Player Matchup

Maui
Maui
Gladiator_3314
Maui
Level 70
God Stats
3W - 3L
1,304 SR
Queue Stats
6W - 8L
1,385 Elo+
Solo
Hercules
Hercules
KingMannis
Hercules
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 31L
1,705 Elo+
Party 1
Cernunnos
Cernunnos
LeWads
Cernunnos
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 17L
1,455 Elo+
Solo
He Bo
He Bo
MápléStréét
He Bo
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 34L
1,481 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Suvaxia
Ah Muzen Cab
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 137L
1,591 Elo+
Solo
Team Averages
Level 51
1,461 SR
1,523 Elo+

VS

Team Averages
Level 49
1,463 SR
1,510 Elo+
Thanatos
Thanatos
Dearyeng
Thanatos
Level 38
God Stats
0W - 2L
1,290 SR
Queue Stats
116W - 117L
1,510 Elo+
Solo
Merlin
Merlin
Linkspure
Merlin
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
55W - 52L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Sluut
Ah Puch
Level 60
God Stats
2W - 3L
1,486 SR
Queue Stats
14W - 7L
1,601 Elo+
Solo
Bellona
Bellona
alexash2002
Bellona
Level 31
God Stats
8W - 6L
1,500 SR
Queue Stats
43W - 58L
1,377 Elo+
Solo
Scylla
Scylla
tonyybot321
Scylla
Level 52
God Stats
3W - 3L
1,539 SR
Queue Stats
61W - 55L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
6,274
1,255
1,617
5,892
5,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
KingMannis
Hercules
10
0 / 2 / 2
5,422
1,084
2,246
5,540
4,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
LeWads
Cernunnos
11
2 / 1 / 3
6,542
1,308
3,774
3,501
1,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
2 / 0 / 2
5,943
1,189
3,136
3,721
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Suvaxia
Ah Muzen Cab
11
1 / 0 / 3
6,249
1,250
4,975
2,892
1,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

393

VS

Team 2 Tickets

365

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dearyeng
Thanatos
10
2 / 2 / 1
6,077
1,215
2,645
3,838
1,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Linkspure
Merlin
10
0 / 1 / 2
5,596
1,119
7,561
3,900
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Sluut
Ah Puch
10
1 / 2 / 2
6,159
1,232
5,987
3,459
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
alexash2002
Bellona
11
0 / 1 / 2
5,666
1,133
3,670
6,226
5,928
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
8
0 / 0 / 0
3,487
697
0
0
0

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
6
Kills
3
3
Deaths
6
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Dearyeng
Thanatos
2
2
1
1.25
W
1
0
4
3
W
Hercules
KingMannis
Hercules
0
2
2
0.5
W
Cernunnos
LeWads
Cernunnos
2
1
3
3.5
L
Merlin
Linkspure
Merlin
0
1
2
1
W
2
0
2
3
L
Ah Puch
Sluut
Ah Puch
1
2
2
1
W
Ah Muzen Cab
Suvaxia
Ah Muzen Cab
1
0
3
2.5
L
Bellona
alexash2002
Bellona
0
1
2
1
L
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,748
Damage
19,863
21,546
Taken
17,423
14,505
Mitigated
10,490
2,672
Healing
1,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Dearyeng
Thanatos
2,645
56
0
1,513
3,838
1,608
0
487
3,351
0
6,576
W
1,617
172
0
816
5,892
5,616
0
3,410
2,482
6,237
0
W
Hercules
KingMannis
Hercules
2,246
222
0
1,067
5,540
4,590
0
3,740
1,800
0
4,972
W
Cernunnos
LeWads
Cernunnos
3,774
1,831
0
116
3,501
1,611
0
2,351
1,150
0
16,968
L
Merlin
Linkspure
Merlin
7,561
424
0
250
3,900
1,560
0
1,247
2,608
16,675
0
W
3,136
74
0
350
3,721
1,600
0
2,867
854
7,167
0
L
Ah Puch
Sluut
Ah Puch
5,987
143
0
50
3,459
1,394
0
1,091
2,368
20,110
0
W
Ah Muzen Cab
Suvaxia
Ah Muzen Cab
4,975
1,694
0
323
2,892
1,088
0
1,180
1,712
0
14,558
L
Bellona
alexash2002
Bellona
3,670
1,087
0
132
6,226
5,928
0
1,928
4,050
0
9,489
L
Scylla
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,430
Gold Earned
26,985
102
Minions Killed
88
4
Camps Cleared
4
466,108
Distance Traveled
400,002
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,077
1,215
11
2
4
103,678
0
W
Maui
6,274
1,255
19
4
0
87,008
0
W
Hercules
5,422
1,084
6
1
0
91,967
0
W
Cernunnos
6,542
1,308
33
7
0
94,943
0
L
Merlin
5,596
1,119
18
4
0
97,597
0
W
He Bo
5,943
1,189
3
1
0
89,718
0
L
Ah Puch
6,159
1,232
50
10
0
90,134
0
W
Ah Muzen Cab
6,249
1,250
41
8
4
102,472
0
L
Bellona
5,666
1,133
9
2
0
108,593
0
L
Scylla
3,487
697
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role