Player Matchup

Maui
Maui
 
Maui
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Beylivolk
Bellona
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
MattTheRipper
Kukulkan
Level 26
God Stats
4W - 5L
1,552 SR
Queue Stats
25W - 29L
1,381 Elo+
Party 2
Apollo
Apollo
SilencexJ
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
kingofthings2
Ne Zha
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
271W - 248L
1,500 Elo+
Party 2
Team Averages
Level 39
1,510 SR
1,476 Elo+

VS

Team Averages
Level 120
1,492 SR
1,535 Elo+
Sol
Sol
AmauryMosh
Sol
Level 128
God Stats
10W - 15L
1,445 SR
Queue Stats
113W - 144L
1,483 Elo+
Solo
Bacchus
Bacchus
BloatedDolphins
Bacchus
Level 122
God Stats
18W - 11L
1,838 SR
Queue Stats
49W - 46L
1,377 Elo+
Solo
Raijin
Raijin
DarthBB8x
Raijin
Level 48
God Stats
6W - 11L
1,296 SR
Queue Stats
399W - 358L
1,556 Elo+
Solo
Danzaburou
Danzaburou
Xenomorph 117
Danzaburou
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 15L
1,676 Elo+
Party 1
Lancelot
Lancelot
xXxLoudBlackMan
Lancelot
Level 158
God Stats
20W - 20L
1,383 SR
Queue Stats
100W - 80L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
0 / 7 / 2
6,546
409
3,499
15,126
13,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
Beylivolk
Bellona
12
0 / 2 / 1
6,219
389
2,193
13,604
12,995
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Kukulkan
MattTheRipper
Kukulkan
13
0 / 4 / 1
7,202
450
6,340
8,879
4,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
SilencexJ
Apollo
9
0 / 6 / 1
5,987
374
5,853
10,179
3,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
3 / 4 / 0
7,505
469
8,508
14,575
7,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 7
10,828
677
8,893
10,559
4,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 0 / 15
9,873
617
9,066
16,539
16,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
DarthBB8x
Raijin
17
2 / 1 / 5
10,329
646
8,115
8,348
6,247
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Xenomorph 117
Danzaburou
16
10 / 1 / 6
10,577
661
13,997
10,545
5,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
14
3 / 1 / 9
8,814
551
4,522
10,499
5,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
65
3
Kills
23
23
Deaths
4
5
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
7
2
0.14
W
5
1
7
8.5
L
Bellona
Beylivolk
Bellona
0
2
1
0.25
W
3
0
15
10.5
W
Raijin
DarthBB8x
Raijin
2
1
5
4.5
L
Kukulkan
MattTheRipper
Kukulkan
0
4
1
0.13
L
Apollo
SilencexJ
Apollo
0
6
1
0.08
W
Danzaburou
Xenomorph 117
Danzaburou
10
1
6
13
L
3
4
0
0.75
W
Lancelot
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,393
Damage
44,593
62,363
Taken
56,490
41,992
Mitigated
37,710
9,493
Healing
23,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
3,499
896
0
853
15,126
13,858
0
4,485
10,641
13,576
0
W
8,893
2,753
0
5,916
10,559
4,133
5,080
1,386
9,173
81,667
12,951
L
Bellona
Beylivolk
Bellona
2,193
321
0
3,641
13,604
12,995
0
6,954
6,650
0
32,222
W
9,066
1,561
511
7,426
16,539
16,483
71
2,973
13,566
29,494
4,952
W
Raijin
DarthBB8x
Raijin
8,115
907
0
1,935
8,348
6,247
1,253
1,597
6,751
82,567
1,816
L
Kukulkan
MattTheRipper
Kukulkan
6,340
372
0
668
8,879
4,190
0
6,252
2,627
47,660
958
L
Apollo
SilencexJ
Apollo
5,853
4,171
0
989
10,179
3,826
0
4,103
6,076
0
31,099
W
Danzaburou
Xenomorph 117
Danzaburou
13,997
7,047
0
4,484
10,545
5,048
3,010
2,372
8,173
0
77,147
L
8,508
1,916
0
3,342
14,575
7,123
0
3,149
11,426
0
64,858
W
Lancelot
4,522
107
0
2,762
10,499
5,799
1,041
1,424
9,075
0
53,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,459
Gold Earned
50,421
309
Minions Killed
495
0
Camps Cleared
0
1,502,686
Distance Traveled
1,564,948
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,546
409
15
1
0
307,212
0
W
Sol
10,828
677
140
9
0
323,516
0
L
Bellona
6,219
389
54
3
0
238,249
0
W
Bacchus
9,873
617
33
2
0
298,541
0
W
Raijin
10,329
646
121
8
0
231,840
0
L
Kukulkan
7,202
450
86
5
0
291,420
0
L
Apollo
5,987
374
50
3
0
293,465
0
W
Danzaburou
10,577
661
117
7
0
303,838
0
L
Ne Zha
7,505
469
104
7
0
372,340
0
W
Lancelot
8,814
551
84
5
0
407,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role