Player Matchup

Hercules
Hercules
EdgeBBall22
Hercules
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Givens43
Jormungandr
Level 170
God Stats
1W - 1L
1,679 SR
Queue Stats
23W - 21L
1,502 Elo+
Party 2
Erlang Shen
Erlang Shen
KJones24_
Erlang Shen
Level 124
God Stats
0W - 4L
1,158 SR
Queue Stats
47W - 52L
1,453 Elo+
Solo
Danzaburou
Danzaburou
Sir_Sharkie
Danzaburou
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Merlin
Merlin
octaviocharolet
Merlin
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 15L
1,766 Elo+
Solo
Team Averages
Level 112
1,467 SR
1,544 Elo+

VS

Team Averages
Level 110
1,577 SR
1,505 Elo+
Fenrir
Fenrir
Grillomatador12
Fenrir
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
102W - 93L
1,539 Elo+
Party 1
Mulan
Mulan
KitzuneeDn
Mulan
Level 128
God Stats
5W - 4L
1,450 SR
Queue Stats
105W - 93L
1,554 Elo+
Party 1
Anubis
Anubis
R0MP3PN3S34
Anubis
Level 46
God Stats
15W - 8L
1,722 SR
Queue Stats
46W - 45L
1,380 Elo+
Party 1
Izanami
Izanami
callofdutyneil
Izanami
Level 125
God Stats
1W - 0L
1,715 SR
Queue Stats
35W - 44L
1,419 Elo+
Solo
Horus
Horus
obeyshirt
Horus
Level 125
God Stats
4W - 2L
1,500 SR
Queue Stats
73W - 58L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EdgeBBall22
Hercules
8
1 / 1 / 0
4,353
726
2,734
4,500
2,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
Givens43
Jormungandr
7
0 / 0 / 0
4,135
689
4,033
5,097
3,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
KJones24_
Erlang Shen
3
0 / 1 / 0
3,003
501
1,227
2,543
832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
Sir_Sharkie
Danzaburou
6
0 / 3 / 0
3,511
585
802
3,592
927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 0 / 0
4,434
739
339
1,252
310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 1
4,337
723
1,873
5,590
1,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mulan
8
1 / 0 / 0
4,634
772
2,102
4,980
2,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
8
0 / 0 / 0
4,406
734
319
2,978
1,277
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 0 / 1
4,190
698
3,313
3,825
1,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
obeyshirt
Horus
6
1 / 0 / 1
4,070
678
2,675
5,217
4,049
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
5
5
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
EdgeBBall22
Hercules
1
1
0
1
L
Jormungandr
Givens43
Jormungandr
0
0
0
0
W
2
1
1
2.5
L
Erlang Shen
KJones24_
Erlang Shen
0
1
0
0
W
Mulan
1
0
0
1
W
Anubis
0
0
0
0
L
Danzaburou
Sir_Sharkie
Danzaburou
0
3
0
0
W
1
0
1
1.5
W
Horus
obeyshirt
Horus
1
0
1
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,135
Damage
10,282
16,984
Taken
22,590
7,803
Mitigated
11,268
4,962
Healing
8,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
EdgeBBall22
Hercules
2,734
788
0
1,570
4,500
2,309
0
0
4,500
0
26,180
L
Jormungandr
Givens43
Jormungandr
4,033
1,562
0
2,098
5,097
3,425
0
0
5,097
22,232
1,955
W
1,873
266
0
2,014
5,590
1,844
0
367
5,072
0
17,688
L
Erlang Shen
KJones24_
Erlang Shen
1,227
830
0
627
2,543
832
0
0
2,543
0
6,174
W
Mulan
2,102
223
0
1,291
4,980
2,763
0
0
4,736
0
29,040
W
Anubis
319
0
0
2,212
2,978
1,277
0
326
2,651
33,723
0
L
Danzaburou
Sir_Sharkie
Danzaburou
802
365
0
167
3,592
927
0
0
3,592
0
10,939
W
3,313
2,237
0
946
3,825
1,335
0
1,207
2,618
0
30,195
W
Horus
obeyshirt
Horus
2,675
1,288
360
2,070
5,217
4,049
0
1,973
3,244
0
10,294
L
339
70
0
500
1,252
310
0
319
933
28,217
488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,436
Gold Earned
21,637
180
Minions Killed
213
0
Camps Cleared
0
549,476
Distance Traveled
687,263
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,353
726
56
9
0
127,926
1
L
Jormungandr
4,135
689
28
5
0
123,153
0
W
Fenrir
4,337
723
30
5
0
165,227
0
L
Erlang Shen
3,003
501
8
1
0
57,874
0
W
Mulan
4,634
772
56
9
0
135,498
0
W
Anubis
4,406
734
64
11
0
111,754
0
L
Danzaburou
3,511
585
30
5
0
119,463
0
W
Izanami
4,190
698
49
8
0
118,901
0
W
Horus
4,070
678
14
2
0
155,883
0
L
Merlin
4,434
739
58
10
0
121,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role