Player Matchup

Nemesis
Nemesis
Silver V
DadsGettinCigs
Nemesis
Silver V
Level 126
God Stats
6W - 2L
1,732 SR
Queue Stats
29W - 26L
1,366 MMR
Solo
Vulcan
Vulcan
Silver III
G0dlyyFriess
Vulcan
Silver III
Level 165
God Stats
6W - 3L
1,609 SR
Queue Stats
83W - 79L
1,405 MMR
Party 1
Anhur
Anhur
Bronze III
NavacondaOP
Anhur
Bronze III
Level 229
God Stats
9W - 12L
1,733 SR
Queue Stats
94W - 79L
1,374 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
XcelSwag
Kuzenbo
Bronze III
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 63L
1,359 MMR
Party 1
Bellona
Bellona
Gold III
freezytwo
Bellona
Gold III
Level 137
God Stats
2W - 5L
1,253 SR
Queue Stats
49W - 49L
1,377 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 162
1,566 SR
1,376 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,539 SR
1,376 MMR
Charybdis
Charybdis
Bronze III
BACKWOODS-Mariee
Charybdis
Bronze III
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,365 MMR
Solo
Jormungandr
Jormungandr
Gold V
DTcameronDT
Jormungandr
Gold V
Level 58
God Stats
3W - 3L
1,500 SR
Queue Stats
460W - 462L
1,391 MMR
Solo
Ishtar
Ishtar
Gold V
Evolved Kingdom
Ishtar
Gold V
Level 155
God Stats
1W - 1L
1,697 SR
Queue Stats
84W - 94L
1,391 MMR
Solo
Susano
Susano
Gold II
Meds yt
Susano
Gold II
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 58L
1,369 MMR
Solo
Charon
Charon
Silver III
XDutchxBoyX
Charon
Silver III
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 51L
1,364 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 1
8,350
522
3,214
11,109
5,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
15
0 / 2 / 2
9,041
565
5,358
6,528
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
7 / 0 / 1
9,844
615
11,573
11,292
4,517
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
XcelSwag
Kuzenbo
12
1 / 1 / 1
6,763
423
5,604
10,773
10,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
freezytwo
Bellona
15
0 / 1 / 1
9,430
589
10,666
13,465
13,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
XbalanqueGaneshaAthenaThanatos

VS

Bans
HachimanThothBake KujiraThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
8
0 / 7 / 0
5,765
360
1,975
11,798
1,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jormungandr
DTcameronDT
Jormungandr
14
0 / 1 / 1
8,575
536
7,827
15,116
13,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 0 / 1
8,892
556
4,633
9,873
3,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Susano
Meds yt
Susano
16
3 / 0 / 2
8,512
532
6,686
12,518
5,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
12
1 / 1 / 2
7,931
496
4,179
11,819
8,803
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
9
Kills
5
5
Deaths
9
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
0
7
0
0
L
Jormungandr
DTcameronDT
Jormungandr
0
1
1
0.5
W
1
1
1
1.5
L
1
0
1
1.5
W
Vulcan
0
2
2
0.5
L
Susano
Meds yt
Susano
3
0
2
4
W
7
0
1
7.5
L
Charon
1
1
2
2
W
Kuzenbo
XcelSwag
Kuzenbo
1
1
1
1.5
W
Bellona
freezytwo
Bellona
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,415
Damage
25,300
53,167
Taken
61,124
36,978
Mitigated
33,450
13,602
Healing
14,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
1,975
1,046
0
2,324
11,798
1,669
0
548
11,180
0
21,192
L
Jormungandr
DTcameronDT
Jormungandr
7,827
1,673
0
4,437
15,116
13,846
286
310
14,761
74,762
88
W
3,214
1,101
0
1,023
11,109
5,461
0
107
11,002
0
90,269
L
4,633
1,926
0
3,168
9,873
3,685
116
3,850
5,721
0
83,365
W
Vulcan
5,358
1,427
0
250
6,528
2,833
0
838
5,690
84,323
738
L
Susano
Meds yt
Susano
6,686
1,440
0
2,739
12,518
5,447
0
2,182
10,140
0
79,182
W
11,573
6,876
0
5,180
11,292
4,517
0
1,641
9,651
0
96,299
L
Charon
4,179
1,222
0
1,379
11,819
8,803
154
3,227
8,381
29,967
533
W
Kuzenbo
XcelSwag
Kuzenbo
5,604
2,336
0
2,044
10,773
10,885
0
2,056
8,717
23,232
0
W
Bellona
freezytwo
Bellona
10,666
4,402
0
5,105
13,465
13,282
36
7,562
5,903
0
80,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,428
Gold Earned
39,675
595
Minions Killed
488
0
Camps Cleared
0
1,646,855
Distance Traveled
1,572,959
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,765
360
30
2
0
222,891
0
L
Jormungandr
8,575
536
141
9
0
317,697
0
W
Nemesis
8,350
522
120
8
0
379,354
2
L
Ishtar
8,892
556
168
11
0
313,855
2
W
Vulcan
9,041
565
168
11
0
305,783
2
L
Susano
8,512
532
112
7
0
388,045
0
W
Anhur
9,844
615
118
7
0
314,770
7
L
Charon
7,931
496
37
2
0
330,471
6
W
Kuzenbo
6,763
423
28
2
0
320,041
0
W
Bellona
9,430
589
161
10
0
326,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role