Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Mcdepression
Amaterasu
Level 153
God Stats
18W - 1L
1,702 SR
Queue Stats
877W - 139L
1,717 Elo+
Party 1
Merlin
Merlin
PrimedOne
Merlin
Level 158
God Stats
1W - 1L
1,743 SR
Queue Stats
71W - 81L
1,514 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
U GOT JAMM3D
Morgan Le Fay
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 73L
1,574 Elo+
Solo
Fenrir
Fenrir
itsfrickintyler
Fenrir
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
619W - 632L
1,326 Elo+
Solo
Team Averages
Level 145
1,589 SR
1,526 Elo+

VS

Team Averages
Level 132
1,545 SR
1,478 Elo+
Chiron
Chiron
 
Chiron
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Gord33
Ravana
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,403 Elo+
Solo
Ganesha
Ganesha
OscarTheMonstro
Ganesha
Level 127
God Stats
3W - 7L
1,500 SR
Queue Stats
204W - 167L
1,458 Elo+
Solo
Nike
Nike
krayman
Nike
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
187W - 193L
1,500 Elo+
Solo
Ra
Ra
memo_mares
Ra
Level 146
God Stats
6W - 9L
1,724 SR
Queue Stats
603W - 542L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
10 / 1 / 14
9,323
932
12,589
11,854
4,978
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amaterasu
Mcdepression
Amaterasu
14
4 / 1 / 16
8,230
823
8,500
11,526
10,795
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Merlin
PrimedOne
Merlin
16
5 / 0 / 11
8,870
887
8,959
7,059
3,342
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Morgan Le Fay
U GOT JAMM3D
Morgan Le Fay
15
4 / 1 / 19
8,561
856
12,794
8,102
3,913
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 2 / 20
7,938
794
8,449
11,581
12,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
1 / 4 / 2
7,451
745
9,574
9,425
5,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ravana
Gord33
Ravana
12
0 / 5 / 2
6,709
671
5,664
9,362
7,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 4 / 3
7,325
733
5,025
13,155
16,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nike
krayman
Nike
14
2 / 5 / 2
7,490
749
10,237
12,983
12,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 6 / 3
7,080
708
7,553
9,594
4,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
16
24
Kills
4
5
Deaths
24
80
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
10
1
14
17
L
Chiron
 
Chiron
1
4
2
0.5
L
Ravana
Gord33
Ravana
0
5
2
0.2
W
Amaterasu
Mcdepression
Amaterasu
4
1
16
12
L
0
4
3
0.38
W
Merlin
PrimedOne
Merlin
5
0
11
10.5
W
Morgan Le Fay
U GOT JAMM3D
Morgan Le Fay
4
1
19
13.5
W
1
2
20
5.5
L
Nike
krayman
Nike
2
5
2
0.6
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,291
Damage
38,053
50,122
Taken
54,519
35,543
Mitigated
46,543
35,302
Healing
9,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
12,589
1,168
16,737
7,476
11,854
4,978
838
3,113
8,491
25,095
0
L
Chiron
 
Chiron
9,574
2,797
1,269
1,229
9,425
5,218
0
6,116
3,131
0
20,135
L
Ravana
Gord33
Ravana
5,664
309
358
359
9,362
7,047
0
6,723
2,511
2,541
6,564
W
Amaterasu
Mcdepression
Amaterasu
8,500
1,541
2,244
4,147
11,526
10,795
710
3,692
7,769
0
14,867
L
5,025
242
1,064
1,471
13,155
16,771
0
9,158
3,723
13,127
0
W
Merlin
PrimedOne
Merlin
8,959
475
235
510
7,059
3,342
919
2,093
4,808
26,767
0
W
Morgan Le Fay
U GOT JAMM3D
Morgan Le Fay
12,794
745
751
706
8,102
3,913
539
2,866
5,157
21,157
0
W
8,449
586
666
1,830
11,581
12,515
654
1,927
9,654
1,490
10,594
L
Nike
krayman
Nike
10,237
338
585
334
12,983
12,763
0
7,194
5,131
0
25,211
L
7,553
267
2,270
932
9,594
4,744
0
6,149
3,300
16,404
134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,922
Gold Earned
36,055
126
Minions Killed
89
0
Camps Cleared
0
1,015,602
Distance Traveled
792,667
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,323
932
29
3
0
177,728
0
L
Chiron
7,451
745
32
3
0
152,577
0
L
Ravana
6,709
671
9
1
0
190,425
0
W
Amaterasu
8,230
823
18
2
0
213,303
0
L
Ganesha
7,325
733
0
0
0
155,770
0
W
Merlin
8,870
887
46
5
0
191,876
0
W
Morgan Le Fay
8,561
856
18
2
0
215,366
0
W
Fenrir
7,938
794
15
2
0
217,329
0
L
Nike
7,490
749
30
3
0
181,777
0
L
Ra
7,080
708
18
2
0
112,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role