Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Naumzinho
Kukulkan
Level 148
God Stats
9W - 21L
1,285 SR
Queue Stats
452W - 473L
1,514 Elo+
Party 1
Mercury
Mercury
TSSFraaMdn
Mercury
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Terra
Terra
TheLukeNow
Terra
Level 77
God Stats
1W - 1L
1,715 SR
Queue Stats
383W - 348L
1,507 Elo+
Party 1
Horus
Horus
VoidTK57
Horus
Level 95
God Stats
25W - 17L
1,875 SR
Queue Stats
226W - 228L
1,472 Elo+
Party 1
Team Averages
Level 115
1,575 SR
1,498 Elo+

VS

Team Averages
Level 106
1,378 SR
1,478 Elo+
Sol
Sol
Ignacioenri
Sol
Level 122
God Stats
5W - 10L
1,184 SR
Queue Stats
160W - 171L
1,490 Elo+
Party 2
Cupid
Cupid
Posehh
Cupid
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
230W - 234L
1,553 Elo+
Party 2
Achilles
Achilles
YagoFodão
Achilles
Level 108
God Stats
8W - 7L
1,232 SR
Queue Stats
128W - 131L
1,387 Elo+
Party 3
Cerberus
Cerberus
boredxtoxdeath
Cerberus
Level 28
God Stats
20W - 23L
1,473 SR
Queue Stats
62W - 75L
1,485 Elo+
Party 2
Ravana
Ravana
ytallogca
Ravana
Level 118
God Stats
5W - 3L
1,500 SR
Queue Stats
171W - 175L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
6
0 / 2 / 1
3,770
539
1,575
3,390
1,006
Kukulkan
Naumzinho
Kukulkan
9
1 / 0 / 0
4,992
713
1,308
1,663
650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
TSSFraaMdn
Mercury
8
0 / 2 / 0
4,034
576
1,114
5,308
1,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Terra
8
1 / 2 / 0
4,219
603
1,831
6,389
5,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
VoidTK57
Horus
7
1 / 2 / 0
4,299
614
1,538
6,437
4,400
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,020
717
2,410
3,920
1,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cupid
Posehh
Cupid
8
2 / 0 / 1
4,855
694
3,436
2,721
727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
YagoFodão
Achilles
10
1 / 1 / 2
5,344
763
4,398
6,282
3,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
8
0 / 1 / 3
4,671
667
1,325
4,503
2,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
ytallogca
Ravana
9
4 / 0 / 2
4,944
706
3,685
4,079
1,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
3
Kills
8
8
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
2
1
0.25
W
1
1
0
1
L
Kukulkan
Naumzinho
Kukulkan
1
0
0
1
W
Cupid
Posehh
Cupid
2
0
1
2.5
L
Mercury
TSSFraaMdn
Mercury
0
2
0
0
L
Terra
1
2
0
0.5
L
Horus
VoidTK57
Horus
1
2
0
0.5
W
Achilles
YagoFodão
Achilles
1
1
2
2
W
Cerberus
0
1
3
1.5
W
Ravana
ytallogca
Ravana
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,366
Damage
15,254
23,187
Taken
21,505
13,483
Mitigated
9,100
5,260
Healing
9,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
1,575
1,183
0
844
3,390
1,006
0
406
2,984
0
20,921
W
2,410
873
0
1,218
3,920
1,292
0
1,251
2,669
30,791
5,092
L
Kukulkan
Naumzinho
Kukulkan
1,308
221
0
120
1,663
650
0
959
704
33,979
528
W
Cupid
Posehh
Cupid
3,436
1,822
56
1,152
2,721
727
0
0
2,721
0
36,661
L
Mercury
TSSFraaMdn
Mercury
1,114
683
0
440
5,308
1,897
0
576
4,732
0
25,230
L
Terra
1,831
257
0
1,804
6,389
5,530
0
0
5,856
20,043
1,595
L
Horus
VoidTK57
Horus
1,538
832
247
1,805
6,437
4,400
0
1,610
4,827
0
9,303
W
Achilles
YagoFodão
Achilles
4,398
1,116
0
2,282
6,282
3,087
0
1,517
4,461
0
30,495
W
Cerberus
1,325
270
0
1,974
4,503
2,555
0
0
4,503
9,646
0
W
Ravana
ytallogca
Ravana
3,685
1,284
0
2,669
4,079
1,439
0
0
4,079
0
24,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,314
Gold Earned
24,834
214
Minions Killed
252
0
Camps Cleared
0
753,377
Distance Traveled
782,333
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
3,770
539
39
6
0
109,127
0
W
Sol
5,020
717
73
10
0
148,947
0
L
Kukulkan
4,992
713
77
11
0
159,481
0
W
Cupid
4,855
694
64
9
0
149,536
0
L
Mercury
4,034
576
53
8
0
184,264
0
L
Terra
4,219
603
31
4
0
137,017
0
L
Horus
4,299
614
14
2
0
163,488
1
W
Achilles
5,344
763
55
8
0
166,733
0
W
Cerberus
4,671
667
20
3
0
153,455
2
W
Ravana
4,944
706
40
6
0
163,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role