Player Matchup

Thoth
Thoth
Loochili
Thoth
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
246W - 271L
1,383 Elo+
Party 2
Jing Wei
Jing Wei
Molragz
Jing Wei
Level 107
God Stats
2W - 6L
1,198 SR
Queue Stats
52W - 64L
1,429 Elo+
Party 2
Susano
Susano
SonicMLP10
Susano
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
212W - 228L
1,415 Elo+
Solo
Amaterasu
Amaterasu
SyntheticSundown
Amaterasu
Level 123
God Stats
2W - 4L
1,454 SR
Queue Stats
126W - 139L
1,438 Elo+
Party 1
Bacchus
Bacchus
xKILLERQUEEN913x
Bacchus
Level 99
God Stats
6W - 8L
1,633 SR
Queue Stats
389W - 386L
1,413 Elo+
Party 1
Team Averages
Level 109
1,457 SR
1,416 Elo+

VS

Team Averages
Level 122
1,475 SR
1,607 Elo+
Xing Tian
Xing Tian
MilesHighest
Xing Tian
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 85L
1,362 Elo+
Party 3
Ishtar
Ishtar
MissJd
Ishtar
Level 78
God Stats
3W - 1L
1,490 SR
Queue Stats
23W - 14L
1,831 Elo+
Solo
Discordia
Discordia
Mojofro
Discordia
Level 139
God Stats
35W - 28L
1,500 SR
Queue Stats
230W - 220L
1,761 Elo+
Solo
Odin
Odin
Saggynips15
Odin
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 15L
1,634 Elo+
Solo
Serqet
Serqet
tumadre3624
Serqet
Level 143
God Stats
5W - 5L
1,384 SR
Queue Stats
55W - 68L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Loochili
Thoth
15
3 / 3 / 3
8,532
853
7,069
7,074
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Molragz
Jing Wei
15
1 / 5 / 6
8,558
856
7,502
11,166
4,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
SonicMLP10
Susano
15
2 / 6 / 3
8,303
830
8,550
11,994
5,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
13
1 / 4 / 6
8,106
811
3,987
16,102
14,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 1 / 3
8,512
851
7,154
11,474
14,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MilesHighest
Xing Tian
14
4 / 3 / 6
8,171
817
8,355
15,397
12,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ishtar
MissJd
Ishtar
15
3 / 3 / 6
8,765
877
8,711
8,880
3,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Mojofro
Discordia
15
3 / 1 / 7
8,664
866
14,629
5,438
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
3 / 2 / 11
8,933
893
7,522
11,235
11,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Serqet
16
6 / 3 / 7
9,240
924
6,758
9,938
5,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
56
12
Kills
19
19
Deaths
12
21
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Thoth
Loochili
Thoth
3
3
3
1.5
W
Xing Tian
MilesHighest
Xing Tian
4
3
6
2.33
W
Ishtar
MissJd
Ishtar
3
3
6
2
W
Discordia
Mojofro
Discordia
3
1
7
6.5
L
Jing Wei
Molragz
Jing Wei
1
5
6
0.8
W
3
2
11
4.25
L
Susano
SonicMLP10
Susano
2
6
3
0.58
L
Amaterasu
1
4
6
1
W
Serqet
6
3
7
3.17
L
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,262
Damage
45,975
57,810
Taken
50,888
41,292
Mitigated
35,095
6,834
Healing
9,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Loochili
Thoth
7,069
233
0
500
7,074
2,961
0
2,340
4,519
27,885
329
W
Xing Tian
MilesHighest
Xing Tian
8,355
737
134
4,637
15,397
12,697
0
3,521
11,467
15,376
0
W
Ishtar
MissJd
Ishtar
8,711
4,243
0
2,320
8,880
3,508
2,320
3,018
5,783
0
27,463
W
Discordia
Mojofro
Discordia
14,629
1,428
0
500
5,438
1,922
406
1,645
3,701
33,093
773
L
Jing Wei
Molragz
Jing Wei
7,502
5,981
0
240
11,166
4,871
531
5,846
4,823
0
27,378
W
7,522
2,661
51
919
11,235
11,796
144
1,875
9,191
0
21,165
L
Susano
SonicMLP10
Susano
8,550
1,886
0
60
11,994
5,378
0
3,724
7,967
0
22,593
L
Amaterasu
3,987
1,702
0
3,282
16,102
14,055
94
6,358
8,625
0
14,068
W
Serqet
6,758
372
0
614
9,938
5,172
0
2,847
6,840
0
23,488
L
7,154
771
0
2,752
11,474
14,027
0
3,721
7,198
11,730
335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,011
Gold Earned
43,773
182
Minions Killed
183
0
Camps Cleared
0
1,066,921
Distance Traveled
1,056,052
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,532
853
51
5
0
205,777
0
W
Xing Tian
8,171
817
18
2
0
198,449
0
W
Ishtar
8,765
877
40
4
0
182,503
0
W
Discordia
8,664
866
47
5
0
200,812
0
L
Jing Wei
8,558
856
56
6
0
214,569
0
W
Odin
8,933
893
36
4
0
226,886
0
L
Susano
8,303
830
41
4
0
204,070
0
L
Amaterasu
8,106
811
23
2
0
225,708
0
W
Serqet
9,240
924
42
4
0
247,402
0
L
Bacchus
8,512
851
11
1
0
216,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role