Player Matchup

Ix Chel
Ix Chel
AtticusKing
Ix Chel
Level 15
God Stats
50W - 49L
1,481 SR
Queue Stats
139W - 143L
1,459 Elo+
Party 2
Danzaburou
Danzaburou
PrestidigiJason
Danzaburou
Level 65
God Stats
80W - 70L
1,685 SR
Queue Stats
144W - 152L
1,459 Elo+
Party 2
Kuzenbo
Kuzenbo
VonSwede
Kuzenbo
Level 12
God Stats
5W - 8L
1,692 SR
Queue Stats
122W - 130L
1,437 Elo+
Party 2
Team Averages
Level 31
1,619 SR
1,452 Elo+

VS

Team Averages
Level 36
1,425 SR
1,622 Elo+
Cthulhu
Cthulhu
ItzJoshVR
Cthulhu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,622 Elo+
Party 1
Cupid
Cupid
LuckyInlove
Cupid
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,622 Elo+
Party 1
Thanatos
Thanatos
borisvrrr
Thanatos
Level 4
God Stats
1W - 1L
1,274 SR
Queue Stats
2W - 1L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AtticusKing
Ix Chel
16
3 / 3 / 5
10,127
723
9,343
8,670
3,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
PrestidigiJason
Danzaburou
15
3 / 1 / 5
10,416
744
13,687
9,895
4,699
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
VonSwede
Kuzenbo
14
3 / 2 / 3
9,263
662
7,727
12,364
17,265
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ItzJoshVR
Cthulhu
15
3 / 2 / 2
9,389
671
13,279
18,867
22,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 1 / 4
9,431
674
7,354
8,624
3,958
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thanatos
borisvrrr
Thanatos
11
2 / 6 / 1
8,656
618
2,802
10,915
4,778
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
9
Kills
6
6
Deaths
9
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
AtticusKing
Ix Chel
3
3
5
1.83
L
Cthulhu
ItzJoshVR
Cthulhu
3
2
2
2
L
1
1
4
3
W
Danzaburou
PrestidigiJason
Danzaburou
3
1
5
5.5
W
Kuzenbo
VonSwede
Kuzenbo
3
2
3
2.25
L
Thanatos
borisvrrr
Thanatos
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,757
Damage
23,435
30,929
Taken
38,406
25,779
Mitigated
31,307
4,150
Healing
6,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
AtticusKing
Ix Chel
9,343
1,062
1,845
461
8,670
3,815
363
3,702
4,968
39,159
1,788
L
Cthulhu
ItzJoshVR
Cthulhu
13,279
876
0
1,472
18,867
22,571
0
8,449
10,321
38,780
1,689
L
7,354
3,941
1,406
1,594
8,624
3,958
130
3,751
4,833
0
30,414
W
Danzaburou
PrestidigiJason
Danzaburou
13,687
4,850
0
1,600
9,895
4,699
962
4,609
5,286
0
45,974
W
Kuzenbo
VonSwede
Kuzenbo
7,727
2,826
0
244
12,364
17,265
127
4,188
8,176
8,682
2,777
L
Thanatos
borisvrrr
Thanatos
2,802
1,088
0
2,029
10,915
4,778
0
3,727
7,129
0
10,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,806
Gold Earned
27,476
139
Minions Killed
121
0
Camps Cleared
0
779,195
Distance Traveled
670,766
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,127
723
68
5
0
261,778
0
L
Cthulhu
9,389
671
49
4
0
263,856
0
L
Cupid
9,431
674
53
4
0
230,678
0
W
Danzaburou
10,416
744
64
5
0
260,326
0
W
Kuzenbo
9,263
662
7
1
0
257,091
0
L
Thanatos
8,656
618
19
1
0
176,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role