Player Matchup

Morgan Le Fay
Morgan Le Fay
BigD1258
Morgan Le Fay
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 140L
1,477 Elo+
Party 2
Baron Samedi
Baron Samedi
Enma33
Baron Samedi
Level 85
God Stats
14W - 7L
1,293 SR
Queue Stats
178W - 162L
1,511 Elo+
Party 2
Erlang Shen
Erlang Shen
SemiroundTen8
Erlang Shen
Level 124
God Stats
7W - 3L
1,835 SR
Queue Stats
156W - 165L
1,464 Elo+
Party 2
Mulan
Mulan
SpelingGuy
Mulan
Level 129
God Stats
2W - 3L
1,335 SR
Queue Stats
59W - 62L
1,510 Elo+
Party 2
Hachiman
Hachiman
lSilentSerpentI
Hachiman
Level 36
God Stats
1W - 2L
1,198 SR
Queue Stats
6W - 11L
1,308 Elo+
Party 2
Team Averages
Level 100
1,432 SR
1,454 Elo+

VS

Team Averages
Level 121
1,627 SR
1,552 Elo+
Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Elphebah
Thoth
Level 144
God Stats
12W - 11L
1,732 SR
Queue Stats
323W - 279L
1,671 Elo+
Party 1
Ganesha
Ganesha
GGN Ryder
Ganesha
Level 154
God Stats
1W - 3L
1,512 SR
Queue Stats
38W - 41L
1,485 Elo+
Party 1
Skadi
Skadi
SeductiveFalcon
Skadi
Level 78
God Stats
12W - 10L
1,630 SR
Queue Stats
38W - 33L
1,575 Elo+
Party 1
Nemesis
Nemesis
Tekti
Nemesis
Level 104
God Stats
2W - 8L
1,758 SR
Queue Stats
251W - 217L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BigD1258
Morgan Le Fay
17
8 / 0 / 3
10,118
595
12,830
10,174
3,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
Enma33
Baron Samedi
14
3 / 0 / 8
8,734
514
5,657
14,176
13,007
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Erlang Shen
SemiroundTen8
Erlang Shen
16
4 / 1 / 7
9,088
535
9,266
16,629
9,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
16
4 / 2 / 7
10,186
599
9,105
20,280
18,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
14
0 / 1 / 7
8,428
496
3,163
9,262
3,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
0 / 5 / 1
8,785
517
9,082
9,948
5,234
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Thoth
Elphebah
Thoth
14
1 / 3 / 1
8,294
488
12,659
8,782
3,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
GGN Ryder
Ganesha
13
0 / 3 / 2
7,464
439
5,274
12,303
10,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
1 / 3 / 0
8,913
524
7,707
9,178
3,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Tekti
Nemesis
12
1 / 5 / 0
6,885
405
5,250
15,405
6,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
19
Kills
3
4
Deaths
19
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
5
1
0.1
W
Morgan Le Fay
BigD1258
Morgan Le Fay
8
0
3
9.5
L
Thoth
Elphebah
Thoth
1
3
1
0.5
W
Baron Samedi
Enma33
Baron Samedi
3
0
8
7
L
Ganesha
GGN Ryder
Ganesha
0
3
2
0.33
L
1
3
0
0.33
W
Erlang Shen
SemiroundTen8
Erlang Shen
4
1
7
7.5
W
Mulan
4
2
7
3.75
L
Nemesis
Tekti
Nemesis
1
5
0
0.2
W
Hachiman
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,021
Damage
39,972
70,521
Taken
55,616
47,158
Mitigated
29,358
21,385
Healing
8,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,082
225
0
2,559
9,948
5,234
0
149
9,799
73,735
1,264
W
Morgan Le Fay
BigD1258
Morgan Le Fay
12,830
1,171
0
3,015
10,174
3,895
87
5,696
4,478
84,007
2,152
L
Thoth
Elphebah
Thoth
12,659
326
0
1,366
8,782
3,206
824
4,895
3,887
72,512
553
W
Baron Samedi
Enma33
Baron Samedi
5,657
868
675
3,102
14,176
13,007
0
5,623
8,553
30,925
0
L
Ganesha
GGN Ryder
Ganesha
5,274
308
288
2,260
12,303
10,998
0
4,745
7,558
34,527
0
L
7,707
1,945
0
673
9,178
3,762
0
2,406
6,772
0
87,418
W
Erlang Shen
SemiroundTen8
Erlang Shen
9,266
5,121
0
4,683
16,629
9,191
294
4,990
11,639
0
83,781
W
Mulan
9,105
335
0
6,500
20,280
18,033
321
9,736
10,544
0
68,948
L
Nemesis
Tekti
Nemesis
5,250
3,413
0
964
15,405
6,158
0
6,194
9,211
0
50,908
W
Hachiman
3,163
1,486
0
3,410
9,262
3,032
732
1,267
7,995
0
54,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,554
Gold Earned
40,341
491
Minions Killed
504
0
Camps Cleared
0
1,670,071
Distance Traveled
1,562,132
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,785
517
132
8
0
265,571
2
W
Morgan Le Fay
10,118
595
148
9
0
353,936
0
L
Thoth
8,294
488
131
8
0
299,971
1
W
Baron Samedi
8,734
514
25
1
0
320,283
4
L
Ganesha
7,464
439
2
0
0
369,292
6
L
Skadi
8,913
524
151
9
0
297,228
0
W
Erlang Shen
9,088
535
103
6
0
388,719
0
W
Mulan
10,186
599
112
7
0
310,933
0
L
Nemesis
6,885
405
88
5
0
330,070
1
W
Hachiman
8,428
496
103
6
0
296,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role