Player Matchup

Anhur
Anhur
Silver IV
FearMaNuggets
Anhur
Silver IV
Level 104
God Stats
3W - 1L
1,715 SR
Queue Stats
75W - 64L
1,407 MMR
Party 2
Achilles
Achilles
Silver I
ThickestCat
Achilles
Silver I
Level 159
God Stats
5W - 0L
1,808 SR
Queue Stats
79W - 67L
1,453 MMR
Party 2
Sylvanus
Sylvanus
Silver III
YourFreeBcuzOfMe
Sylvanus
Silver III
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 12L
1,408 MMR
Party 3
Ra
Ra
Gold III
tsuntsunmakichan
Ra
Gold III
Level 164
God Stats
2W - 3L
1,298 SR
Queue Stats
198W - 185L
1,483 MMR
Party 3
Lancelot
Lancelot
Gold V
turtleuzi
Lancelot
Gold V
Level 125
God Stats
10W - 9L
1,667 SR
Queue Stats
229W - 224L
1,448 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,598 SR
1,440 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 135
1,545 SR
1,439 MMR
Ares
Ares
Silver I
CallMeOcto
Ares
Silver I
Level 153
God Stats
1W - 3L
1,500 SR
Queue Stats
116W - 110L
1,445 MMR
Solo
Thoth
Thoth
Bronze III
JabamiChips
Thoth
Bronze III
Level 117
God Stats
1W - 3L
1,500 SR
Queue Stats
101W - 109L
1,454 MMR
Party 1
Nike
Nike
Silver III
M Guy Sensei
Nike
Silver III
Level 170
God Stats
0W - 3L
1,500 SR
Queue Stats
83W - 83L
1,425 MMR
Solo
Artemis
Artemis
Silver III
Prerolleds
Artemis
Silver III
Level 78
God Stats
1W - 2L
1,724 SR
Queue Stats
16W - 21L
1,418 MMR
Solo
Mercury
Mercury
Bronze III
Visier
Mercury
Bronze III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 56L
1,454 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
5,697
633
2,625
4,338
1,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Achilles
ThickestCat
Achilles
11
0 / 1 / 0
6,142
682
3,804
7,314
5,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 1 / 0
5,102
567
2,201
6,982
4,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 1 / 1
5,589
621
2,436
4,430
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
turtleuzi
Lancelot
11
3 / 0 / 3
5,921
658
6,071
8,691
3,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bans
ArachneBake KujiraAthenaThanatos

VS

Bans
SusanoThorLokiOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,121
458
2,100
7,489
5,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 1 / 1
5,133
570
2,471
3,626
1,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 0
5,769
641
3,918
6,070
4,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Prerolleds
Artemis
9
0 / 1 / 0
4,648
516
2,616
5,149
1,659
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Visier
Mercury
11
1 / 2 / 2
5,468
608
4,538
7,740
3,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
6
Kills
3
3
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
0
0
1
0.5
L
1
1
1
1.5
L
1
0
0
1
L
Artemis
Prerolleds
Artemis
0
1
0
0
W
Achilles
ThickestCat
Achilles
0
1
0
0
L
Mercury
Visier
Mercury
1
2
2
1
W
2
1
0
2
W
1
1
1
1.5
W
Lancelot
turtleuzi
Lancelot
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,137
Damage
15,643
31,755
Taken
30,074
16,401
Mitigated
16,508
15,408
Healing
6,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,100
104
0
1,882
7,489
5,822
0
2,031
5,410
13,403
0
W
2,625
1,014
0
1,620
4,338
1,530
0
641
3,697
0
45,036
L
2,471
291
0
280
3,626
1,023
0
914
2,712
36,131
0
L
3,918
670
0
2,056
6,070
4,699
0
444
5,166
0
42,030
L
Artemis
Prerolleds
Artemis
2,616
1,404
0
1,358
5,149
1,659
0
638
4,511
0
29,688
W
Achilles
ThickestCat
Achilles
3,804
884
0
3,592
7,314
5,695
0
0
6,891
6,376
41,898
L
Mercury
Visier
Mercury
4,538
2,857
0
490
7,740
3,305
0
1,167
6,529
0
43,733
W
2,201
607
1,293
2,576
6,982
4,043
0
1,300
5,682
15,762
0
W
2,436
408
372
1,497
4,430
1,673
46
1,354
3,032
42,966
513
W
Lancelot
turtleuzi
Lancelot
6,071
1,873
0
4,458
8,691
3,460
0
1,276
7,374
0
44,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,451
Gold Earned
25,139
365
Minions Killed
297
0
Camps Cleared
0
982,214
Distance Traveled
973,947
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,121
458
17
2
0
164,649
0
W
Anhur
5,697
633
72
8
0
169,478
0
L
Thoth
5,133
570
65
7
0
192,974
0
L
Nike
5,769
641
83
9
0
190,968
1
L
Artemis
4,648
516
55
6
0
166,478
1
W
Achilles
6,142
682
89
10
0
165,501
0
L
Mercury
5,468
608
77
9
0
258,878
0
W
Sylvanus
5,102
567
29
3
0
195,010
0
W
Ra
5,589
621
96
11
0
216,117
1
W
Lancelot
5,921
658
79
9
0
236,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role