Player Matchup

Nemesis
Nemesis
EmperorHydra
Nemesis
Level 13
God Stats
4W - 2L
1,721 SR
Queue Stats
7W - 6L
1,506 Elo+
Party 2
The Morrigan
The Morrigan
HyrulianCreeper
The Morrigan
Level 155
God Stats
7W - 11L
1,427 SR
Queue Stats
77W - 74L
1,443 Elo+
Party 2
Hera
Hera
KingLouie1989
Hera
Level 158
God Stats
5W - 7L
1,542 SR
Queue Stats
29W - 35L
1,229 Elo+
Party 2
Team Averages
Level 109
1,563 SR
1,392 Elo+

VS

Team Averages
Level 132
1,422 SR
1,564 Elo+
Morgan Le Fay
Morgan Le Fay
PapaPaleo
Morgan Le Fay
Level 125
God Stats
7W - 3L
1,475 SR
Queue Stats
47W - 29L
1,660 Elo+
Party 1
Medusa
Medusa
dkleoo
Medusa
Level 127
God Stats
9W - 5L
1,290 SR
Queue Stats
73W - 65L
1,683 Elo+
Solo
Gilgamesh
Gilgamesh
xXPlainBagelXx
Gilgamesh
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EmperorHydra
Nemesis
14
2 / 6 / 3
9,313
665
8,893
13,206
8,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
HyrulianCreeper
The Morrigan
14
3 / 4 / 4
10,021
716
10,456
8,075
3,475
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

15
2 / 3 / 3
9,781
699
12,458
9,245
3,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
PapaPaleo
Morgan Le Fay
17
6 / 2 / 5
11,125
795
9,258
11,450
6,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
dkleoo
Medusa
17
4 / 4 / 6
11,115
794
9,659
10,662
4,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
xXPlainBagelXx
Gilgamesh
15
3 / 1 / 10
10,261
733
8,582
17,738
21,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
7
Kills
13
13
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nemesis
EmperorHydra
Nemesis
2
6
3
0.58
L
The Morrigan
HyrulianCreeper
The Morrigan
3
4
4
1.25
L
2
3
3
1.17
W
Morgan Le Fay
PapaPaleo
Morgan Le Fay
6
2
5
4.25
W
Medusa
dkleoo
Medusa
4
4
6
1.75
W
Gilgamesh
xXPlainBagelXx
Gilgamesh
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,807
Damage
27,499
30,526
Taken
39,850
15,982
Mitigated
32,407
3,288
Healing
5,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
EmperorHydra
Nemesis
8,893
1,774
0
2,236
13,206
8,522
110
4,008
8,726
0
25,864
L
The Morrigan
HyrulianCreeper
The Morrigan
10,456
1,286
0
772
8,075
3,475
72
2,981
4,928
32,434
1,791
L
12,458
2,617
0
280
9,245
3,985
192
2,171
6,977
42,038
0
W
Morgan Le Fay
PapaPaleo
Morgan Le Fay
9,258
864
95
2,336
11,450
6,105
205
6,592
4,511
58,548
0
W
Medusa
dkleoo
Medusa
9,659
3,800
282
1,779
10,662
4,903
1,169
5,566
4,909
0
68,075
W
Gilgamesh
xXPlainBagelXx
Gilgamesh
8,582
2,322
0
1,418
17,738
21,399
112
10,388
6,749
0
26,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,115
Gold Earned
32,501
165
Minions Killed
216
0
Camps Cleared
0
791,146
Distance Traveled
812,987
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,313
665
45
3
0
296,053
8
L
The Morrigan
10,021
716
41
3
0
234,642
2
L
Hera
9,781
699
79
6
0
260,451
4
W
Morgan Le Fay
11,125
795
111
8
0
265,045
0
W
Medusa
11,115
794
88
6
0
243,203
0
W
Gilgamesh
10,261
733
17
1
0
304,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role