Player Matchup

Vamana
Vamana
Gold IV
OhhSubsky
Vamana
Gold IV
Level 158
God Stats
2W - 3L
1,847 SR
Queue Stats
164W - 168L
1,654 MMR
Solo
Chiron
Chiron
Silver II
QRABBIR
Chiron
Silver II
Level 99
God Stats
0W - 1L
1,304 SR
Queue Stats
8W - 5L
1,638 MMR
Solo
Sylvanus
Sylvanus
Gold IV
VetteLife32
Sylvanus
Gold IV
Level 128
God Stats
2W - 4L
1,652 SR
Queue Stats
22W - 27L
1,646 MMR
Solo
Jing Wei
Jing Wei
Silver I
jacolbas71
Jing Wei
Silver I
Level 148
God Stats
0W - 1L
1,740 SR
Queue Stats
51W - 50L
1,638 MMR
Solo
The Morrigan
The Morrigan
Gold III
k8pwn
The Morrigan
Gold III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 129L
1,647 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,608 SR
1,645 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,569 SR
1,613 MMR
Lancelot
Lancelot
Gold II
 
Lancelot
Gold II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold V
Angel3palacio
Osiris
Gold V
Level 156
God Stats
8W - 7L
1,500 SR
Queue Stats
254W - 266L
1,638 MMR
Solo
Ra
Ra
Gold IV
BMellyy
Ra
Gold IV
Level 149
God Stats
14W - 8L
1,847 SR
Queue Stats
251W - 245L
1,648 MMR
Solo
Atlas
Atlas
Silver I
IAMHUNGRYYYYY
Atlas
Silver I
Level 100
God Stats
4W - 0L
1,500 SR
Queue Stats
14W - 3L
1,638 MMR
Party 1
Ullr
Ullr
Silver I
WilliamSeward
Ullr
Silver I
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 3L
1,638 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
OhhSubsky
Vamana
12
0 / 0 / 0
6,585
659
6,720
7,107
6,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chiron
QRABBIR
Chiron
11
0 / 1 / 0
5,485
549
4,042
6,466
2,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
VetteLife32
Sylvanus
9
0 / 3 / 1
5,145
515
2,303
10,898
7,086
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
jacolbas71
Jing Wei
10
1 / 6 / 0
5,536
554
4,728
9,974
3,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
k8pwn
The Morrigan
9
0 / 5 / 0
4,921
492
787
8,029
2,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AchillesThanatosSusano

VS

Bans
Bake KujiraKukulkanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
4 / 0 / 4
6,238
624
7,171
5,643
2,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
0 / 0 / 0
5,899
590
4,285
10,122
9,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 0 / 1
6,957
696
3,394
4,645
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 1 / 10
6,471
647
5,702
8,635
6,672
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
6 / 0 / 3
6,428
643
7,130
5,586
2,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
15
15
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
4
0
4
6
W
0
0
0
0
W
3
0
1
3.5
W
2
1
10
7
L
Vamana
OhhSubsky
Vamana
0
0
0
0
L
Chiron
QRABBIR
Chiron
0
1
0
0
L
Sylvanus
VetteLife32
Sylvanus
0
3
1
0.17
W
6
0
3
7.5
L
Jing Wei
jacolbas71
Jing Wei
1
6
0
0.17
L
The Morrigan
k8pwn
The Morrigan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,580
Damage
27,682
42,474
Taken
34,631
22,376
Mitigated
23,477
12,047
Healing
12,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
7,171
2,310
0
3,499
5,643
2,455
0
485
5,158
0
48,703
W
4,285
1,010
0
1,689
10,122
9,902
0
0
9,291
0
46,448
W
3,394
410
368
1,921
4,645
2,064
0
328
4,317
60,505
406
W
5,702
2,571
0
3,303
8,635
6,672
0
1,208
7,427
22,016
0
L
Vamana
OhhSubsky
Vamana
6,720
2,838
0
2,058
7,107
6,684
0
0
7,107
0
57,820
L
Chiron
QRABBIR
Chiron
4,042
985
77
2,284
6,466
2,330
0
2,509
3,930
0
52,936
L
Sylvanus
VetteLife32
Sylvanus
2,303
666
596
2,693
10,898
7,086
0
2,707
8,191
11,872
0
W
7,130
4,060
0
1,256
5,586
2,384
0
1,069
4,517
0
49,477
L
Jing Wei
jacolbas71
Jing Wei
4,728
3,374
0
1,800
9,974
3,519
0
2,417
7,557
0
42,608
L
The Morrigan
k8pwn
The Morrigan
787
159
29
2,510
8,029
2,757
0
1,444
6,585
31,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,672
Gold Earned
31,993
355
Minions Killed
379
0
Camps Cleared
0
978,657
Distance Traveled
1,147,145
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,238
624
80
8
0
271,993
0
W
Osiris
5,899
590
78
8
0
207,819
0
W
Ra
6,957
696
113
11
0
228,452
2
W
Atlas
6,471
647
17
2
0
231,097
4
L
Vamana
6,585
659
102
10
0
189,634
1
L
Chiron
5,485
549
98
10
0
190,240
0
L
Sylvanus
5,145
515
13
1
0
215,471
0
W
Ullr
6,428
643
91
9
0
207,784
0
L
Jing Wei
5,536
554
80
8
0
182,356
0
L
The Morrigan
4,921
492
62
6
0
200,956
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role