4L
1,539 MMR
Party 1
Poseidon
Poseidon
Bronze III
LouSlips
Poseidon
Bronze III
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,539 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 110
1,594 SR
1,559 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,415 SR
1,549 MMR
Scylla
Scylla
Gold V
 
Scylla
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver II
Prevail Tz
Cu Chulainn
Silver II
Level 146
God Stats
0W - 3L
1,288 SR
Queue Stats
15W - 26L
1,525 MMR
Solo
Hachiman
Hachiman
Gold II
Wendigoon760
Hachiman
Gold II
Level 105
God Stats
4W - 5L
1,457 SR
Queue Stats
97W - 87L
1,622 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
3 / 1 / 2
6,095
1,016
2,139
3,497
1,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Intromic
Kuzenbo
9
0 / 1 / 5
5,289
882
2,608
4,993
3,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
LouSlips
Poseidon
9
2 / 1 / 3
5,809
968
2,683
3,030
931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
Bake KujiraThothNe ZhaDiscordiaHera

VS

Bans
AchillesMorgan Le FayKukulkanBaba YagaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
7
1 / 1 / 1
5,001
834
995
1,286
340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Prevail Tz
Cu Chulainn
9
1 / 3 / 2
5,088
848
858
7,341
3,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Hachiman
Wendigoon760
Hachiman
9
1 / 1 / 2
5,315
886
2,276
2,257
771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
5
Kills
3
3
Deaths
5
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
1
1
1.5
W
Bastet
3
1
2
4
W
Kuzenbo
Intromic
Kuzenbo
0
1
5
2.5
W
Poseidon
LouSlips
Poseidon
2
1
3
3.5
L
Cu Chulainn
Prevail Tz
Cu Chulainn
1
3
2
0.67
L
Hachiman
Wendigoon760
Hachiman
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,430
Damage
4,129
11,520
Taken
10,884
6,191
Mitigated
4,607
2,368
Healing
1,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
995
172
0
150
1,286
340
0
512
754
5,473
0
W
Bastet
2,139
1,010
0
802
3,497
1,294
975
44
3,414
0
17,620
W
Kuzenbo
Intromic
Kuzenbo
2,608
1,193
0
1,256
4,993
3,966
316
417
4,447
9,738
535
W
Poseidon
LouSlips
Poseidon
2,683
456
0
310
3,030
931
791
468
2,450
22,094
0
L
Cu Chulainn
Prevail Tz
Cu Chulainn
858
79
0
826
7,341
3,496
0
3,221
3,675
0
9,736
L
Hachiman
Wendigoon760
Hachiman
2,276
901
0
379
2,257
771
0
1,009
1,106
0
10,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,193
Gold Earned
15,404
91
Minions Killed
42
0
Camps Cleared
0
362,784
Distance Traveled
209,375
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,001
834
14
2
0
31,588
0
W
Bastet
6,095
1,016
27
5
0
128,786
0
W
Kuzenbo
5,289
882
9
2
0
112,830
0
W
Poseidon
5,809
968
55
9
0
121,168
0
L
Cu Chulainn
5,088
848
14
2
0
97,523
0
L
Hachiman
5,315
886
14
2
0
80,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role