Player Matchup

Chaac
Chaac
KlaudZepp
Chaac
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,582 Elo+
Party 3
Anubis
Anubis
PinkTelephone
Anubis
Level 104
God Stats
10W - 14L
1,530 SR
Queue Stats
66W - 88L
1,521 Elo+
Party 1
Sobek
Sobek
SaxyPlayer96
Sobek
Level 26
God Stats
22W - 36L
1,483 SR
Queue Stats
22W - 36L
1,493 Elo+
Party 1
Apollo
Apollo
StickyRooster
Apollo
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 60L
1,498 Elo+
Party 1
Ix Chel
Ix Chel
lagree4
Ix Chel
Level 153
God Stats
4W - 2L
1,593 SR
Queue Stats
12W - 16L
1,472 Elo+
Party 3
Team Averages
Level 101
1,521 SR
1,513 Elo+

VS

Team Averages
Level 117
1,521 SR
1,490 Elo+
Lancelot
Lancelot
BettyWhitesMuff
Lancelot
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,537 Elo+
Party 2
Thanatos
Thanatos
BillieJeanReal
Thanatos
Level 165
God Stats
3W - 7L
1,607 SR
Queue Stats
446W - 459L
1,495 Elo+
Solo
Geb
Geb
Imhamz
Geb
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 24L
1,552 Elo+
Party 2
Ne Zha
Ne Zha
Tr0llkapie
Ne Zha
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,340 Elo+
Party 2
Erlang Shen
Erlang Shen
hwaito
Erlang Shen
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 101L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
KlaudZepp
Chaac
12
2 / 1 / 7
7,268
1,211
8,371
6,422
5,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

13
4 / 0 / 7
7,988
1,331
6,080
3,315
1,665
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 1 / 10
7,024
1,171
3,664
5,846
4,080
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 1 / 8
7,841
1,307
7,724
6,023
2,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
lagree4
Ix Chel
12
3 / 0 / 7
7,069
1,178
6,672
3,494
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

388

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
12
0 / 1 / 2
7,124
1,187
5,956
10,248
9,607
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
11
1 / 3 / 1
6,808
1,135
4,637
8,190
3,679
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Geb
Imhamz
Geb
11
0 / 0 / 0
5,790
965
0
0
0
Ne Zha
Tr0llkapie
Ne Zha
11
1 / 3 / 1
6,818
1,136
5,670
8,926
4,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
hwaito
Erlang Shen
12
1 / 6 / 1
7,027
1,171
5,894
11,594
7,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
13
Kills
3
3
Deaths
13
39
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Lancelot
0
1
2
1
L
Thanatos
1
3
1
0.5
L
Geb
Imhamz
Geb
0
0
0
0
W
Chaac
KlaudZepp
Chaac
2
1
7
5.5
W
4
0
7
7.5
W
1
1
10
6
W
3
1
8
7
L
Ne Zha
Tr0llkapie
Ne Zha
1
3
1
0.5
L
Erlang Shen
hwaito
Erlang Shen
1
6
1
0.25
W
Ix Chel
lagree4
Ix Chel
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,511
Damage
22,157
25,100
Taken
38,958
15,639
Mitigated
24,941
7,383
Healing
4,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
5,956
696
0
553
10,248
9,607
0
4,456
5,682
0
10,920
L
Thanatos
4,637
446
0
2,346
8,190
3,679
0
2,273
5,652
0
11,521
L
Geb
Imhamz
Geb
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
KlaudZepp
Chaac
8,371
1,422
0
1,637
6,422
5,810
0
0
6,180
0
18,950
W
6,080
644
0
1,962
3,315
1,665
0
0
3,220
22,371
541
W
3,664
491
0
632
5,846
4,080
0
0
5,673
9,997
41
W
7,724
3,341
0
630
6,023
2,533
0
0
5,892
0
19,569
L
Ne Zha
Tr0llkapie
Ne Zha
5,670
1,388
0
593
8,926
4,120
0
4,196
4,552
0
22,688
L
Erlang Shen
hwaito
Erlang Shen
5,894
1,580
0
1,239
11,594
7,535
0
5,274
6,122
0
21,811
W
Ix Chel
lagree4
Ix Chel
6,672
792
1,813
709
3,494
1,551
0
0
3,450
8,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,190
Gold Earned
33,567
129
Minions Killed
91
4
Camps Cleared
5
654,803
Distance Traveled
545,972
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,124
1,187
8
1
1
151,103
0
L
Thanatos
6,808
1,135
8
1
3
130,532
0
L
Geb
5,790
965
0
0
0
0
0
W
Chaac
7,268
1,211
19
3
2
130,618
0
W
Anubis
7,988
1,331
50
8
0
123,576
0
W
Sobek
7,024
1,171
5
1
0
140,282
0
W
Apollo
7,841
1,307
49
8
1
122,514
0
L
Ne Zha
6,818
1,136
41
7
0
139,715
0
L
Erlang Shen
7,027
1,171
34
6
1
124,622
0
W
Ix Chel
7,069
1,178
6
1
1
137,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role