Player Matchup

Discordia
Discordia
IV Sully
Discordia
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,610 Elo+
Party 4
Amaterasu
Amaterasu
TheCaptJAC
Amaterasu
Level 117
God Stats
1W - 4L
1,500 SR
Queue Stats
95W - 88L
1,608 Elo+
Party 3
Gilgamesh
Gilgamesh
UncleLuna
Gilgamesh
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 68L
1,538 Elo+
Party 3
King Arthur
King Arthur
Wx Zebra xW
King Arthur
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 49L
1,507 Elo+
Party 3
Sol
Sol
ZaKatttack_33
Sol
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 31L
1,571 Elo+
Party 4
Team Averages
Level 124
1,500 SR
1,567 Elo+

VS

Team Averages
Level 154
1,466 SR
1,461 Elo+
Jing Wei
Jing Wei
AlexxOzZ
Jing Wei
Level 156
God Stats
2W - 1L
1,244 SR
Queue Stats
296W - 264L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GoatCheeeese
Morgan Le Fay
Level 238
God Stats
3W - 2L
1,586 SR
Queue Stats
124W - 132L
1,524 Elo+
Party 1
Ganesha
Ganesha
HenryisJogging
Ganesha
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
193W - 239L
1,517 Elo+
Party 1
Pele
Pele
ZynKara
Pele
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
260W - 220L
1,505 Elo+
Party 2
Amaterasu
Amaterasu
sManuels
Amaterasu
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 120L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
IV Sully
Discordia
11
0 / 4 / 2
7,011
467
4,057
8,663
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
TheCaptJAC
Amaterasu
15
3 / 0 / 2
9,296
620
13,674
12,014
13,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
UncleLuna
Gilgamesh
15
3 / 1 / 1
8,089
539
8,078
12,496
10,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Wx Zebra xW
King Arthur
11
0 / 2 / 3
7,356
490
3,873
15,228
11,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 3 / 0
8,701
580
9,203
10,506
3,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AlexxOzZ
Jing Wei
14
1 / 2 / 4
8,421
561
3,489
8,576
3,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
GoatCheeeese
Morgan Le Fay
14
2 / 1 / 2
8,250
550
8,809
7,896
4,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 6
8,123
542
5,365
11,423
12,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
ZynKara
Pele
17
6 / 0 / 2
8,955
597
10,931
14,076
7,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
sManuels
Amaterasu
15
0 / 5 / 0
8,464
564
8,135
21,914
15,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
9
Kills
10
10
Deaths
9
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AlexxOzZ
Jing Wei
1
2
4
1.5
W
Morgan Le Fay
GoatCheeeese
Morgan Le Fay
2
1
2
3
W
1
1
6
4
L
Discordia
IV Sully
Discordia
0
4
2
0.25
L
Amaterasu
TheCaptJAC
Amaterasu
3
0
2
4
L
Gilgamesh
UncleLuna
Gilgamesh
3
1
1
3.5
L
King Arthur
Wx Zebra xW
King Arthur
0
2
3
0.75
L
3
3
0
1
W
Pele
ZynKara
Pele
6
0
2
7
W
Amaterasu
sManuels
Amaterasu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,885
Damage
36,729
58,907
Taken
63,885
42,210
Mitigated
42,478
13,911
Healing
21,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AlexxOzZ
Jing Wei
3,489
2,208
0
2,047
8,576
3,632
2,824
4,238
4,287
0
67,437
W
Morgan Le Fay
GoatCheeeese
Morgan Le Fay
8,809
306
0
1,165
7,896
4,037
0
3,078
4,818
59,498
1,311
W
5,365
614
0
2,399
11,423
12,232
0
3,349
8,074
26,805
53
L
Discordia
IV Sully
Discordia
4,057
149
0
671
8,663
3,064
9
5,422
2,953
52,845
922
L
Amaterasu
TheCaptJAC
Amaterasu
13,674
8,236
0
5,354
12,014
13,563
168
320
11,694
0
76,357
L
Gilgamesh
UncleLuna
Gilgamesh
8,078
3,007
0
1,503
12,496
10,461
0
1,796
10,626
0
84,913
L
King Arthur
Wx Zebra xW
King Arthur
3,873
437
1,689
2,113
15,228
11,806
0
5,270
9,767
0
27,631
L
9,203
3,908
0
2,581
10,506
3,316
3,277
765
9,725
66,219
9,574
W
Pele
ZynKara
Pele
10,931
3,152
0
5,785
14,076
7,123
0
2,152
11,882
0
99,904
W
Amaterasu
sManuels
Amaterasu
8,135
4,230
0
9,761
21,914
15,454
409
808
19,953
0
68,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,453
Gold Earned
42,213
480
Minions Killed
500
0
Camps Cleared
0
1,514,865
Distance Traveled
1,560,971
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,421
561
100
7
0
285,113
3
W
Morgan Le Fay
8,250
550
124
8
0
309,105
1
W
Ganesha
8,123
542
8
1
0
306,727
0
L
Discordia
7,011
467
94
6
0
303,255
1
L
Amaterasu
9,296
620
126
8
0
282,155
0
L
Gilgamesh
8,089
539
114
8
0
339,256
0
L
King Arthur
7,356
490
24
2
0
323,069
0
L
Sol
8,701
580
122
8
0
267,130
1
W
Pele
8,955
597
141
9
0
374,825
1
W
Amaterasu
8,464
564
127
8
0
285,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role