Player Matchup

Medusa
Medusa
Aeroland X
Medusa
Level 48
God Stats
6W - 5L
1,517 SR
Queue Stats
28W - 36L
1,418 Elo+
Party 1
Kukulkan
Kukulkan
FallenvDarkness
Kukulkan
Level 86
God Stats
1W - 2L
1,479 SR
Queue Stats
15W - 17L
1,472 Elo+
Party 1
Chang'e
Chang'e
I Armyz I
Chang'e
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 74L
1,425 Elo+
Party 1
Cthulhu
Cthulhu
MisfitDice69
Cthulhu
Level 67
God Stats
2W - 4L
1,477 SR
Queue Stats
35W - 41L
1,452 Elo+
Party 1
Serqet
Serqet
UltravSmokez
Serqet
Level 122
God Stats
4W - 10L
1,250 SR
Queue Stats
43W - 53L
1,419 Elo+
Party 1
Team Averages
Level 89
1,445 SR
1,437 Elo+

VS

Team Averages
Level 91
1,505 SR
1,450 Elo+
Medusa
Medusa
 
Medusa
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
AlphaTisOmega
Maui
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,593 Elo+
Solo
Achilles
Achilles
IceC9ld
Achilles
Level 62
God Stats
4W - 2L
1,500 SR
Queue Stats
260W - 250L
1,326 Elo+
Solo
Fenrir
Fenrir
Juanes_182
Fenrir
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 69L
1,431 Elo+
Party 2
Hera
Hera
Sebas459LF1
Hera
Level 128
God Stats
3W - 1L
1,524 SR
Queue Stats
112W - 115L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aeroland X
Medusa
12
2 / 3 / 2
7,315
488
9,099
10,288
3,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
13
1 / 2 / 2
8,053
537
4,348
7,600
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
I Armyz I
Chang'e
15
2 / 0 / 3
9,367
624
10,764
11,618
4,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
MisfitDice69
Cthulhu
11
0 / 1 / 3
7,005
467
3,948
10,398
7,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Serqet
16
6 / 1 / 2
8,534
569
7,980
15,241
7,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 3 / 3
6,887
459
8,016
10,680
4,160
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

10
1 / 1 / 3
6,407
427
3,353
12,988
10,647
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
IceC9ld
Achilles
13
0 / 2 / 2
6,603
440
5,277
13,617
12,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Fenrir
Juanes_182
Fenrir
13
2 / 3 / 1
6,782
452
5,748
12,926
6,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 2 / 0
7,577
505
8,946
6,364
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
11
Kills
6
7
Deaths
11
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
3
3
0.83
L
Medusa
Aeroland X
Medusa
2
3
2
1
W
1
1
3
2.5
L
Kukulkan
1
2
2
1
L
Chang'e
I Armyz I
Chang'e
2
0
3
3.5
W
Achilles
IceC9ld
Achilles
0
2
2
0.5
W
Fenrir
Juanes_182
Fenrir
2
3
1
0.83
L
Cthulhu
MisfitDice69
Cthulhu
0
1
3
1.5
W
2
2
0
1
L
Serqet
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,139
Damage
31,340
55,145
Taken
56,575
25,928
Mitigated
36,285
22,485
Healing
9,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,016
2,881
0
1,599
10,680
4,160
0
1,573
9,011
0
50,239
L
Medusa
Aeroland X
Medusa
9,099
2,252
0
2,214
10,288
3,750
327
2,608
7,680
0
43,342
W
3,353
846
0
3,087
12,988
10,647
0
4,691
7,957
17,581
0
L
Kukulkan
4,348
43
0
854
7,600
3,063
590
4,370
3,230
56,933
1,514
L
Chang'e
I Armyz I
Chang'e
10,764
568
1,000
7,478
11,618
4,426
85
1,933
9,685
77,284
3,109
W
Achilles
IceC9ld
Achilles
5,277
510
0
3,063
13,617
12,911
0
6,595
6,806
0
47,750
W
Fenrir
Juanes_182
Fenrir
5,748
1,419
0
1,402
12,926
6,189
0
1,815
10,471
0
55,319
L
Cthulhu
MisfitDice69
Cthulhu
3,948
242
631
2,250
10,398
7,633
81
2,079
8,319
27,132
0
W
8,946
1,317
0
750
6,364
2,378
0
3,883
2,481
65,530
0
L
Serqet
7,980
2,640
0
8,058
15,241
7,056
410
1,309
13,932
0
69,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,274
Gold Earned
34,256
452
Minions Killed
370
0
Camps Cleared
0
1,559,341
Distance Traveled
1,541,499
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,887
459
78
5
0
300,430
2
L
Medusa
7,315
488
59
4
0
319,673
0
W
Maui
6,407
427
17
1
0
319,767
1
L
Kukulkan
8,053
537
92
6
0
277,252
0
L
Chang'e
9,367
624
132
9
0
276,508
0
W
Achilles
6,603
440
63
4
0
297,543
0
W
Fenrir
6,782
452
78
5
0
326,866
0
L
Cthulhu
7,005
467
58
4
0
323,288
2
W
Hera
7,577
505
134
9
0
296,893
4
L
Serqet
8,534
569
111
7
0
362,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role