Player Matchup

Neith
Neith
Fenixevilangel
Neith
Level 144
God Stats
3W - 4L
1,500 SR
Queue Stats
211W - 210L
1,520 Elo+
Solo
Arachne
Arachne
Monkeyboy1258
Arachne
Level 109
God Stats
8W - 15L
1,928 SR
Queue Stats
70W - 100L
1,489 Elo+
Party 1
Merlin
Merlin
Sprayinator865
Merlin
Level 157
God Stats
0W - 3L
1,278 SR
Queue Stats
256W - 292L
1,544 Elo+
Party 1
Baron Samedi
Baron Samedi
TAT3R19
Baron Samedi
Level 179
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 19L
1,573 Elo+
Solo
Ares
Ares
zirkzise
Ares
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 72L
1,533 Elo+
Solo
Team Averages
Level 139
1,541 SR
1,532 Elo+

VS

Team Averages
Level 118
1,466 SR
1,565 Elo+
Thanatos
Thanatos
ExtremePower422
Thanatos
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 9L
1,724 Elo+
Party 2
Rama
Rama
H0osier
Rama
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,683 Elo+
Party 2
Baron Samedi
Baron Samedi
Masterzander133
Baron Samedi
Level 149
God Stats
2W - 1L
1,328 SR
Queue Stats
28W - 33L
1,579 Elo+
Party 2
Ix Chel
Ix Chel
SilentDukkha
Ix Chel
Level 143
God Stats
10W - 11L
1,500 SR
Queue Stats
92W - 90L
1,380 Elo+
Solo
Vamana
Vamana
YungTony20
Vamana
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 39L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,161
469
2,142
5,635
1,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arachne
10
2 / 3 / 0
5,759
524
3,716
12,039
5,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 1
5,763
524
2,209
6,337
2,276
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Baron Samedi
TAT3R19
Baron Samedi
7
0 / 4 / 0
4,455
405
3,234
8,806
6,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
9
0 / 4 / 1
5,741
522
3,974
12,454
10,076
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
5 / 1 / 5
6,860
624
5,069
11,035
4,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

Rama
H0osier
Rama
12
3 / 0 / 2
6,717
611
3,555
3,688
1,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Masterzander133
Baron Samedi
10
0 / 0 / 5
6,103
555
2,740
6,716
4,126
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ix Chel
SilentDukkha
Ix Chel
12
7 / 0 / 4
7,826
711
8,807
4,370
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vamana
YungTony20
Vamana
11
3 / 1 / 2
6,511
592
7,993
10,313
8,046
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
18
18
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thanatos
5
1
5
7.5
L
0
3
0
0
W
Rama
H0osier
Rama
3
0
2
4
W
Baron Samedi
Masterzander133
Baron Samedi
0
0
5
2.5
L
Arachne
2
3
0
0.67
W
Ix Chel
SilentDukkha
Ix Chel
7
0
4
9
L
0
4
1
0.13
L
Baron Samedi
TAT3R19
Baron Samedi
0
4
0
0
W
Vamana
YungTony20
Vamana
3
1
2
4
L
Ares
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,275
Damage
28,164
45,271
Taken
36,122
26,424
Mitigated
20,236
9,931
Healing
18,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
5,069
1,850
0
7,846
11,035
4,892
0
1,719
9,316
0
56,611
L
2,142
1,027
0
1,051
5,635
1,926
0
2,291
3,344
0
30,767
W
Rama
H0osier
Rama
3,555
3,022
0
1,582
3,688
1,425
0
1,096
2,592
0
55,345
W
Baron Samedi
Masterzander133
Baron Samedi
2,740
321
356
2,530
6,716
4,126
0
1,715
5,001
22,018
1,419
L
Arachne
3,716
2,377
0
2,078
12,039
5,763
0
2,245
9,794
0
34,047
W
Ix Chel
SilentDukkha
Ix Chel
8,807
1,203
737
1,793
4,370
1,747
1,193
1,182
3,188
55,511
1,090
L
2,209
340
0
957
6,337
2,276
0
2,263
4,074
44,324
1,962
L
Baron Samedi
TAT3R19
Baron Samedi
3,234
34
220
2,122
8,806
6,383
0
2,747
6,059
14,276
0
W
Vamana
YungTony20
Vamana
7,993
4,107
0
3,837
10,313
8,046
373
4,107
6,206
0
42,259
L
Ares
3,974
637
210
3,293
12,454
10,076
0
1,880
10,574
24,747
4,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,879
Gold Earned
34,017
249
Minions Killed
381
0
Camps Cleared
0
967,467
Distance Traveled
1,080,575
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,860
624
87
8
0
262,287
0
L
Neith
5,161
469
54
5
0
155,976
0
W
Rama
6,717
611
109
10
0
193,170
0
W
Baron Samedi
6,103
555
19
2
0
198,803
2
L
Arachne
5,759
524
61
6
0
234,002
0
W
Ix Chel
7,826
711
105
10
0
211,772
1
L
Merlin
5,763
524
78
7
0
184,126
0
L
Baron Samedi
4,455
405
16
1
0
204,804
1
W
Vamana
6,511
592
61
6
0
214,543
0
L
Ares
5,741
522
40
4
0
188,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role