Player Matchup

Poseidon
Poseidon
Gold IV
 
Poseidon
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Gold I
BlazingxFlames
Fenrir
Gold I
Level 159
God Stats
4W - 2L
1,500 SR
Queue Stats
311W - 300L
1,685 MMR
Solo
Nike
Nike
Gold I
Clucknuts
Nike
Gold I
Level 183
God Stats
1W - 3L
1,317 SR
Queue Stats
249W - 235L
1,685 MMR
Solo
Chernobog
Chernobog
Gold V
Cwalrus
Chernobog
Gold V
Level 159
God Stats
7W - 1L
1,740 SR
Queue Stats
45W - 33L
1,698 MMR
Solo
Yemoja
Yemoja
Gold IV
WetSovietBear
Yemoja
Gold IV
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 52L
1,685 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 160
1,512 SR
1,651 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,538 SR
1,652 MMR
The Morrigan
The Morrigan
Gold IV
 
The Morrigan
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold I
FullCommit
Thor
Gold I
Level 159
God Stats
19W - 13L
1,426 SR
Queue Stats
133W - 104L
1,685 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
Khalil923
Sun Wukong
Platinum V
Level 128
God Stats
8W - 13L
1,385 SR
Queue Stats
182W - 185L
1,689 MMR
Solo
Tiamat
Tiamat
Gold II
MELLYYYYYYYY
Tiamat
Gold II
Level 49
God Stats
1W - 2L
1,511 SR
Queue Stats
40W - 37L
1,702 MMR
Solo
Anhur
Anhur
Gold I
s4qu
Anhur
Gold I
Level 146
God Stats
4W - 6L
1,871 SR
Queue Stats
201W - 191L
1,686 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
6 / 0 / 2
7,195
720
4,712
5,017
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 0 / 5
5,872
587
4,007
7,515
2,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nike
11
3 / 2 / 0
7,094
709
7,576
9,586
4,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
Cwalrus
Chernobog
12
2 / 1 / 1
6,526
653
4,602
5,989
1,842
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 0 / 5
5,867
587
2,049
5,332
2,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bans
VamanaAthenaSusanoThanatos

VS

Bans
HachimanAo KuangAresBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
0 / 3 / 2
5,028
503
3,119
6,499
1,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 2 / 0
5,117
512
2,840
6,899
2,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Khalil923
Sun Wukong
10
1 / 3 / 1
5,532
553
5,178
9,730
5,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
9
0 / 2 / 0
5,074
507
2,142
4,792
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
s4qu
Anhur
9
0 / 4 / 1
4,764
476
3,880
7,470
2,328
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
14
Kills
3
3
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
6
0
2
7
L
The Morrigan
 
The Morrigan
0
3
2
0.33
W
2
0
5
4.5
W
Nike
3
2
0
1.5
W
Chernobog
Cwalrus
Chernobog
2
1
1
2.5
L
2
2
0
1
L
Sun Wukong
Khalil923
Sun Wukong
1
3
1
0.5
L
Tiamat
0
2
0
0
W
1
0
5
3.5
L
Anhur
s4qu
Anhur
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,946
Damage
17,159
33,439
Taken
35,390
13,528
Mitigated
15,022
12,968
Healing
10,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,712
788
0
500
5,017
1,745
745
2,709
2,308
59,145
0
L
The Morrigan
 
The Morrigan
3,119
499
0
3,291
6,499
1,977
0
766
5,575
30,563
3,168
W
4,007
1,272
0
3,023
7,515
2,939
0
858
6,657
0
47,909
W
Nike
7,576
832
0
3,484
9,586
4,150
0
307
8,588
0
47,617
W
Chernobog
Cwalrus
Chernobog
4,602
2,742
0
2,388
5,989
1,842
114
449
5,540
0
61,873
L
2,840
156
0
730
6,899
2,701
0
1,656
5,199
0
24,656
L
Sun Wukong
Khalil923
Sun Wukong
5,178
893
0
2,705
9,730
5,622
0
212
8,664
0
35,624
L
Tiamat
2,142
112
0
1,260
4,792
2,394
0
2,211
2,581
34,806
596
W
2,049
352
1,764
1,809
5,332
2,852
0
1,362
3,928
13,402
427
L
Anhur
s4qu
Anhur
3,880
2,564
0
2,214
7,470
2,328
0
1,817
5,653
0
30,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,554
Gold Earned
25,515
368
Minions Killed
286
0
Camps Cleared
0
1,051,456
Distance Traveled
933,613
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,195
720
104
10
0
218,194
2
L
The Morrigan
5,028
503
73
7
0
191,291
0
W
Fenrir
5,872
587
67
7
0
231,728
1
W
Nike
7,094
709
82
8
0
201,081
0
W
Chernobog
6,526
653
97
10
0
191,814
0
L
Thor
5,117
512
31
3
0
217,539
0
L
Sun Wukong
5,532
553
61
6
0
176,408
0
L
Tiamat
5,074
507
64
6
0
167,935
1
W
Yemoja
5,867
587
18
2
0
208,639
1
L
Anhur
4,764
476
57
6
0
180,440
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role