Player Matchup

Izanami
Izanami
JustinWiseguy
Izanami
Level 71
God Stats
1W - 1L
1,741 SR
Queue Stats
81W - 66L
1,622 Elo+
Party 1
Bacchus
Bacchus
OscartheViking
Bacchus
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 100L
1,610 Elo+
Party 1
Scylla
Scylla
SuppaChicken
Scylla
Level 38
God Stats
4W - 3L
1,838 SR
Queue Stats
70W - 59L
1,615 Elo+
Party 1
Rama
Rama
Zendty
Rama
Level 44
God Stats
0W - 4L
1,185 SR
Queue Stats
60W - 66L
1,532 Elo+
Party 2
Susano
Susano
angeleagle
Susano
Level 142
God Stats
0W - 1L
1,445 SR
Queue Stats
19W - 25L
1,540 Elo+
Party 2
Team Averages
Level 73
1,542 SR
1,584 Elo+

VS

Team Averages
Level 82
1,668 SR
1,436 Elo+
Neith
Neith
 
Neith
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Dreamlsland
Thanatos
Level 102
God Stats
2W - 1L
1,800 SR
Queue Stats
5W - 8L
1,468 Elo+
Party 3
Nu Wa
Nu Wa
SixthHaven
Nu Wa
Level 87
God Stats
1W - 0L
1,730 SR
Queue Stats
3W - 4L
1,472 Elo+
Party 3
Achilles
Achilles
bluenickel1999
Achilles
Level 148
God Stats
2W - 1L
1,849 SR
Queue Stats
2W - 5L
1,311 Elo+
Party 3
Kumbhakarna
Kumbhakarna
xQueenPanda1
Kumbhakarna
Level 28
God Stats
3W - 5L
1,461 SR
Queue Stats
3W - 5L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
1 / 0 / 4
7,872
1,125
8,961
6,028
2,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 2 / 1
6,775
968
6,393
9,879
10,036
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
12
1 / 2 / 1
7,581
1,083
7,008
4,453
1,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Rama
Zendty
Rama
13
2 / 7 / 2
7,918
1,131
4,868
13,897
3,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
angeleagle
Susano
12
1 / 1 / 1
7,020
1,003
5,213
4,516
1,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

292

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 2 / 8
7,903
1,129
8,259
7,993
3,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Dreamlsland
Thanatos
14
8 / 2 / 2
9,588
1,370
11,509
7,976
3,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Nu Wa
13
0 / 0 / 6
7,495
1,071
4,499
1,689
725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
13
3 / 1 / 6
8,062
1,152
9,817
12,448
12,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
xQueenPanda1
Kumbhakarna
13
0 / 0 / 5
7,145
1,021
3,038
6,584
6,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
5
Kills
12
12
Deaths
5
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
2
8
2.5
W
Thanatos
Dreamlsland
Thanatos
8
2
2
4.5
L
Izanami
1
0
4
3
L
0
2
1
0.25
W
Nu Wa
0
0
6
3
L
Scylla
1
2
1
0.75
L
Rama
Zendty
Rama
2
7
2
0.43
L
Susano
angeleagle
Susano
1
1
1
1.5
W
Achilles
3
1
6
6
W
Kumbhakarna
xQueenPanda1
Kumbhakarna
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,443
Damage
37,122
38,773
Taken
36,690
18,485
Mitigated
26,266
1,702
Healing
8,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,259
2,812
0
836
7,993
3,346
0
3,127
4,605
0
26,949
W
Thanatos
Dreamlsland
Thanatos
11,509
3,699
0
4,651
7,976
3,621
0
1,967
5,892
0
21,712
L
Izanami
8,961
6,518
0
371
6,028
2,234
0
1,660
4,321
0
29,083
L
6,393
392
0
800
9,879
10,036
0
2,144
7,513
11,162
245
W
Nu Wa
4,499
1,303
0
0
1,689
725
0
421
1,268
21,906
0
L
Scylla
7,008
818
0
0
4,453
1,113
0
465
3,941
24,364
411
L
Rama
Zendty
Rama
4,868
3,771
0
531
13,897
3,471
0
1,583
12,011
0
16,650
L
Susano
angeleagle
Susano
5,213
1,268
0
0
4,516
1,631
0
1,685
2,713
0
10,101
W
Achilles
9,817
1,604
0
2,474
12,448
12,194
0
3,811
8,412
0
13,568
W
Kumbhakarna
xQueenPanda1
Kumbhakarna
3,038
229
0
915
6,584
6,380
0
2,927
3,533
7,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,166
Gold Earned
40,193
147
Minions Killed
118
3
Camps Cleared
9
615,029
Distance Traveled
695,469
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,903
1,129
45
6
2
123,529
0
W
Thanatos
9,588
1,370
20
3
6
148,425
0
L
Izanami
7,872
1,125
44
6
0
133,626
0
L
Bacchus
6,775
968
7
1
1
148,739
1
W
Nu Wa
7,495
1,071
39
6
0
135,626
0
L
Scylla
7,581
1,083
57
8
1
138,880
0
L
Rama
7,918
1,131
26
4
1
107,429
0
L
Susano
7,020
1,003
13
2
0
86,355
0
W
Achilles
8,062
1,152
9
1
1
146,961
0
W
Kumbhakarna
7,145
1,021
5
1
0
140,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role