Player Matchup

Scylla
Scylla
Bronze III
GankNoBalls
Scylla
Bronze III
Level 136
God Stats
1W - 1L
1,796 SR
Queue Stats
10W - 11L
1,546 MMR
Solo
Nike
Nike
Gold II
KoolAid4414
Nike
Gold II
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 67L
1,545 MMR
Solo
Apollo
Apollo
Bronze III
Prohibit
Apollo
Bronze III
Level 199
God Stats
9W - 8L
1,652 SR
Queue Stats
159W - 123L
1,546 MMR
Solo
Ares
Ares
Silver I
SURVIVORTV
Ares
Silver I
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,545 MMR
Solo
Awilix
Awilix
Gold III
candyman44
Awilix
Gold III
Level 195
God Stats
1W - 0L
1,500 SR
Queue Stats
270W - 276L
1,545 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 142
1,590 SR
1,545 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,490 SR
1,545 MMR
Discordia
Discordia
Silver III
JmEsOn x TuRnUp
Discordia
Silver III
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,545 MMR
Party 2
Susano
Susano
Silver II
Lxlyu
Susano
Silver II
Level 123
God Stats
0W - 3L
1,190 SR
Queue Stats
145W - 170L
1,546 MMR
Party 1
Cthulhu
Cthulhu
Silver III
SUPP D1FF
Cthulhu
Silver III
Level 188
God Stats
7W - 6L
1,642 SR
Queue Stats
39W - 33L
1,544 MMR
Party 2
Gilgamesh
Gilgamesh
Bronze III
YaDeadManz-_-
Gilgamesh
Bronze III
Level 88
God Stats
0W - 3L
1,296 SR
Queue Stats
87W - 101L
1,545 MMR
Solo
Neith
Neith
Silver II
skxrrmv
Neith
Silver II
Level 126
God Stats
5W - 3L
1,822 SR
Queue Stats
208W - 235L
1,546 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
1 / 0 / 1
7,990
571
3,526
6,878
2,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 0 / 2
9,908
708
7,619
10,511
8,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
Prohibit
Apollo
16
1 / 0 / 4
8,707
622
7,067
9,570
4,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
2 / 0 / 2
7,754
554
4,618
10,679
9,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
candyman44
Awilix
15
3 / 1 / 6
8,520
609
6,991
9,941
4,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
JanusCharybdisVamana

VS

Bans
AthenaThanatosKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JmEsOn x TuRnUp
Discordia
13
0 / 1 / 0
7,226
516
3,375
6,338
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
Lxlyu
Susano
12
1 / 2 / 0
6,583
470
3,184
9,962
3,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
SUPP D1FF
Cthulhu
10
0 / 1 / 0
6,057
433
6,837
7,209
5,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
YaDeadManz-_-
Gilgamesh
11
0 / 3 / 0
6,082
434
3,543
13,936
10,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
skxrrmv
Neith
12
0 / 4 / 1
6,842
489
5,078
9,123
3,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
11
Kills
1
1
Deaths
11
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
1
0
1
1.5
L
Discordia
JmEsOn x TuRnUp
Discordia
0
1
0
0
W
4
0
2
5
L
Susano
Lxlyu
Susano
1
2
0
0.5
W
Apollo
Prohibit
Apollo
1
0
4
3
L
Cthulhu
SUPP D1FF
Cthulhu
0
1
0
0
W
2
0
2
3
L
Gilgamesh
YaDeadManz-_-
Gilgamesh
0
3
0
0
W
Awilix
candyman44
Awilix
3
1
6
6
L
Neith
skxrrmv
Neith
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,821
Damage
22,017
47,579
Taken
46,568
29,036
Mitigated
26,007
14,710
Healing
11,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
3,526
135
0
1,460
6,878
2,922
0
4,158
2,720
58,866
1,610
L
Discordia
JmEsOn x TuRnUp
Discordia
3,375
98
0
690
6,338
2,212
129
2,748
3,321
66,564
1,275
W
7,619
847
0
2,170
10,511
8,226
0
442
9,478
0
83,495
L
Susano
Lxlyu
Susano
3,184
563
0
3,639
9,962
3,667
0
196
9,766
0
46,421
W
Apollo
Prohibit
Apollo
7,067
4,253
0
3,825
9,570
4,140
42
902
8,668
0
89,090
L
Cthulhu
SUPP D1FF
Cthulhu
6,837
408
114
2,600
7,209
5,924
93
3,294
3,891
18,467
1,227
W
4,618
389
0
2,282
10,679
9,579
174
3,907
6,772
26,292
958
L
Gilgamesh
YaDeadManz-_-
Gilgamesh
3,543
746
0
3,149
13,936
10,706
0
0
13,109
0
34,862
W
Awilix
candyman44
Awilix
6,991
2,841
0
4,973
9,941
4,169
302
1,066
8,830
0
76,276
L
Neith
skxrrmv
Neith
5,078
1,786
0
1,386
9,123
3,498
0
1,505
7,618
0
59,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,879
Gold Earned
32,790
565
Minions Killed
413
0
Camps Cleared
0
1,479,233
Distance Traveled
1,442,351
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,990
571
105
8
0
275,373
3
L
Discordia
7,226
516
146
10
0
263,703
2
W
Nike
9,908
708
147
11
0
285,939
4
L
Susano
6,583
470
76
5
0
332,375
0
W
Apollo
8,707
622
158
11
0
286,172
3
L
Cthulhu
6,057
433
21
2
0
306,826
1
W
Ares
7,754
554
41
3
0
311,493
0
L
Gilgamesh
6,082
434
69
5
0
275,164
3
W
Awilix
8,520
609
114
8
0
320,256
2
L
Neith
6,842
489
101
7
0
264,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role