Player Matchup

Achilles
Achilles
Gold V
CuckooSoup
Achilles
Gold V
Level 156
God Stats
32W - 33L
1,616 SR
Queue Stats
161W - 148L
1,600 MMR
Party 1
Kuzenbo
Kuzenbo
Silver III
GDybbs
Kuzenbo
Silver III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,454 MMR
Solo
Janus
Janus
Silver I
HIITHARD3R
Janus
Silver I
Level 108
God Stats
5W - 7L
1,279 SR
Queue Stats
137W - 143L
1,462 MMR
Solo
Hachiman
Hachiman
Silver I
KinGxiEnVy
Hachiman
Silver I
Level 117
God Stats
77W - 59L
1,617 SR
Queue Stats
272W - 261L
1,324 MMR
Party 1
Da Ji
Da Ji
Bronze III
Panleya
Da Ji
Bronze III
Level 118
God Stats
4W - 2L
1,183 SR
Queue Stats
7W - 4L
1,456 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 132
1,439 SR
1,459 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 116
1,576 SR
1,461 MMR
Bastet
Bastet
Silver I
Marco14MXproalv
Bastet
Silver I
Level 144
God Stats
2W - 2L
1,713 SR
Queue Stats
256W - 262L
1,489 MMR
Party 2
Jing Wei
Jing Wei
Bronze III
Metztlí
Jing Wei
Bronze III
Level 157
God Stats
5W - 3L
1,666 SR
Queue Stats
70W - 63L
1,454 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Oscark2240
Sun Wukong
Bronze III
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,453 MMR
Party 2
Ares
Ares
Bronze III
RTR_BaMa10023
Ares
Bronze III
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,454 MMR
Solo
Nu Wa
Nu Wa
Silver II
cohtah
Nu Wa
Silver II
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 27L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CuckooSoup
Achilles
6
0 / 1 / 0
3,552
710
2,012
4,068
2,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
GDybbs
Kuzenbo
6
1 / 0 / 1
4,133
827
2,022
3,123
2,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
8
0 / 0 / 0
3,957
791
443
1,486
427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
KinGxiEnVy
Hachiman
6
1 / 0 / 1
3,558
712
2,084
1,930
539
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Da Ji
Panleya
Da Ji
6
0 / 0 / 0
3,185
637
1,599
3,305
1,294
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bans
AphroditeThanatosBake Kujira

VS

Bans
Maman BrigitteAo KuangThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
3,107
621
1,176
2,755
904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Metztlí
Jing Wei
6
0 / 0 / 0
3,171
634
1,099
3,499
990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sun Wukong
Oscark2240
Sun Wukong
6
1 / 0 / 0
3,707
741
1,361
4,041
2,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

2
0 / 2 / 0
2,699
540
479
3,578
1,735
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
cohtah
Nu Wa
7
0 / 0 / 0
3,531
706
423
2,081
500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
1
1
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
CuckooSoup
Achilles
0
1
0
0
W
Kuzenbo
GDybbs
Kuzenbo
1
0
1
1.5
W
Janus
0
0
0
0
W
Hachiman
KinGxiEnVy
Hachiman
1
0
1
1.5
L
0
0
1
0.5
L
Jing Wei
Metztlí
Jing Wei
0
0
0
0
L
Sun Wukong
Oscark2240
Sun Wukong
1
0
0
1
W
Da Ji
Panleya
Da Ji
0
0
0
0
L
0
2
0
0
L
Nu Wa
cohtah
Nu Wa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,160
Damage
4,538
13,912
Taken
15,954
6,648
Mitigated
6,233
6,050
Healing
4,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CuckooSoup
Achilles
2,012
623
0
1,994
4,068
2,320
0
0
3,809
0
16,334
W
Kuzenbo
GDybbs
Kuzenbo
2,022
1,107
0
1,787
3,123
2,068
0
287
2,836
8,063
801
W
Janus
443
40
0
615
1,486
427
0
351
1,135
27,323
0
W
Hachiman
KinGxiEnVy
Hachiman
2,084
1,113
0
1,404
1,930
539
0
192
1,738
0
23,531
L
1,176
339
0
829
2,755
904
0
219
2,536
0
12,423
L
Jing Wei
Metztlí
Jing Wei
1,099
919
0
1,179
3,499
990
0
989
2,510
0
17,766
L
Sun Wukong
Oscark2240
Sun Wukong
1,361
158
0
1,473
4,041
2,104
0
0
3,722
0
17,088
W
Da Ji
Panleya
Da Ji
1,599
574
0
250
3,305
1,294
0
72
3,233
0
20,567
L
479
86
39
874
3,578
1,735
0
757
2,821
2,621
0
L
Nu Wa
cohtah
Nu Wa
423
93
0
500
2,081
500
0
371
1,638
18,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,385
Gold Earned
16,215
183
Minions Killed
138
0
Camps Cleared
0
513,675
Distance Traveled
454,227
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
3,552
710
37
7
0
91,426
0
W
Kuzenbo
4,133
827
15
3
0
106,133
0
W
Janus
3,957
791
59
12
0
110,195
1
W
Hachiman
3,558
712
41
8
0
89,776
0
L
Bastet
3,107
621
26
5
0
103,394
0
L
Jing Wei
3,171
634
26
5
0
92,573
0
L
Sun Wukong
3,707
741
37
7
0
112,597
0
W
Da Ji
3,185
637
31
6
0
116,145
0
L
Ares
2,699
540
4
1
0
55,895
0
L
Nu Wa
3,531
706
45
9
0
89,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role