Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Airlockk
Apollo
Level 117
God Stats
0W - 4L
1,500 SR
Queue Stats
140W - 132L
1,533 Elo+
Party 1
Sun Wukong
Sun Wukong
AlexVenne
Sun Wukong
Level 210
God Stats
1W - 3L
1,600 SR
Queue Stats
452W - 477L
1,587 Elo+
Solo
Sobek
Sobek
CrainalNerve7
Sobek
Level 91
God Stats
3W - 2L
1,298 SR
Queue Stats
691W - 684L
1,493 Elo+
Solo
Artio
Artio
isail
Artio
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 51L
1,547 Elo+
Party 1
Team Averages
Level 139
1,480 SR
1,532 Elo+

VS

Team Averages
Level 106
1,586 SR
1,578 Elo+
Khepri
Khepri
MamaHumpa
Khepri
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 43L
1,708 Elo+
Solo
Hun Batz
Hun Batz
Marluxia513
Hun Batz
Level 104
God Stats
2W - 0L
1,715 SR
Queue Stats
41W - 37L
1,560 Elo+
Solo
Ne Zha
Ne Zha
Nestolgic
Ne Zha
Level 89
God Stats
4W - 3L
1,715 SR
Queue Stats
262W - 251L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
TeamBellyflop
Baron Samedi
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 10L
1,621 Elo+
Solo
Martichoras
Martichoras
Zurdres
Martichoras
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 86L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
6 / 2 / 3
8,822
882
15,412
15,355
18,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Airlockk
Apollo
14
3 / 4 / 3
8,216
822
8,059
11,875
7,233
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
AlexVenne
Sun Wukong
11
1 / 3 / 4
6,999
700
6,835
9,501
11,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 5 / 4
7,523
752
3,623
16,413
19,908
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artio
isail
Artio
13
0 / 3 / 6
7,717
772
3,793
14,259
16,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
MamaHumpa
Khepri
14
0 / 1 / 16
8,572
857
4,729
8,548
10,748
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
Marluxia513
Hun Batz
15
4 / 2 / 9
8,439
844
12,112
9,070
6,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ne Zha
Nestolgic
Ne Zha
15
4 / 3 / 10
8,720
872
12,794
9,574
5,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
TeamBellyflop
Baron Samedi
14
3 / 3 / 12
8,192
819
11,245
8,258
5,428
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Martichoras
Zurdres
Martichoras
16
6 / 1 / 10
8,857
886
13,088
8,618
5,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
74
10
Kills
17
17
Deaths
10
20
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
6
2
3
3.75
L
Apollo
Airlockk
Apollo
3
4
3
1.13
L
Sun Wukong
AlexVenne
Sun Wukong
1
3
4
1
L
0
5
4
0.4
W
Khepri
MamaHumpa
Khepri
0
1
16
8
W
Hun Batz
Marluxia513
Hun Batz
4
2
9
4.25
W
Ne Zha
Nestolgic
Ne Zha
4
3
10
3
W
Baron Samedi
TeamBellyflop
Baron Samedi
3
3
12
3
W
Martichoras
Zurdres
Martichoras
6
1
10
11
L
Artio
isail
Artio
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,722
Damage
53,968
67,403
Taken
44,068
73,523
Mitigated
33,360
19,789
Healing
15,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
15,412
1,114
1,731
4,645
15,355
18,365
93
3,095
12,260
0
28,015
L
Apollo
Airlockk
Apollo
8,059
4,028
592
2,291
11,875
7,233
764
3,703
8,172
0
24,381
L
Sun Wukong
AlexVenne
Sun Wukong
6,835
1,224
771
312
9,501
11,056
182
1,338
8,163
0
14,760
L
3,623
75
797
3,182
16,413
19,908
75
4,281
12,132
4,320
380
W
Khepri
MamaHumpa
Khepri
4,729
833
998
1,337
8,548
10,748
91
909
7,411
10,480
0
W
Hun Batz
Marluxia513
Hun Batz
12,112
2,116
520
558
9,070
6,199
238
1,650
7,132
0
21,699
W
Ne Zha
Nestolgic
Ne Zha
12,794
3,561
962
1,007
9,574
5,308
343
1,968
7,326
0
21,918
W
Baron Samedi
TeamBellyflop
Baron Samedi
11,245
2,064
4,254
1,957
8,258
5,428
516
1,398
6,578
17,897
491
W
Martichoras
Zurdres
Martichoras
13,088
3,919
1,930
1,863
8,618
5,677
890
1,111
7,225
0
30,378
L
Artio
isail
Artio
3,793
292
2,521
2,947
14,259
16,961
13
3,189
11,070
8,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,277
Gold Earned
42,780
112
Minions Killed
110
0
Camps Cleared
0
1,001,074
Distance Traveled
989,045
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,822
882
34
3
0
243,794
0
L
Apollo
8,216
822
48
5
0
181,144
0
L
Sun Wukong
6,999
700
12
1
0
164,845
0
L
Sobek
7,523
752
3
0
0
195,643
0
W
Khepri
8,572
857
6
1
0
203,683
0
W
Hun Batz
8,439
844
32
3
0
199,080
0
W
Ne Zha
8,720
872
23
2
0
216,557
0
W
Baron Samedi
8,192
819
11
1
0
186,647
0
W
Martichoras
8,857
886
38
4
0
183,078
0
L
Artio
7,717
772
15
2
0
215,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role