Player Matchup

Ra
Ra
CajuNxRagezZ
Ra
Level 125
God Stats
5W - 5L
1,500 SR
Queue Stats
109W - 100L
1,524 Elo+
Party 1
Danzaburou
Danzaburou
Chadiffer
Danzaburou
Level 45
God Stats
3W - 2L
1,718 SR
Queue Stats
95W - 88L
1,495 Elo+
Party 1
Ne Zha
Ne Zha
FueledByWrath
Ne Zha
Level 68
God Stats
1W - 4L
1,284 SR
Queue Stats
172W - 164L
1,517 Elo+
Party 1
Bake Kujira
Bake Kujira
Tenchikaimei
Bake Kujira
Level 108
God Stats
10W - 10L
1,670 SR
Queue Stats
44W - 52L
1,490 Elo+
Party 1
Erlang Shen
Erlang Shen
TommypWV56
Erlang Shen
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 23L
1,238 Elo+
Solo
Team Averages
Level 89
1,534 SR
1,453 Elo+

VS

Team Averages
Level 88
1,502 SR
1,510 Elo+
Nemesis
Nemesis
CAPOPS
Nemesis
Level 109
God Stats
7W - 7L
1,731 SR
Queue Stats
299W - 288L
1,620 Elo+
Solo
Apollo
Apollo
DoNotReviveMe
Apollo
Level 110
God Stats
0W - 5L
1,285 SR
Queue Stats
210W - 222L
1,525 Elo+
Party 3
Khepri
Khepri
ElKiyokii
Khepri
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 37L
1,429 Elo+
Party 2
Nu Wa
Nu Wa
Hunkerton
Nu Wa
Level 33
God Stats
2W - 2L
1,507 SR
Queue Stats
192W - 196L
1,517 Elo+
Party 2
Erlang Shen
Erlang Shen
saggisaq
Erlang Shen
Level 40
God Stats
15W - 22L
1,490 SR
Queue Stats
149W - 174L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 3
9,607
640
10,350
6,723
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Chadiffer
Danzaburou
16
4 / 1 / 3
9,434
629
11,160
8,713
5,468
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 2 / 3
8,755
584
8,807
15,271
6,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bake Kujira
Tenchikaimei
Bake Kujira
13
0 / 0 / 3
7,801
520
4,775
10,883
8,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
TommypWV56
Erlang Shen
15
3 / 0 / 4
9,965
664
9,352
9,889
13,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CAPOPS
Nemesis
11
2 / 4 / 1
6,444
430
6,653
12,135
5,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 3 / 1
6,349
423
6,648
13,005
5,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
ElKiyokii
Khepri
11
0 / 1 / 2
6,702
447
3,975
11,838
10,193
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
Hunkerton
Nu Wa
11
1 / 6 / 0
6,351
423
4,240
9,963
3,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
saggisaq
Erlang Shen
13
0 / 4 / 0
7,178
479
3,695
15,443
13,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
18
Kills
3
3
Deaths
18
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CAPOPS
Nemesis
2
4
1
0.63
W
6
0
3
7.5
W
Danzaburou
Chadiffer
Danzaburou
4
1
3
5.5
L
0
3
1
0.17
L
Khepri
ElKiyokii
Khepri
0
1
2
1
W
5
2
3
3.25
L
Nu Wa
Hunkerton
Nu Wa
1
6
0
0.17
W
Bake Kujira
Tenchikaimei
Bake Kujira
0
0
3
1.5
W
Erlang Shen
TommypWV56
Erlang Shen
3
0
4
5
L
Erlang Shen
saggisaq
Erlang Shen
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,444
Damage
25,211
51,479
Taken
62,384
36,454
Mitigated
38,345
20,421
Healing
14,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CAPOPS
Nemesis
6,653
2,988
0
1,274
12,135
5,186
0
3,097
8,945
0
46,675
W
10,350
1,374
718
2,768
6,723
2,776
39
2,418
4,305
89,478
4,552
W
Danzaburou
Chadiffer
Danzaburou
11,160
7,135
0
3,556
8,713
5,468
1,034
1,567
7,146
0
75,697
L
6,648
3,990
0
4,434
13,005
5,790
0
727
12,278
0
51,683
L
Khepri
ElKiyokii
Khepri
3,975
504
0
2,802
11,838
10,193
0
4,509
7,329
26,332
501
W
8,807
2,267
0
7,707
15,271
6,563
0
1,665
13,606
0
81,580
L
Nu Wa
Hunkerton
Nu Wa
4,240
1,389
0
1,000
9,963
3,613
0
4,816
5,039
29,901
0
W
Bake Kujira
Tenchikaimei
Bake Kujira
4,775
2,153
0
3,012
10,883
8,266
0
2,795
8,088
39,193
3,125
W
Erlang Shen
TommypWV56
Erlang Shen
9,352
5,183
0
2,660
9,889
13,381
41
440
9,449
0
72,887
L
Erlang Shen
saggisaq
Erlang Shen
3,695
2,523
0
4,554
15,443
13,563
0
1,204
13,468
0
52,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,562
Gold Earned
33,024
567
Minions Killed
350
0
Camps Cleared
0
1,508,777
Distance Traveled
1,371,009
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,444
430
73
5
0
266,001
0
W
Ra
9,607
640
144
10
0
305,330
2
W
Danzaburou
9,434
629
115
8
0
277,441
3
L
Apollo
6,349
423
101
7
0
259,024
0
L
Khepri
6,702
447
35
2
0
330,051
4
W
Ne Zha
8,755
584
128
9
0
342,139
0
L
Nu Wa
6,351
423
54
4
0
240,518
1
W
Bake Kujira
7,801
520
63
4
0
307,055
6
W
Erlang Shen
9,965
664
117
8
0
276,812
0
L
Erlang Shen
7,178
479
87
6
0
275,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role