Player Matchup

Yu Huang
Yu Huang
Bon wavy
Yu Huang
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 34L
1,344 Elo+
Party 1
Lancelot
Lancelot
Izanagi OG
Lancelot
Level 124
God Stats
1W - 1L
1,333 SR
Queue Stats
138W - 165L
1,322 Elo+
Party 1
Charybdis
Charybdis
Loochili
Charybdis
Level 128
God Stats
31W - 31L
1,563 SR
Queue Stats
246W - 271L
1,406 Elo+
Party 3
Ganesha
Ganesha
Molragz
Ganesha
Level 107
God Stats
3W - 8L
1,296 SR
Queue Stats
52W - 64L
1,464 Elo+
Party 3
Anubis
Anubis
Raspbarri
Anubis
Level 83
God Stats
4W - 3L
1,500 SR
Queue Stats
22W - 22L
1,500 Elo+
Solo
Team Averages
Level 101
1,438 SR
1,407 Elo+

VS

Team Averages
Level 116
1,503 SR
1,347 Elo+
Danzaburou
Danzaburou
Ajdidthat
Danzaburou
Level 111
God Stats
2W - 8L
1,500 SR
Queue Stats
40W - 70L
1,295 Elo+
Party 2
Gilgamesh
Gilgamesh
BashtheeStampede
Gilgamesh
Level 29
God Stats
2W - 8L
1,500 SR
Queue Stats
126W - 209L
1,218 Elo+
Party 2
Ares
Ares
Brym1283
Ares
Level 162
God Stats
10W - 5L
1,558 SR
Queue Stats
213W - 249L
1,354 Elo+
Party 2
Thanatos
Thanatos
I_AmVante
Thanatos
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 123L
1,200 Elo+
Party 2
Janus
Janus
ReapingSpirit
Janus
Level 121
God Stats
1W - 6L
1,459 SR
Queue Stats
327W - 324L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Bon wavy
Yu Huang
15
1 / 1 / 14
8,454
845
7,427
7,246
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Izanagi OG
Lancelot
17
7 / 0 / 11
9,574
957
13,632
11,632
5,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Loochili
Charybdis
17
10 / 1 / 8
9,812
981
15,406
10,594
4,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Molragz
Ganesha
15
0 / 0 / 18
9,224
922
5,701
11,136
10,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Raspbarri
Anubis
16
5 / 2 / 9
9,256
926
8,155
7,140
3,226
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ajdidthat
Danzaburou
15
0 / 3 / 1
8,379
838
8,768
8,534
3,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
13
0 / 7 / 3
7,518
752
3,692
14,019
12,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
13
1 / 2 / 1
8,118
812
4,193
12,122
10,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
I_AmVante
Thanatos
14
3 / 7 / 1
8,301
830
6,651
13,548
5,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 4 / 1
8,121
812
11,762
10,370
3,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
11
23
Kills
4
4
Deaths
23
60
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Ajdidthat
Danzaburou
0
3
1
0.17
L
Gilgamesh
0
7
3
0.21
W
Yu Huang
Bon wavy
Yu Huang
1
1
14
8
L
Ares
1
2
1
0.75
L
Thanatos
I_AmVante
Thanatos
3
7
1
0.5
W
Lancelot
Izanagi OG
Lancelot
7
0
11
12.5
W
Charybdis
Loochili
Charybdis
10
1
8
14
W
Ganesha
Molragz
Ganesha
0
0
18
9
W
Anubis
Raspbarri
Anubis
5
2
9
4.75
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,321
Damage
35,066
47,748
Taken
58,593
27,098
Mitigated
34,952
11,308
Healing
5,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Ajdidthat
Danzaburou
8,768
3,522
0
301
8,534
3,433
0
5,094
3,440
0
33,553
L
Gilgamesh
3,692
730
0
426
14,019
12,059
0
4,928
9,091
0
11,922
W
Yu Huang
Bon wavy
Yu Huang
7,427
1,116
0
0
7,246
3,078
401
3,525
3,473
16,971
921
L
Ares
4,193
149
0
2,065
12,122
10,704
0
3,927
8,195
8,657
0
L
Thanatos
I_AmVante
Thanatos
6,651
2,216
0
1,876
13,548
5,057
0
4,186
9,362
0
20,331
W
Lancelot
Izanagi OG
Lancelot
13,632
3,499
0
3,163
11,632
5,482
269
3,518
7,836
0
27,733
W
Charybdis
Loochili
Charybdis
15,406
9,246
0
2,146
10,594
4,713
1,101
3,318
7,028
0
34,878
W
Ganesha
Molragz
Ganesha
5,701
458
0
3,521
11,136
10,599
276
3,264
7,364
18,268
0
W
Anubis
Raspbarri
Anubis
8,155
382
0
2,478
7,140
3,226
478
1,408
5,626
30,189
0
L
11,762
336
17
880
10,370
3,699
0
2,637
7,733
35,605
522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,320
Gold Earned
40,437
189
Minions Killed
198
0
Camps Cleared
0
1,113,879
Distance Traveled
968,553
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,379
838
69
7
0
182,078
0
L
Gilgamesh
7,518
752
20
2
0
179,733
0
W
Yu Huang
8,454
845
35
4
0
217,246
0
L
Ares
8,118
812
5
1
0
195,756
0
L
Thanatos
8,301
830
33
3
0
189,644
0
W
Lancelot
9,574
957
42
4
0
268,273
0
W
Charybdis
9,812
981
62
6
0
205,999
0
W
Ganesha
9,224
922
3
0
0
228,889
0
W
Anubis
9,256
926
47
5
0
193,472
1
L
Janus
8,121
812
71
7
0
221,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role