Player Matchup

Mulan
Mulan
 
Mulan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
ANTFU
Ra
Level 130
God Stats
3W - 10L
1,402 SR
Queue Stats
292W - 306L
1,453 Elo+
Solo
Gilgamesh
Gilgamesh
BelovedGamer
Gilgamesh
Level 142
God Stats
2W - 1L
1,499 SR
Queue Stats
88W - 78L
1,550 Elo+
Party 1
Sylvanus
Sylvanus
GutsOriginal
Sylvanus
Level 24
God Stats
4W - 2L
1,750 SR
Queue Stats
36W - 34L
1,507 Elo+
Party 1
Ne Zha
Ne Zha
KaputSquirrel51
Ne Zha
Level 107
God Stats
4W - 3L
1,814 SR
Queue Stats
90W - 97L
1,489 Elo+
Solo
Team Averages
Level 110
1,593 SR
1,500 Elo+

VS

Team Averages
Level 121
1,524 SR
1,415 Elo+
Mulan
Mulan
Alienthe1st
Mulan
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 14L
1,379 Elo+
Party 2
Poseidon
Poseidon
JuniorUsatiy
Poseidon
Level 159
God Stats
11W - 9L
1,621 SR
Queue Stats
347W - 313L
1,565 Elo+
Solo
Neith
Neith
MaiSann
Neith
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,177 Elo+
Party 2
Horus
Horus
Miku_kanoko_waif
Horus
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 89L
1,574 Elo+
Solo
Ganesha
Ganesha
TheRedComet98
Ganesha
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 12L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
2 / 1 / 1
6,840
684
6,099
8,020
4,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ra
11
1 / 1 / 0
6,190
619
2,259
4,346
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gilgamesh
BelovedGamer
Gilgamesh
9
2 / 1 / 3
5,845
585
5,513
8,249
5,887
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
GutsOriginal
Sylvanus
10
3 / 0 / 2
5,677
568
6,701
4,351
2,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 1 / 2
5,478
548
3,766
9,117
3,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 2
5,085
509
4,718
7,690
3,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
JuniorUsatiy
Poseidon
11
1 / 1 / 1
6,098
610
3,169
5,524
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
MaiSann
Neith
8
1 / 3 / 0
4,607
461
2,236
5,154
1,624
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 3 / 0
5,781
578
4,883
9,545
5,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
8
0 / 1 / 1
4,679
468
2,570
8,673
3,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
9
Kills
4
4
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
1
1
2.5
W
Ra
1
1
0
1
L
1
1
2
2
W
Gilgamesh
BelovedGamer
Gilgamesh
2
1
3
3.5
W
Sylvanus
GutsOriginal
Sylvanus
3
0
2
4
L
Poseidon
JuniorUsatiy
Poseidon
1
1
1
1.5
W
1
1
2
2
L
Neith
MaiSann
Neith
1
3
0
0.33
L
1
3
0
0.33
L
Ganesha
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,338
Damage
17,576
34,083
Taken
36,586
18,297
Mitigated
16,471
9,415
Healing
8,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,099
1,269
0
2,478
8,020
4,618
0
0
7,514
39
50,719
W
Ra
2,259
115
44
818
4,346
1,676
0
2,515
1,831
44,301
633
L
4,718
1,028
0
1,594
7,690
3,748
0
1,369
6,321
0
35,564
W
Gilgamesh
BelovedGamer
Gilgamesh
5,513
1,592
0
1,687
8,249
5,887
0
1,504
6,745
0
20,449
W
Sylvanus
GutsOriginal
Sylvanus
6,701
3,278
942
2,502
4,351
2,222
18
873
3,478
30,880
10,086
L
Poseidon
JuniorUsatiy
Poseidon
3,169
129
0
500
5,524
1,872
0
2,073
3,333
46,068
0
W
3,766
1,210
0
944
9,117
3,894
0
847
8,187
0
50,572
L
Neith
MaiSann
Neith
2,236
929
389
464
5,154
1,624
0
1,795
3,359
0
20,938
L
4,883
1,583
0
3,752
9,545
5,232
0
39
9,506
0
36,217
L
Ganesha
2,570
146
962
1,251
8,673
3,995
0
3,061
5,612
11,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,030
Gold Earned
26,250
340
Minions Killed
240
0
Camps Cleared
0
1,020,591
Distance Traveled
1,022,337
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,840
684
95
10
0
184,391
1
W
Ra
6,190
619
83
8
0
198,974
1
L
Mulan
5,085
509
48
5
0
246,133
0
W
Gilgamesh
5,845
585
23
2
0
211,221
1
W
Sylvanus
5,677
568
68
7
0
188,452
0
L
Poseidon
6,098
610
90
9
0
203,520
0
W
Ne Zha
5,478
548
71
7
0
237,553
0
L
Neith
4,607
461
36
4
0
165,785
0
L
Horus
5,781
578
65
7
0
197,462
0
L
Ganesha
4,679
468
1
0
0
209,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role