Player Matchup

Xing Tian
Xing Tian
A Banger Gif
Xing Tian
Level 149
God Stats
4W - 3L
1,771 SR
Queue Stats
134W - 111L
1,572 Elo+
Party 2
Cupid
Cupid
Alpha Ezekiel
Cupid
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,755 Elo+
Party 3
Da Ji
Da Ji
DrierChalice68
Da Ji
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 77L
1,546 Elo+
Party 2
Charon
Charon
THANATOSx362
Charon
Level 142
God Stats
4W - 5L
1,827 SR
Queue Stats
60W - 54L
1,599 Elo+
Party 3
Yu Huang
Yu Huang
carmine 127
Yu Huang
Level 136
God Stats
2W - 3L
1,500 SR
Queue Stats
73W - 70L
1,575 Elo+
Party 2
Team Averages
Level 128
1,620 SR
1,609 Elo+

VS

Team Averages
Level 116
1,406 SR
1,520 Elo+
Ishtar
Ishtar
Compatgaming
Ishtar
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,504 Elo+
Party 1
Surtr
Surtr
II DK ll
Surtr
Level 106
God Stats
24W - 5L
1,500 SR
Queue Stats
81W - 79L
1,504 Elo+
Party 1
Ne Zha
Ne Zha
Piece of D
Ne Zha
Level 124
God Stats
18W - 9L
1,500 SR
Queue Stats
176W - 169L
1,504 Elo+
Party 1
Ganesha
Ganesha
Show Me Rock
Ganesha
Level 116
God Stats
2W - 1L
1,269 SR
Queue Stats
32W - 30L
1,441 Elo+
Party 1
Merlin
Merlin
lPEGI
Merlin
Level 144
God Stats
1W - 1L
1,260 SR
Queue Stats
170W - 158L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
A Banger Gif
Xing Tian
12
2 / 0 / 0
7,652
478
6,810
13,729
12,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 1
6,452
403
4,074
9,908
3,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

15
3 / 2 / 1
7,691
481
7,040
15,844
6,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charon
13
2 / 6 / 1
7,280
455
11,157
15,255
10,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
carmine 127
Yu Huang
15
1 / 1 / 1
8,311
519
5,205
6,814
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
2 / 2 / 2
7,622
476
9,712
10,392
4,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
II DK ll
Surtr
13
3 / 3 / 2
8,375
523
10,798
15,414
11,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
Piece of D
Ne Zha
16
8 / 1 / 0
8,977
561
7,372
11,360
5,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
Show Me Rock
Ganesha
13
0 / 0 / 5
8,069
504
6,693
10,155
9,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
lPEGI
Merlin
14
0 / 2 / 0
7,908
494
3,215
10,340
4,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
8
Kills
13
13
Deaths
8
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
A Banger Gif
Xing Tian
2
0
0
2
L
0
4
1
0.13
W
Ishtar
2
2
2
1.5
L
3
2
1
1.75
W
Surtr
II DK ll
Surtr
3
3
2
1.33
W
Ne Zha
Piece of D
Ne Zha
8
1
0
8
W
Ganesha
Show Me Rock
Ganesha
0
0
5
2.5
L
Charon
2
6
1
0.42
L
Yu Huang
carmine 127
Yu Huang
1
1
1
1.5
W
Merlin
lPEGI
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,286
Damage
37,790
61,550
Taken
57,661
36,302
Mitigated
35,602
18,047
Healing
15,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
A Banger Gif
Xing Tian
6,810
426
0
3,605
13,729
12,167
0
3,476
10,135
33,048
3,058
L
4,074
2,260
158
1,602
9,908
3,258
0
2,325
7,583
0
36,981
W
Ishtar
9,712
5,347
0
3,532
10,392
4,682
0
2,010
8,382
0
65,098
L
7,040
1,632
0
6,649
15,844
6,836
0
1,597
14,153
0
66,289
W
Surtr
II DK ll
Surtr
10,798
4,525
0
3,442
15,414
11,252
0
7,906
5,781
1,481
55,122
W
Ne Zha
Piece of D
Ne Zha
7,372
1,913
0
1,416
11,360
5,478
0
2,448
8,825
0
78,117
W
Ganesha
Show Me Rock
Ganesha
6,693
1,020
81
4,588
10,155
9,887
0
4,370
5,564
30,312
1,002
L
Charon
11,157
1,938
0
4,100
15,255
10,846
0
499
13,881
43,484
1,017
L
Yu Huang
carmine 127
Yu Huang
5,205
910
0
1,933
6,814
3,195
0
2,130
4,661
70,280
1,186
W
Merlin
lPEGI
Merlin
3,215
132
0
2,686
10,340
4,303
0
3,837
6,503
72,910
761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,386
Gold Earned
40,951
419
Minions Killed
491
0
Camps Cleared
0
1,483,118
Distance Traveled
1,496,836
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,652
478
43
3
0
321,898
2
L
Cupid
6,452
403
66
4
0
259,237
0
W
Ishtar
7,622
476
133
8
0
285,400
2
L
Da Ji
7,691
481
100
6
0
330,924
0
W
Surtr
8,375
523
88
6
0
258,025
0
W
Ne Zha
8,977
561
112
7
0
369,104
0
W
Ganesha
8,069
504
3
0
0
302,207
2
L
Charon
7,280
455
75
5
0
284,228
0
L
Yu Huang
8,311
519
135
8
0
286,831
7
W
Merlin
7,908
494
155
10
0
282,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role