Player Matchup

Nemesis
Nemesis
BrownBuffalo
Nemesis
Level 34
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 32L
1,451 Elo+
Party 1
Terra
Terra
CornerPond884
Terra
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,632 Elo+
Party 3
Vamana
Vamana
Rawgirthy
Vamana
Level 55
God Stats
57W - 78L
1,382 SR
Queue Stats
515W - 538L
1,414 Elo+
Solo
Danzaburou
Danzaburou
WavedPine594415
Danzaburou
Level 26
God Stats
4W - 0L
1,836 SR
Queue Stats
11W - 11L
1,632 Elo+
Party 3
Kukulkan
Kukulkan
shorty112491
Kukulkan
Level 45
God Stats
7W - 6L
1,515 SR
Queue Stats
64W - 47L
1,517 Elo+
Party 1
Team Averages
Level 42
1,547 SR
1,529 Elo+

VS

Team Averages
Level 41
1,446 SR
1,492 Elo+
Thanatos
Thanatos
BigBlue1380
Thanatos
Level 29
God Stats
3W - 10L
1,472 SR
Queue Stats
4W - 12L
1,548 Elo+
Party 2
Cabrakan
Cabrakan
ChrisIsLegend3
Cabrakan
Level 41
God Stats
3W - 9L
1,472 SR
Queue Stats
3W - 10L
1,548 Elo+
Party 2
Maui
Maui
JUZTOOTH
Maui
Level 41
God Stats
24W - 23L
1,406 SR
Queue Stats
250W - 296L
1,374 Elo+
Party 4
Charybdis
Charybdis
Slyrus14
Charybdis
Level 44
God Stats
2W - 2L
1,212 SR
Queue Stats
345W - 384L
1,419 Elo+
Party 4
Tsukuyomi
Tsukuyomi
TateB23
Tsukuyomi
Level 48
God Stats
6W - 5L
1,670 SR
Queue Stats
119W - 106L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BrownBuffalo
Nemesis
17
3 / 1 / 4
9,881
494
8,239
18,540
8,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 2 / 9
9,830
492
5,333
18,326
16,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
Rawgirthy
Vamana
18
7 / 4 / 5
12,039
602
22,025
17,274
12,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Danzaburou
WavedPine594415
Danzaburou
15
5 / 4 / 3
9,999
500
12,510
13,242
6,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
shorty112491
Kukulkan
19
8 / 3 / 6
11,920
596
17,773
12,453
5,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigBlue1380
Thanatos
15
3 / 6 / 3
9,221
461
7,630
20,241
8,773
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cabrakan
14
2 / 6 / 4
8,726
436
6,476
20,075
22,422
Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Maui
13
2 / 5 / 5
8,839
442
6,464
17,732
21,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
Slyrus14
Charybdis
13
0 / 6 / 7
7,886
394
9,686
16,301
6,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
TateB23
Tsukuyomi
17
6 / 1 / 4
9,820
491
12,779
18,570
10,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
36
23
Kills
13
14
Deaths
24
27
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BigBlue1380
Thanatos
3
6
3
0.75
W
Nemesis
BrownBuffalo
Nemesis
3
1
4
5
L
Cabrakan
2
6
4
0.67
W
0
2
9
2.25
L
Maui
2
5
5
0.9
W
Vamana
Rawgirthy
Vamana
7
4
5
2.38
L
Charybdis
Slyrus14
Charybdis
0
6
7
0.58
L
Tsukuyomi
TateB23
Tsukuyomi
6
1
4
8
W
Danzaburou
WavedPine594415
Danzaburou
5
4
3
1.63
W
Kukulkan
shorty112491
Kukulkan
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,880
Damage
43,035
79,835
Taken
92,919
48,990
Mitigated
68,688
21,874
Healing
27,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BigBlue1380
Thanatos
7,630
750
0
10,037
20,241
8,773
199
8,456
11,680
0
47,010
W
Nemesis
BrownBuffalo
Nemesis
8,239
3,295
0
9,131
18,540
8,316
34
2,015
16,506
0
86,380
L
Cabrakan
6,476
735
0
1,662
20,075
22,422
38
4,593
14,568
38,613
0
W
5,333
1,782
3,196
4,105
18,326
16,063
122
3,422
14,881
31,246
781
L
Maui
6,464
640
0
3,350
17,732
21,398
363
2,649
14,978
31,882
0
W
Vamana
Rawgirthy
Vamana
22,025
12,286
0
3,786
17,274
12,916
30
3,868
13,376
0
100,492
L
Charybdis
Slyrus14
Charybdis
9,686
5,071
0
3,474
16,301
6,088
574
4,953
11,296
0
50,283
L
Tsukuyomi
TateB23
Tsukuyomi
12,779
3,300
0
9,321
18,570
10,007
0
1,855
16,523
0
93,270
W
Danzaburou
WavedPine594415
Danzaburou
12,510
5,158
0
718
13,242
6,433
640
3,573
9,664
0
58,781
W
Kukulkan
shorty112491
Kukulkan
17,773
2,128
0
938
12,453
5,262
1,063
958
11,495
96,058
1,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,669
Gold Earned
44,492
531
Minions Killed
376
0
Camps Cleared
0
1,877,014
Distance Traveled
1,827,284
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,221
461
58
3
0
384,798
0
W
Nemesis
9,881
494
127
6
0
424,508
0
L
Cabrakan
8,726
436
56
3
0
333,528
1
W
Terra
9,830
492
43
2
0
363,477
0
L
Maui
8,839
442
35
2
0
344,097
0
W
Vamana
12,039
602
138
7
0
400,974
0
L
Charybdis
7,886
394
81
4
0
332,176
0
L
Tsukuyomi
9,820
491
146
7
0
432,685
0
W
Danzaburou
9,999
500
84
4
0
349,724
0
W
Kukulkan
11,920
596
139
7
0
338,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role