Player Matchup

Maui
Maui
Bronze III
DanishMamba
Maui
Bronze III
Level 110
God Stats
2W - 2L
1,500 SR
Queue Stats
158W - 158L
1,546 MMR
Solo
Janus
Janus
Bronze III
Olmetec1
Janus
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,546 MMR
Solo
Hachiman
Hachiman
Gold II
Senior Arepa
Hachiman
Gold II
Level 197
God Stats
1W - 3L
1,340 SR
Queue Stats
281W - 280L
1,557 MMR
Solo
Ne Zha
Ne Zha
Bronze III
TrashPanda64
Ne Zha
Bronze III
Level 61
God Stats
0W - 1L
1,945 SR
Queue Stats
2W - 1L
1,546 MMR
Solo
King Arthur
King Arthur
Silver I
axelbryan
King Arthur
Silver I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,561 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,557 SR
1,551 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 86
1,443 SR
1,554 MMR
Sobek
Sobek
Silver I
BorealArcher238
Sobek
Silver I
Level 64
God Stats
5W - 5L
1,338 SR
Queue Stats
143W - 154L
1,539 MMR
Solo
Cliodhna
Cliodhna
Bronze III
Isumu912
Cliodhna
Bronze III
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 18L
1,600 MMR
Party 2
Kukulkan
Kukulkan
Silver II
LavaCactus
Kukulkan
Silver II
Level 66
God Stats
1W - 1L
1,442 SR
Queue Stats
13W - 9L
1,545 MMR
Party 1
Jing Wei
Jing Wei
Bronze III
PesseJinkmannn
Jing Wei
Bronze III
Level 145
God Stats
10W - 6L
1,433 SR
Queue Stats
21W - 18L
1,538 MMR
Party 2
Vamana
Vamana
Silver II
mrBananaNut
Vamana
Silver II
Level 106
God Stats
3W - 2L
1,502 SR
Queue Stats
13W - 9L
1,545 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,274
479
2,588
11,100
8,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Olmetec1
Janus
10
1 / 3 / 0
5,426
493
2,199
6,603
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Senior Arepa
Hachiman
12
0 / 0 / 0
6,011
546
5,547
5,819
2,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
9
0 / 3 / 1
5,228
475
5,023
10,448
4,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
axelbryan
King Arthur
11
0 / 1 / 0
5,300
482
2,849
7,311
6,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AnhurTsukuyomiThanatosBaron Samedi

VS

Bans
AwilixAthenaSurtrLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 4
6,149
559
3,262
7,337
5,827
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
Isumu912
Cliodhna
12
5 / 1 / 4
6,749
614
8,656
9,278
3,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kukulkan
LavaCactus
Kukulkan
12
2 / 0 / 4
6,987
635
5,029
4,853
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Jing Wei
12
2 / 0 / 0
6,791
617
3,051
5,375
1,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
13
1 / 0 / 0
7,696
700
4,449
7,019
6,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
10
10
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
L
0
3
0
0
W
Cliodhna
Isumu912
Cliodhna
5
1
4
7
W
Kukulkan
LavaCactus
Kukulkan
2
0
4
4
L
Janus
Olmetec1
Janus
1
3
0
0.33
W
Jing Wei
2
0
0
2
L
Hachiman
Senior Arepa
Hachiman
0
0
0
0
L
Ne Zha
0
3
1
0.17
L
King Arthur
axelbryan
King Arthur
0
1
0
0
W
Vamana
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,206
Damage
24,447
41,281
Taken
33,862
23,334
Mitigated
19,133
9,851
Healing
13,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,262
283
0
3,632
7,337
5,827
0
1,305
6,032
17,120
3,162
L
2,588
613
0
2,542
11,100
8,091
0
2,190
8,846
23,497
0
W
Cliodhna
Isumu912
Cliodhna
8,656
2,160
0
4,668
9,278
3,535
0
1,551
7,727
0
52,695
W
Kukulkan
LavaCactus
Kukulkan
5,029
396
0
797
4,853
1,908
0
1,856
2,997
54,248
597
L
Janus
Olmetec1
Janus
2,199
123
0
1,019
6,603
2,132
0
1,972
4,443
32,956
651
W
Jing Wei
3,051
2,052
0
2,553
5,375
1,840
891
75
5,300
0
58,767
L
Hachiman
Senior Arepa
Hachiman
5,547
2,960
0
2,552
5,819
2,144
0
983
4,836
0
59,871
L
Ne Zha
5,023
924
0
1,112
10,448
4,392
0
1,914
8,292
0
35,679
L
King Arthur
axelbryan
King Arthur
2,849
399
0
2,626
7,311
6,575
0
0
6,784
0
37,339
W
Vamana
4,449
1,690
0
2,137
7,019
6,023
0
0
6,518
0
69,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,239
Gold Earned
34,372
333
Minions Killed
443
0
Camps Cleared
0
1,147,100
Distance Traveled
1,243,927
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,149
559
23
2
0
253,209
1
L
Maui
5,274
479
47
4
0
213,491
2
W
Cliodhna
6,749
614
77
7
0
306,439
0
W
Kukulkan
6,987
635
106
10
0
242,099
6
L
Janus
5,426
493
75
7
0
220,781
3
W
Jing Wei
6,791
617
115
10
0
227,212
4
L
Hachiman
6,011
546
97
9
0
221,803
0
L
Ne Zha
5,228
475
53
5
0
278,979
1
L
King Arthur
5,300
482
61
6
0
212,046
0
W
Vamana
7,696
700
122
11
0
214,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role