Player Matchup

Hera
Hera
FrosHandle
Hera
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,226 Elo+
Solo
Vulcan
Vulcan
IIIGUMBOIII
Vulcan
Level 180
God Stats
45W - 54L
1,549 SR
Queue Stats
50W - 61L
1,501 Elo+
Solo
Kukulkan
Kukulkan
InfamousSoldier
Kukulkan
Level 139
God Stats
58W - 43L
1,554 SR
Queue Stats
214W - 207L
1,431 Elo+
Solo
Ishtar
Ishtar
MoraCR
Ishtar
Level 156
God Stats
6W - 4L
1,411 SR
Queue Stats
35W - 17L
1,714 Elo+
Solo
Amaterasu
Amaterasu
OpPrimeking
Amaterasu
Level 109
God Stats
1W - 4L
1,500 SR
Queue Stats
76W - 79L
1,843 Elo+
Solo
Team Averages
Level 134
1,503 SR
1,543 Elo+

VS

Team Averages
Level 138
1,480 SR
1,520 Elo+
Charon
Charon
 
Charon
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Obesha
Lancelot
Level 143
God Stats
3W - 2L
1,138 SR
Queue Stats
62W - 64L
1,549 Elo+
Party 1
Kukulkan
Kukulkan
Vexeddeathcap2
Kukulkan
Level 106
God Stats
5W - 4L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Solo
Scylla
Scylla
Zolcheon
Scylla
Level 129
God Stats
17W - 14L
1,764 SR
Queue Stats
93W - 91L
1,550 Elo+
Party 1
Hachiman
Hachiman
kjs38xD
Hachiman
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 2
7,462
933
3,239
6,936
3,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
13
0 / 0 / 2
7,717
965
9,167
4,153
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
14
1 / 0 / 0
8,544
1,068
11,091
4,155
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
MoraCR
Ishtar
13
0 / 2 / 2
7,817
977
10,212
9,568
4,060
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
OpPrimeking
Amaterasu
13
2 / 4 / 1
8,319
1,040
6,853
12,449
7,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

263

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
15
1 / 0 / 10
9,803
1,225
6,501
12,139
11,914
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
Obesha
Lancelot
14
2 / 1 / 7
8,413
1,052
7,613
8,951
4,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
14
2 / 0 / 7
8,313
1,039
3,789
7,724
3,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Scylla
Zolcheon
Scylla
14
2 / 1 / 5
8,259
1,032
5,355
5,172
2,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
kjs38xD
Hachiman
14
5 / 1 / 7
9,448
1,181
11,652
9,145
4,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
3
Kills
12
12
Deaths
3
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
0
10
6
L
0
6
2
0.17
L
Vulcan
0
0
2
1
L
Kukulkan
1
0
0
1
L
Ishtar
MoraCR
Ishtar
0
2
2
0.5
W
Lancelot
Obesha
Lancelot
2
1
7
5.5
L
Amaterasu
OpPrimeking
Amaterasu
2
4
1
0.63
W
Kukulkan
2
0
7
5.5
W
Scylla
Zolcheon
Scylla
2
1
5
4.5
W
Hachiman
kjs38xD
Hachiman
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,562
Damage
34,910
37,261
Taken
43,131
18,336
Mitigated
27,256
1,119
Healing
3,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
6,501
891
0
952
12,139
11,914
0
7,468
4,671
18,756
837
L
3,239
556
0
0
6,936
3,375
0
3,031
3,807
7,238
0
L
Vulcan
9,167
3,999
0
0
4,153
1,893
0
1,946
2,085
23,632
0
L
Kukulkan
11,091
237
0
100
4,155
1,925
0
1,188
2,967
46,747
48
L
Ishtar
MoraCR
Ishtar
10,212
6,034
0
0
9,568
4,060
0
3,784
5,678
0
21,074
W
Lancelot
Obesha
Lancelot
7,613
1,817
0
260
8,951
4,817
0
3,334
5,617
0
15,935
L
Amaterasu
OpPrimeking
Amaterasu
6,853
3,711
0
1,019
12,449
7,083
0
4,432
7,916
0
13,849
W
Kukulkan
3,789
306
354
354
7,724
3,746
0
7,220
504
18,739
0
W
Scylla
Zolcheon
Scylla
5,355
806
0
0
5,172
2,356
0
3,669
1,503
30,634
0
W
Hachiman
kjs38xD
Hachiman
11,652
9,361
0
1,427
9,145
4,423
0
1,783
7,362
0
22,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,859
Gold Earned
44,236
166
Minions Killed
195
6
Camps Cleared
6
777,484
Distance Traveled
825,307
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,803
1,225
20
3
1
144,544
0
L
Hera
7,462
933
11
1
1
106,481
0
L
Vulcan
7,717
965
30
4
1
188,603
0
L
Kukulkan
8,544
1,068
82
10
0
168,786
0
L
Ishtar
7,817
977
31
4
1
154,595
0
W
Lancelot
8,413
1,052
21
3
3
212,755
0
L
Amaterasu
8,319
1,040
12
2
3
159,019
0
W
Kukulkan
8,313
1,039
48
6
0
155,451
0
W
Scylla
8,259
1,032
71
9
1
161,636
0
W
Hachiman
9,448
1,181
35
4
1
150,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role