Player Matchup

Izanami
Izanami
AnxiousBerry936
Izanami
Level 74
God Stats
8W - 15L
1,515 SR
Queue Stats
36W - 39L
1,408 Elo+
Party 1
Sol
Sol
DOMPL3
Sol
Level 127
God Stats
1W - 3L
1,542 SR
Queue Stats
37W - 41L
1,408 Elo+
Party 1
Mulan
Mulan
ipeeabsinthe
Mulan
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 39L
1,408 Elo+
Party 1
Team Averages
Level 108
1,519 SR
1,408 Elo+

VS

Team Averages
Level 108
1,418 SR
1,331 Elo+
Gilgamesh
Gilgamesh
Chitten
Gilgamesh
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,330 Elo+
Party 2
Scylla
Scylla
Mirkdagnir
Scylla
Level 105
God Stats
0W - 2L
1,253 SR
Queue Stats
1W - 4L
1,330 Elo+
Party 2
Medusa
Medusa
gg Do better
Medusa
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 82L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 7
10,051
838
7,455
8,981
3,610
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sol
DOMPL3
Sol
14
4 / 1 / 8
9,664
805
13,461
9,200
3,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
4 / 1 / 8
9,799
817
14,004
12,522
12,551
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chitten
Gilgamesh
12
0 / 5 / 4
7,843
654
6,871
16,859
12,347
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Mirkdagnir
Scylla
14
2 / 2 / 2
8,605
717
9,974
9,153
3,517
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
15
2 / 6 / 1
9,247
771
8,005
16,124
6,959
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
13
Kills
4
4
Deaths
13
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
L
Gilgamesh
Chitten
Gilgamesh
0
5
4
0.4
W
Sol
DOMPL3
Sol
4
1
8
8
L
Scylla
Mirkdagnir
Scylla
2
2
2
1.5
L
Medusa
2
6
1
0.42
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,920
Damage
24,850
30,703
Taken
42,136
19,621
Mitigated
22,823
8,557
Healing
3,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,455
5,734
0
1,567
8,981
3,610
1,512
3,454
5,527
0
35,382
L
Gilgamesh
Chitten
Gilgamesh
6,871
1,979
0
2,391
16,859
12,347
0
5,135
11,651
0
23,098
W
Sol
DOMPL3
Sol
13,461
4,094
0
4,437
9,200
3,460
1,354
2,427
6,760
37,909
2,711
L
Scylla
Mirkdagnir
Scylla
9,974
1,501
0
88
9,153
3,517
0
2,597
6,531
38,715
0
L
Medusa
8,005
3,119
0
1,199
16,124
6,959
0
5,283
10,805
0
44,820
W
14,004
2,870
0
2,553
12,522
12,551
408
4,116
8,406
0
25,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,514
Gold Earned
25,695
144
Minions Killed
158
0
Camps Cleared
0
675,621
Distance Traveled
645,744
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,051
838
75
6
0
208,037
4
L
Gilgamesh
7,843
654
26
2
0
193,368
4
W
Sol
9,664
805
43
4
0
228,282
0
L
Scylla
8,605
717
69
6
0
229,704
4
L
Medusa
9,247
771
63
5
0
222,672
0
W
Mulan
9,799
817
26
2
0
239,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role