Player Matchup

Baron Samedi
Baron Samedi
Bronze IV
 
Baron Samedi
Bronze IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Bronze III
 
Thoth
Bronze III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Bronze III
Rey_Leo_0077
Hel
Bronze III
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 98L
1,369 MMR
Solo
Anhur
Anhur
Silver IV
TheTealPhoenix
Anhur
Silver IV
Level 126
God Stats
1W - 3L
1,583 SR
Queue Stats
13W - 18L
1,268 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze III
higechops
Tsukuyomi
Bronze III
Level 156
God Stats
1W - 1L
1,910 SR
Queue Stats
5W - 8L
1,500 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 138
1,599 SR
1,427 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 150
1,476 SR
1,375 MMR
Awilix
Awilix
Silver I
BustaKapppa
Awilix
Silver I
Level 129
God Stats
3W - 1L
1,285 SR
Queue Stats
68W - 76L
1,382 MMR
Solo
Bellona
Bellona
Bronze III
Cowboys Freak12
Bellona
Bronze III
Level 155
God Stats
4W - 2L
1,500 SR
Queue Stats
142W - 152L
1,362 MMR
Solo
Artio
Artio
Bronze III
iguano99
Artio
Bronze III
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,362 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
quinfa
Morgan Le Fay
Gold V
Level 194
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 137L
1,385 MMR
Solo
Ishtar
Ishtar
Silver I
sTsWeaponX
Ishtar
Silver I
Level 128
God Stats
7W - 2L
1,595 SR
Queue Stats
20W - 21L
1,382 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
0 / 0 / 1
6,942
496
3,326
3,691
2,566
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
 
Thoth
12
1 / 2 / 1
6,896
493
6,627
9,368
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 4 / 0
6,330
452
2,634
10,597
4,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
0 / 3 / 0
6,885
492
2,097
8,878
3,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
higechops
Tsukuyomi
13
3 / 6 / 1
7,251
518
9,085
14,691
5,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
MercuryThorNemesisIzanami

VS

Bans
GilgameshThanatosMaman BrigitteJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
6 / 1 / 2
8,692
621
6,107
10,472
5,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 1 / 1
8,871
634
2,045
10,537
8,493
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artio
iguano99
Artio
14
4 / 1 / 7
8,703
622
7,919
15,003
12,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
quinfa
Morgan Le Fay
15
2 / 1 / 6
8,751
625
9,207
6,587
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
sTsWeaponX
Ishtar
16
1 / 0 / 5
9,642
689
4,892
6,697
3,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
15
15
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
0
1
0.5
L
Thoth
 
Thoth
1
2
1
0.75
W
Awilix
6
1
2
7
W
2
1
1
2.5
L
0
4
0
0
L
0
3
0
0
L
Tsukuyomi
higechops
Tsukuyomi
3
6
1
0.58
W
Artio
iguano99
Artio
4
1
7
7.5
W
Morgan Le Fay
quinfa
Morgan Le Fay
2
1
6
5
W
Ishtar
sTsWeaponX
Ishtar
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,769
Damage
30,170
47,225
Taken
49,296
19,185
Mitigated
32,296
16,007
Healing
16,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,326
256
0
2,790
3,691
2,566
0
33
3,658
43,523
0
L
Thoth
 
Thoth
6,627
31
0
943
9,368
3,457
0
6,400
2,968
60,216
1,119
W
Awilix
6,107
1,741
0
500
10,472
5,044
0
1,885
8,587
0
76,932
W
2,045
479
0
5,366
10,537
8,493
432
3,353
7,184
0
57,637
L
2,634
531
1,332
4,362
10,597
4,375
0
6,044
4,553
31,902
0
L
2,097
1,084
0
1,967
8,878
3,014
0
1,742
7,136
0
53,534
L
Tsukuyomi
higechops
Tsukuyomi
9,085
2,509
0
4,613
14,691
5,773
6
2,873
11,818
0
56,013
W
Artio
iguano99
Artio
7,919
617
599
6,167
15,003
12,924
0
4,301
10,702
22,307
0
W
Morgan Le Fay
quinfa
Morgan Le Fay
9,207
1,068
0
1,467
6,587
2,750
617
1,940
4,647
82,465
1,048
W
Ishtar
sTsWeaponX
Ishtar
4,892
3,017
0
2,733
6,697
3,085
1,105
1,104
5,593
0
95,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,304
Gold Earned
44,659
424
Minions Killed
558
0
Camps Cleared
0
1,344,716
Distance Traveled
1,481,957
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,942
496
90
6
0
225,542
4
L
Thoth
6,896
493
108
8
0
294,231
0
W
Awilix
8,692
621
111
8
0
363,792
2
W
Bellona
8,871
634
117
8
0
259,341
3
L
Hel
6,330
452
54
4
0
258,800
1
L
Anhur
6,885
492
94
7
0
264,141
2
L
Tsukuyomi
7,251
518
78
6
0
302,002
2
W
Artio
8,703
622
15
1
0
312,431
2
W
Morgan Le Fay
8,751
625
162
12
0
284,546
2
W
Ishtar
9,642
689
153
11
0
261,847
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role