Player Matchup

Anhur
Anhur
AM Slaughter
Anhur
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 220L
1,229 Elo+
Party 1
Chronos
Chronos
Chronotonic716
Chronos
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 113L
1,180 Elo+
Party 1
Jormungandr
Jormungandr
HappyLightSLayer
Jormungandr
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
48W - 70L
1,180 Elo+
Party 1
Team Averages
Level 17
1,500 SR
1,196 Elo+

VS

Team Averages
Level 46
1,583 SR
1,414 Elo+
Janus
Janus
OGBob B Johnson
Janus
Level 100
God Stats
6W - 4L
1,565 SR
Queue Stats
102W - 94L
1,287 Elo+
Party 2
Kumbhakarna
Kumbhakarna
OGJob B Johnson
Kumbhakarna
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,402 Elo+
Party 2
Artemis
Artemis
triggat
Artemis
Level 27
God Stats
2W - 0L
1,683 SR
Queue Stats
3W - 1L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 0
10,466
654
7,560
15,385
6,497
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 5 / 0
9,069
567
4,060
13,071
5,428
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jormungandr
HappyLightSLayer
Jormungandr
15
0 / 1 / 0
9,002
563
8,959
16,495
18,646
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 6
11,431
714
14,469
9,450
4,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
OGJob B Johnson
Kumbhakarna
16
1 / 0 / 10
10,735
671
4,106
15,262
14,802
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
triggat
Artemis
17
8 / 1 / 5
12,049
753
17,969
10,347
4,688
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
34
1
Kills
13
13
Deaths
1
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
L
0
5
0
0
L
Jormungandr
HappyLightSLayer
Jormungandr
0
1
0
0
W
4
0
6
7
W
Kumbhakarna
OGJob B Johnson
Kumbhakarna
1
0
10
6
W
Artemis
triggat
Artemis
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,579
Damage
36,544
44,951
Taken
35,059
30,571
Mitigated
23,641
5,574
Healing
2,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,560
3,714
32
359
15,385
6,497
0
6,935
8,433
0
40,366
L
4,060
1,269
0
2,083
13,071
5,428
70
6,673
6,398
24,654
668
L
Jormungandr
HappyLightSLayer
Jormungandr
8,959
1,802
0
3,100
16,495
18,646
0
4,776
11,719
23,078
995
W
14,469
193
360
1,098
9,450
4,151
765
2,196
7,254
61,558
0
W
Kumbhakarna
OGJob B Johnson
Kumbhakarna
4,106
611
0
0
15,262
14,802
582
5,436
9,597
18,161
1,073
W
Artemis
triggat
Artemis
17,969
13,251
0
1,131
10,347
4,688
1,273
4,087
6,260
0
56,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,537
Gold Earned
34,215
130
Minions Killed
163
0
Camps Cleared
0
715,119
Distance Traveled
854,553
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,466
654
66
4
0
207,717
0
L
Chronos
9,069
567
42
3
0
243,149
0
L
Jormungandr
9,002
563
22
1
0
264,253
0
W
Janus
11,431
714
67
4
0
290,581
3
W
Kumbhakarna
10,735
671
29
2
0
307,211
0
W
Artemis
12,049
753
67
4
0
256,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role