Player Matchup

Thor
Thor
DarkSoulJake
Thor
Level 87
God Stats
2W - 3L
1,499 SR
Queue Stats
144W - 118L
1,579 Elo+
Party 2
Hera
Hera
FunZeusTheGod
Hera
Level 68
God Stats
7W - 2L
1,889 SR
Queue Stats
190W - 146L
1,628 Elo+
Solo
Hou Yi
Hou Yi
LarryLegend414
Hou Yi
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 86L
1,706 Elo+
Party 2
Cu Chulainn
Cu Chulainn
OwOAchilles
Cu Chulainn
Level 84
God Stats
2W - 2L
1,541 SR
Queue Stats
24W - 16L
1,515 Elo+
Solo
Ares
Ares
Peet33
Ares
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 19L
1,526 Elo+
Solo
Team Averages
Level 88
1,586 SR
1,591 Elo+

VS

Team Averages
Level 81
1,515 SR
1,621 Elo+
Maui
Maui
 
Maui
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Jankar1us
Arachne
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 13L
1,569 Elo+
Solo
Hachiman
Hachiman
JⒶyT
Hachiman
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 80L
1,750 Elo+
Party 1
Persephone
Persephone
YeetyFlakes
Persephone
Level 67
God Stats
0W - 4L
1,245 SR
Queue Stats
88W - 52L
1,672 Elo+
Solo
Ratatoskr
Ratatoskr
gutss777
Ratatoskr
Level 127
God Stats
1W - 2L
1,830 SR
Queue Stats
165W - 177L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
7,371
527
5,767
13,535
5,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 5 / 0
7,026
502
4,946
7,932
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 2
7,754
554
6,851
8,360
3,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
OwOAchilles
Cu Chulainn
14
2 / 3 / 1
8,998
643
9,787
12,974
8,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
Peet33
Ares
13
4 / 2 / 3
8,138
581
6,494
11,702
9,880
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
1 / 1 / 6
7,428
531
5,121
11,187
10,925
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
Jankar1us
Arachne
14
5 / 0 / 1
7,747
553
7,118
11,211
5,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
JⒶyT
Hachiman
12
2 / 5 / 2
6,838
488
5,402
11,394
4,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
YeetyFlakes
Persephone
13
3 / 2 / 3
8,413
601
6,387
7,202
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ratatoskr
gutss777
Ratatoskr
14
4 / 2 / 1
8,184
585
10,950
14,536
11,783
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
10
Kills
15
15
Deaths
10
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
1
6
4
W
2
3
2
1
W
0
5
0
0
L
Arachne
Jankar1us
Arachne
5
0
1
5.5
L
Hachiman
JⒶyT
Hachiman
2
5
2
0.6
W
2
2
2
1.5
W
Cu Chulainn
OwOAchilles
Cu Chulainn
2
3
1
0.83
W
Ares
Peet33
Ares
4
2
3
2.75
L
Persephone
YeetyFlakes
Persephone
3
2
3
2.25
L
Ratatoskr
gutss777
Ratatoskr
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,845
Damage
34,978
54,503
Taken
55,530
30,367
Mitigated
35,012
16,219
Healing
16,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
5,121
1,167
0
2,750
11,187
10,925
0
2,450
8,654
27,341
0
W
5,767
1,131
0
5,722
13,535
5,642
0
2,504
10,931
0
65,693
W
4,946
1,441
0
1,000
7,932
3,127
0
4,411
3,470
50,139
258
L
Arachne
Jankar1us
Arachne
7,118
5,031
0
4,840
11,211
5,281
0
2,519
8,692
0
66,729
L
Hachiman
JⒶyT
Hachiman
5,402
3,044
0
2,356
11,394
4,332
0
1,892
9,502
0
50,682
W
6,851
2,820
0
2,859
8,360
3,466
267
1,898
6,462
0
60,731
W
Cu Chulainn
OwOAchilles
Cu Chulainn
9,787
2,785
0
4,003
12,974
8,252
234
736
11,443
0
68,218
W
Ares
Peet33
Ares
6,494
946
0
2,635
11,702
9,880
0
1,959
9,641
25,494
0
L
Persephone
YeetyFlakes
Persephone
6,387
551
0
1,397
7,202
2,691
0
3,279
3,913
60,436
0
L
Ratatoskr
gutss777
Ratatoskr
10,950
2,423
0
4,956
14,536
11,783
0
1,063
12,576
0
63,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,287
Gold Earned
38,610
449
Minions Killed
434
0
Camps Cleared
0
1,436,263
Distance Traveled
1,453,666
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,428
531
35
3
0
297,270
0
W
Thor
7,371
527
105
8
0
289,846
0
W
Hera
7,026
502
94
7
0
271,675
0
L
Arachne
7,747
553
94
7
0
306,675
0
L
Hachiman
6,838
488
82
6
0
255,288
1
W
Hou Yi
7,754
554
108
8
0
287,490
1
W
Cu Chulainn
8,998
643
129
9
0
290,179
0
W
Ares
8,138
581
13
1
0
297,073
3
L
Persephone
8,413
601
117
8
0
287,709
0
L
Ratatoskr
8,184
585
106
8
0
306,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role