Player Matchup

Khepri
Khepri
Game_KiLL3r2-0
Khepri
Level 124
God Stats
2W - 2L
1,285 SR
Queue Stats
109W - 126L
1,500 Elo+
Party 2
Da Ji
Da Ji
McNuggetSauce
Da Ji
Level 119
God Stats
1W - 1L
1,719 SR
Queue Stats
185W - 184L
1,498 Elo+
Party 3
Pele
Pele
MoreIce91
Pele
Level 55
God Stats
20W - 22L
1,400 SR
Queue Stats
114W - 119L
1,398 Elo+
Party 3
Anubis
Anubis
R4WD3N1M
Anubis
Level 89
God Stats
30W - 32L
1,524 SR
Queue Stats
75W - 110L
1,143 Elo+
Party 2
Ix Chel
Ix Chel
ampman24
Ix Chel
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 33L
1,581 Elo+
Solo
Team Averages
Level 91
1,485 SR
1,424 Elo+

VS

Team Averages
Level 98
1,439 SR
1,451 Elo+
Scylla
Scylla
 
Scylla
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CobraOS
Neith
Level 71
God Stats
7W - 2L
1,500 SR
Queue Stats
12W - 19L
1,390 Elo+
Party 1
Atlas
Atlas
GOD-ANUBIS-24
Atlas
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 36L
1,473 Elo+
Solo
Serqet
Serqet
Snowflake49
Serqet
Level 109
God Stats
14W - 11L
1,193 SR
Queue Stats
36W - 37L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
6,025
1,205
3,400
6,214
4,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
2 / 3 / 1
6,059
1,212
6,437
8,787
4,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pele
9
0 / 0 / 0
4,943
989
0
300
125
Anubis
R4WD3N1M
Anubis
11
1 / 4 / 3
6,058
1,212
2,012
6,459
3,321
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ix Chel
ampman24
Ix Chel
10
1 / 2 / 3
5,850
1,170
4,231
3,927
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

335

VS

Team 2 Tickets

382

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
3 / 1 / 6
6,750
1,350
4,907
2,513
783
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
 
Nu Wa
11
1 / 0 / 8
6,196
1,239
5,403
2,471
734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
CobraOS
Neith
11
2 / 0 / 6
6,309
1,262
5,026
3,479
1,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 3 / 6
6,017
1,203
3,672
5,772
4,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Serqet
11
4 / 0 / 3
6,582
1,316
4,341
4,634
2,425
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
4
Kills
10
10
Deaths
4
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
1
6
6
W
Nu Wa
 
Nu Wa
1
0
8
5
W
Neith
CobraOS
Neith
2
0
6
5
W
0
3
6
1
L
0
1
3
1.5
L
2
3
1
0.83
L
Pele
0
0
0
0
L
Anubis
R4WD3N1M
Anubis
1
4
3
0.63
W
Serqet
4
0
3
5.5
L
Ix Chel
ampman24
Ix Chel
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,080
Damage
23,349
25,687
Taken
18,869
14,959
Mitigated
9,395
2,305
Healing
2,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,907
784
0
250
2,513
783
0
932
1,581
17,428
0
W
Nu Wa
 
Nu Wa
5,403
1,263
0
140
2,471
734
0
721
1,750
14,874
0
W
Neith
CobraOS
Neith
5,026
3,005
0
925
3,479
1,243
0
1,405
2,074
0
11,965
W
3,672
1,463
0
367
5,772
4,210
0
2,800
2,972
11,682
113
L
3,400
233
0
528
6,214
4,809
0
4,152
2,062
9,761
1,370
L
6,437
1,505
0
165
8,787
4,961
0
3,616
4,905
0
10,925
L
Pele
0
0
0
0
300
125
0
300
0
0
0
L
Anubis
R4WD3N1M
Anubis
2,012
218
150
792
6,459
3,321
0
3,942
2,487
21,541
0
W
Serqet
4,341
1,557
0
340
4,634
2,425
0
2,896
1,738
0
7,252
L
Ix Chel
ampman24
Ix Chel
4,231
519
515
155
3,927
1,743
0
1,964
1,963
15,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,935
Gold Earned
31,854
94
Minions Killed
101
3
Camps Cleared
3
368,981
Distance Traveled
486,260
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,750
1,350
31
6
1
100,570
0
W
Nu Wa
6,196
1,239
17
3
0
95,359
0
W
Neith
6,309
1,262
24
5
0
92,380
0
W
Atlas
6,017
1,203
22
4
0
81,266
0
L
Khepri
6,025
1,205
17
3
1
90,143
0
L
Da Ji
6,059
1,212
10
2
1
102,996
0
L
Pele
4,943
989
0
0
0
0
0
L
Anubis
6,058
1,212
43
9
1
81,967
0
W
Serqet
6,582
1,316
7
1
2
116,685
0
L
Ix Chel
5,850
1,170
24
5
0
93,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role