Player Matchup

Merlin
Merlin
Flevs
Merlin
Level 28
God Stats
2W - 2L
1,435 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Maui
Maui
Gamejnkie
Maui
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Susano
Susano
HamonRequiem
Susano
Level 36
God Stats
1W - 0L
1,736 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Charybdis
Charybdis
ThorsMuffinAxe
Charybdis
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xCoach95
Cu Chulainn
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
156W - 134L
1,501 Elo+
Solo
Team Averages
Level 67
1,534 SR
1,500 Elo+

VS

Team Averages
Level 24
1,548 SR
1,362 Elo+
Athena
Athena
AMadSphinx
Athena
Level 15
God Stats
7W - 2L
1,721 SR
Queue Stats
10W - 8L
1,404 Elo+
Party 1
Cliodhna
Cliodhna
AguaDeFresa7211
Cliodhna
Level 42
God Stats
1W - 6L
1,166 SR
Queue Stats
6W - 15L
1,160 Elo+
Solo
Hachiman
Hachiman
Gomez00
Hachiman
Level 19
God Stats
6W - 8L
1,537 SR
Queue Stats
21W - 25L
1,412 Elo+
Party 1
Bellona
Bellona
MahBody
Bellona
Level 34
God Stats
0W - 2L
1,775 SR
Queue Stats
21W - 25L
1,412 Elo+
Party 1
Kukulkan
Kukulkan
bigsteak2415
Kukulkan
Level 8
God Stats
3W - 3L
1,541 SR
Queue Stats
10W - 12L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Flevs
Merlin
12
0 / 2 / 1
6,987
537
4,361
6,189
2,345
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Maui
10
2 / 1 / 9
7,251
558
3,973
7,115
5,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
14
6 / 0 / 2
7,670
590
5,768
10,228
4,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
ThorsMuffinAxe
Charybdis
13
5 / 1 / 3
8,562
659
9,288
5,941
2,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
xCoach95
Cu Chulainn
13
1 / 0 / 2
8,137
626
5,631
10,372
10,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AMadSphinx
Athena
9
1 / 3 / 0
5,699
438
1,880
10,007
6,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
10
0 / 4 / 0
5,665
436
3,527
11,645
4,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Gomez00
Hachiman
10
0 / 3 / 1
5,996
461
3,457
5,271
1,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
MahBody
Bellona
12
0 / 3 / 2
6,054
466
5,225
11,895
8,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
bigsteak2415
Kukulkan
11
2 / 1 / 0
6,572
506
2,681
6,201
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
14
Kills
3
4
Deaths
14
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Athena
AMadSphinx
Athena
1
3
0
0.33
L
Cliodhna
0
4
0
0
W
Merlin
Flevs
Merlin
0
2
1
0.25
W
Maui
2
1
9
6.5
L
Hachiman
Gomez00
Hachiman
0
3
1
0.17
W
Susano
6
0
2
7
L
Bellona
MahBody
Bellona
0
3
2
0.33
W
Charybdis
ThorsMuffinAxe
Charybdis
5
1
3
6.5
L
Kukulkan
bigsteak2415
Kukulkan
2
1
0
2
W
Cu Chulainn
xCoach95
Cu Chulainn
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,021
Damage
16,770
39,845
Taken
45,019
23,902
Mitigated
23,513
11,831
Healing
9,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AMadSphinx
Athena
1,880
796
0
2,795
10,007
6,673
0
1,854
8,153
17,498
0
L
Cliodhna
3,527
587
0
3,847
11,645
4,125
0
691
10,421
0
29,027
W
Merlin
Flevs
Merlin
4,361
214
0
500
6,189
2,345
339
2,649
3,540
39,440
4,976
W
Maui
3,973
956
0
1,857
7,115
5,116
69
1,119
5,996
11,575
1,413
L
Hachiman
Gomez00
Hachiman
3,457
2,111
0
899
5,271
1,661
0
1,101
4,170
0
36,443
W
Susano
5,768
1,448
0
6,264
10,228
4,038
0
954
9,274
0
66,617
L
Bellona
MahBody
Bellona
5,225
1,804
0
1,430
11,895
8,883
0
1,340
10,506
0
55,060
W
Charybdis
ThorsMuffinAxe
Charybdis
9,288
5,486
0
1,608
5,941
2,078
1,474
639
5,302
0
70,693
L
Kukulkan
bigsteak2415
Kukulkan
2,681
54
0
910
6,201
2,171
0
2,914
3,287
37,243
0
W
Cu Chulainn
xCoach95
Cu Chulainn
5,631
1,137
0
1,602
10,372
10,325
272
0
10,372
0
59,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,607
Gold Earned
29,986
435
Minions Killed
316
0
Camps Cleared
0
1,284,996
Distance Traveled
1,332,612
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,699
438
21
2
0
287,226
5
L
Cliodhna
5,665
436
49
4
0
247,985
0
W
Merlin
6,987
537
87
7
0
246,910
0
W
Maui
7,251
558
13
1
0
297,885
3
L
Hachiman
5,996
461
63
5
0
244,799
2
W
Susano
7,670
590
100
8
0
287,902
0
L
Bellona
6,054
466
93
7
0
295,363
3
W
Charybdis
8,562
659
126
10
0
248,602
1
L
Kukulkan
6,572
506
90
7
0
257,239
0
W
Cu Chulainn
8,137
626
109
8
0
203,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role