Player Matchup

Hera
Hera
COMBATN1PS
Hera
Level 155
God Stats
4W - 5L
1,500 SR
Queue Stats
31W - 42L
1,531 Elo+
Party 1
Fenrir
Fenrir
Laddieboyyy
Fenrir
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 46L
1,652 Elo+
Party 1
Mercury
Mercury
Logicfam
Mercury
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 26L
1,451 Elo+
Party 1
Charon
Charon
mrlagx
Charon
Level 108
God Stats
3W - 1L
1,900 SR
Queue Stats
25W - 23L
1,562 Elo+
Party 1
Izanami
Izanami
scamboni
Izanami
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 48L
1,619 Elo+
Party 1
Team Averages
Level 137
1,580 SR
1,563 Elo+

VS

Team Averages
Level 131
1,502 SR
1,514 Elo+
Serqet
Serqet
 
Serqet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
DarkWraxp
Bake Kujira
Level 129
God Stats
5W - 1L
1,627 SR
Queue Stats
114W - 114L
1,538 Elo+
Party 2
Amaterasu
Amaterasu
Kirkmanator2
Amaterasu
Level 151
God Stats
5W - 1L
1,708 SR
Queue Stats
816W - 774L
1,425 Elo+
Solo
Agni
Agni
Unknown48131
Agni
Level 127
God Stats
12W - 8L
1,574 SR
Queue Stats
225W - 226L
1,516 Elo+
Party 2
Anhur
Anhur
urfatdad
Anhur
Level 100
God Stats
24W - 15L
1,102 SR
Queue Stats
222W - 208L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 0
8,202
513
10,578
10,090
3,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
13
1 / 2 / 0
7,932
496
4,088
14,676
9,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Logicfam
Mercury
12
2 / 5 / 2
7,350
459
4,627
13,367
4,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
mrlagx
Charon
12
0 / 2 / 5
7,381
461
5,620
13,521
7,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Izanami
scamboni
Izanami
13
1 / 6 / 0
7,785
487
6,066
11,870
3,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
3 / 1 / 6
8,333
521
6,110
12,161
5,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bake Kujira
DarkWraxp
Bake Kujira
13
4 / 2 / 4
8,571
536
5,619
10,293
9,985
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Amaterasu
Kirkmanator2
Amaterasu
16
5 / 0 / 4
10,327
645
11,043
16,552
8,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 1 / 4
9,175
573
6,375
8,822
3,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
urfatdad
Anhur
16
5 / 3 / 7
9,744
609
13,786
12,909
5,766
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
6
Kills
19
19
Deaths
7
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
1
6
6
L
2
4
0
0.5
W
Bake Kujira
DarkWraxp
Bake Kujira
4
2
4
3
W
Amaterasu
Kirkmanator2
Amaterasu
5
0
4
7
L
Fenrir
1
2
0
0.5
L
Mercury
Logicfam
Mercury
2
5
2
0.6
W
2
1
4
4
L
Charon
mrlagx
Charon
0
2
5
1.25
L
Izanami
scamboni
Izanami
1
6
0
0.17
W
Anhur
urfatdad
Anhur
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,979
Damage
42,933
63,524
Taken
60,737
28,306
Mitigated
33,324
7,617
Healing
18,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
6,110
1,349
0
4,579
12,161
5,113
0
1,970
10,191
0
57,934
L
10,578
2,269
0
250
10,090
3,183
16
3,124
6,732
69,253
631
W
Bake Kujira
DarkWraxp
Bake Kujira
5,619
3,181
0
648
10,293
9,985
59
5,008
5,285
39,463
0
W
Amaterasu
Kirkmanator2
Amaterasu
11,043
5,056
0
9,244
16,552
8,860
0
2,052
14,500
0
75,679
L
Fenrir
4,088
1,180
0
2,104
14,676
9,216
42
636
13,464
0
48,623
L
Mercury
Logicfam
Mercury
4,627
2,842
0
1,797
13,367
4,663
0
2,474
10,893
0
60,716
W
6,375
276
0
159
8,822
3,600
452
4,659
4,163
80,255
3,030
L
Charon
mrlagx
Charon
5,620
1,280
0
1,864
13,521
7,699
0
3,561
9,530
26,330
0
L
Izanami
scamboni
Izanami
6,066
4,005
0
1,602
11,870
3,545
405
1,902
9,890
0
67,902
W
Anhur
urfatdad
Anhur
13,786
8,260
0
3,431
12,909
5,766
595
2,761
10,148
0
81,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,650
Gold Earned
46,150
427
Minions Killed
519
0
Camps Cleared
0
1,521,088
Distance Traveled
1,609,237
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,333
521
92
6
0
361,562
1
L
Hera
8,202
513
99
6
0
280,684
0
W
Bake Kujira
8,571
536
65
4
0
295,139
0
W
Amaterasu
10,327
645
116
7
0
310,430
0
L
Fenrir
7,932
496
96
6
0
291,114
1
L
Mercury
7,350
459
81
5
0
369,305
0
W
Agni
9,175
573
135
8
0
347,554
0
L
Charon
7,381
461
24
2
0
312,564
4
L
Izanami
7,785
487
127
8
0
267,421
4
W
Anhur
9,744
609
111
7
0
294,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role