Player Matchup

Hades
Hades
EasyApostle
Hades
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 84L
1,558 Elo+
Solo
Izanami
Izanami
Gwin3
Izanami
Level 53
God Stats
11W - 5L
1,664 SR
Queue Stats
15W - 18L
1,419 Elo+
Party 4
Nu Wa
Nu Wa
MinkayMoth
Nu Wa
Level 71
God Stats
11W - 7L
1,384 SR
Queue Stats
45W - 42L
1,398 Elo+
Party 4
Bacchus
Bacchus
Needlemouse
Bacchus
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 68L
1,479 Elo+
Party 3
Pele
Pele
metamuisel
Pele
Level 46
God Stats
3W - 0L
1,674 SR
Queue Stats
99W - 89L
1,505 Elo+
Party 3
Team Averages
Level 47
1,545 SR
1,472 Elo+

VS

Team Averages
Level 47
1,420 SR
1,460 Elo+
Ah Muzen Cab
Ah Muzen Cab
Danydt12
Ah Muzen Cab
Level 65
God Stats
1W - 3L
1,258 SR
Queue Stats
3W - 5L
1,265 Elo+
Party 1
Ganesha
Ganesha
DarkJokerHAHA
Ganesha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,265 Elo+
Party 1
Ah Puch
Ah Puch
Sadpancake8087
Ah Puch
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 40L
1,546 Elo+
Party 2
Fenrir
Fenrir
Tempo1407
Fenrir
Level 43
God Stats
0W - 2L
1,342 SR
Queue Stats
259W - 235L
1,638 Elo+
Solo
Bellona
Bellona
WhatTheHecate
Bellona
Level 64
God Stats
1W - 9L
1,500 SR
Queue Stats
129W - 113L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 2
4,988
831
3,620
6,084
3,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Gwin3
Izanami
8
0 / 0 / 0
4,341
724
0
2,029
597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
7
1 / 2 / 1
4,573
762
2,822
3,958
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
Needlemouse
Bacchus
7
0 / 0 / 0
4,319
720
0
1,849
1,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
3 / 0 / 1
4,946
824
2,436
4,783
1,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Danydt12
Ah Muzen Cab
1
0 / 0 / 0
2,826
471
0
186
60
Ganesha
1
0 / 0 / 0
1,351
225
0
179
67
8
2 / 2 / 1
4,423
737
3,474
4,328
1,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fenrir
Tempo1407
Fenrir
5
1 / 3 / 1
3,668
611
2,204
4,862
1,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
7
0 / 3 / 1
3,903
651
1,578
5,835
3,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
7
Kills
3
3
Deaths
8
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Danydt12
Ah Muzen Cab
0
0
0
0
L
Ganesha
0
0
0
0
W
3
1
2
4
W
Izanami
Gwin3
Izanami
0
0
0
0
W
Nu Wa
1
2
1
0.75
W
Bacchus
Needlemouse
Bacchus
0
0
0
0
L
2
2
1
1.25
L
Fenrir
Tempo1407
Fenrir
1
3
1
0.5
L
Bellona
0
3
1
0.17
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,878
Damage
7,256
18,703
Taken
15,390
8,292
Mitigated
7,373
6,285
Healing
2,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Danydt12
Ah Muzen Cab
0
0
0
0
186
60
0
186
0
0
0
L
Ganesha
0
0
0
0
179
67
0
179
0
0
0
W
3,620
658
65
3,025
6,084
3,389
0
440
5,600
24,980
1,841
W
Izanami
Gwin3
Izanami
0
0
0
1,022
2,029
597
2,051
0
2,029
0
34,391
W
Nu Wa
2,822
953
0
402
3,958
1,217
0
2,306
1,392
19,385
2,234
W
Bacchus
Needlemouse
Bacchus
0
0
0
451
1,849
1,300
747
0
1,849
9,064
0
L
3,474
171
0
675
4,328
1,312
0
1,704
2,624
23,102
0
L
Fenrir
Tempo1407
Fenrir
2,204
670
0
420
4,862
1,936
0
1,489
3,373
0
11,599
L
Bellona
1,578
468
0
1,612
5,835
3,998
0
2,428
3,407
0
18,332
W
2,436
800
0
1,320
4,783
1,789
0
396
4,359
0
29,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,167
Gold Earned
16,171
214
Minions Killed
105
0
Camps Cleared
0
597,547
Distance Traveled
428,986
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
2,826
471
0
0
0
6,892
0
L
Ganesha
1,351
225
0
0
0
0
0
W
Hades
4,988
831
42
7
0
116,819
0
W
Izanami
4,341
724
68
11
0
102,124
0
W
Nu Wa
4,573
762
38
6
0
116,460
0
W
Bacchus
4,319
720
16
3
0
106,350
0
L
Ah Puch
4,423
737
49
8
0
139,783
0
L
Fenrir
3,668
611
24
4
0
149,457
0
L
Bellona
3,903
651
32
5
0
132,854
0
W
Pele
4,946
824
50
8
0
155,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role