Player Matchup

Thanatos
Thanatos
JB_Fitz
Thanatos
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,263 Elo+
Party 1
Izanami
Izanami
KeybladeSpree
Izanami
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 38L
1,463 Elo+
Party 1
Bacchus
Bacchus
MelaninDelight
Bacchus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,398 Elo+
Party 1
Shiva
Shiva
ghoustfiend
Shiva
Level 156
God Stats
1W - 1L
1,322 SR
Queue Stats
5W - 5L
1,163 Elo+
Party 1
Danzaburou
Danzaburou
ninjaspy21
Danzaburou
Level 159
God Stats
1W - 0L
1,840 SR
Queue Stats
7W - 5L
1,193 Elo+
Party 1
Team Averages
Level 154
1,532 SR
1,296 Elo+

VS

Team Averages
Level 136
1,523 SR
1,553 Elo+
Scylla
Scylla
 
Scylla
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
I_Miss_N64
Thanatos
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
314W - 310L
1,507 Elo+
Solo
Cernunnos
Cernunnos
K3nihaoma
Cernunnos
Level 129
God Stats
5W - 5L
1,503 SR
Queue Stats
94W - 87L
1,568 Elo+
Party 2
Achilles
Achilles
Reign Of Godz
Achilles
Level 141
God Stats
4W - 2L
1,612 SR
Queue Stats
124W - 107L
1,579 Elo+
Solo
Athena
Athena
k1juun
Athena
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 14L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JB_Fitz
Thanatos
12
5 / 1 / 1
6,807
619
4,101
8,856
3,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
11
0 / 1 / 2
6,577
598
4,378
5,412
1,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 1 / 6
6,010
546
6,330
8,128
6,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 0 / 1
7,577
689
6,953
12,536
7,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
ninjaspy21
Danzaburou
12
3 / 0 / 1
7,084
644
3,592
5,820
2,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 4 / 0
6,156
560
3,659
7,384
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
I_Miss_N64
Thanatos
9
1 / 4 / 0
5,252
477
3,357
8,544
3,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
K3nihaoma
Cernunnos
12
0 / 1 / 1
6,386
581
3,373
8,067
2,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Reign Of Godz
Achilles
12
1 / 2 / 0
6,462
587
6,832
11,933
10,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
k1juun
Athena
9
0 / 1 / 1
5,145
468
2,765
8,113
5,937
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
12
Kills
3
3
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
4
0
0.25
L
Thanatos
I_Miss_N64
Thanatos
1
4
0
0.25
W
Thanatos
JB_Fitz
Thanatos
5
1
1
5.5
L
Cernunnos
K3nihaoma
Cernunnos
0
1
1
0.5
W
Izanami
0
1
2
1
W
2
1
6
5
L
Achilles
Reign Of Godz
Achilles
1
2
0
0.5
W
2
0
1
2.5
L
Athena
k1juun
Athena
0
1
1
0.5
W
Danzaburou
ninjaspy21
Danzaburou
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,354
Damage
19,986
40,752
Taken
44,041
21,847
Mitigated
25,217
17,644
Healing
14,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,659
484
0
986
7,384
2,506
0
752
6,502
46,543
0
L
Thanatos
I_Miss_N64
Thanatos
3,357
946
0
4,206
8,544
3,485
0
1,249
7,089
0
37,576
W
Thanatos
JB_Fitz
Thanatos
4,101
1,574
0
8,374
8,856
3,366
0
1,254
7,602
0
40,656
L
Cernunnos
K3nihaoma
Cernunnos
3,373
1,654
0
2,940
8,067
2,923
0
2,313
5,355
0
52,381
W
Izanami
4,378
3,243
0
1,881
5,412
1,951
777
635
4,777
0
54,322
W
6,330
1,217
0
1,278
8,128
6,894
0
1,990
6,138
17,735
0
L
Achilles
Reign Of Godz
Achilles
6,832
1,819
0
4,106
11,933
10,366
0
0
11,000
1,263
45,696
W
6,953
1,383
0
5,408
12,536
7,471
0
407
12,129
0
52,282
L
Athena
k1juun
Athena
2,765
1,092
0
1,808
8,113
5,937
0
1,322
6,791
17,221
0
W
Danzaburou
ninjaspy21
Danzaburou
3,592
1,426
0
703
5,820
2,165
746
2,545
3,275
0
47,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,055
Gold Earned
29,401
355
Minions Killed
351
0
Camps Cleared
0
1,148,486
Distance Traveled
1,042,741
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,156
560
79
7
0
191,799
2
L
Thanatos
5,252
477
64
6
0
197,448
0
W
Thanatos
6,807
619
73
7
0
253,927
0
L
Cernunnos
6,386
581
100
9
0
204,103
0
W
Izanami
6,577
598
108
10
0
211,680
1
W
Bacchus
6,010
546
16
1
0
256,759
4
L
Achilles
6,462
587
85
8
0
198,298
2
W
Shiva
7,577
689
86
8
0
216,906
1
L
Athena
5,145
468
23
2
0
251,093
3
W
Danzaburou
7,084
644
72
7
0
209,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role