Player Matchup

Freya
Freya
DJOLEVUJIC
Freya
Level 128
God Stats
6W - 12L
1,500 SR
Queue Stats
502W - 493L
1,506 Elo+
Solo
Aphrodite
Aphrodite
Elbig26
Aphrodite
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 29L
1,254 Elo+
Party 1
Janus
Janus
GuiDetonaBR
Janus
Level 25
God Stats
0W - 2L
1,311 SR
Queue Stats
10W - 32L
1,285 Elo+
Party 1
Thor
Thor
Miler0905
Thor
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 42L
1,411 Elo+
Party 1
Ne Zha
Ne Zha
TheB_uttBandit
Ne Zha
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 110L
1,478 Elo+
Solo
Team Averages
Level 67
1,462 SR
1,387 Elo+

VS

Team Averages
Level 103
1,497 SR
1,435 Elo+
Amaterasu
Amaterasu
Sniper6646
Amaterasu
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
26W - 28L
1,560 Elo+
Party 2
Aphrodite
Aphrodite
Veteranchalice64
Aphrodite
Level 66
God Stats
8W - 2L
1,500 SR
Queue Stats
204W - 208L
1,549 Elo+
Solo
Nemesis
Nemesis
isWooDZy
Nemesis
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 33L
1,345 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ninjashrug
Ah Muzen Cab
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 43L
1,324 Elo+
Party 2
Anubis
Anubis
rafaPool533
Anubis
Level 120
God Stats
33W - 34L
1,485 SR
Queue Stats
262W - 262L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
5
0 / 3 / 0
4,679
334
2,188
3,465
1,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
Elbig26
Aphrodite
11
0 / 2 / 0
6,093
435
5,244
7,811
4,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 5 / 1
6,064
433
6,502
7,732
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thor
9
3 / 6 / 0
6,012
429
6,160
12,077
4,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 4 / 1
5,901
422
3,391
9,835
6,016
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Sniper6646
Amaterasu
14
3 / 0 / 1
8,328
595
5,086
11,277
9,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Aphrodite
12
4 / 1 / 5
7,307
522
4,708
10,042
3,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
isWooDZy
Nemesis
14
6 / 0 / 6
8,252
589
4,677
11,147
4,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
ninjashrug
Ah Muzen Cab
12
5 / 1 / 4
7,552
539
9,436
11,131
4,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
14
2 / 1 / 5
8,529
609
4,552
7,894
3,666
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
3
Kills
20
20
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Freya
0
3
0
0
L
Aphrodite
Elbig26
Aphrodite
0
2
0
0
L
0
5
1
0.1
L
Thor
3
6
0
0.5
W
Amaterasu
Sniper6646
Amaterasu
3
0
1
3.5
L
0
4
1
0.13
W
Aphrodite
4
1
5
6.5
W
Nemesis
isWooDZy
Nemesis
6
0
6
9
W
Ah Muzen Cab
ninjashrug
Ah Muzen Cab
5
1
4
7
W
Anubis
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,485
Damage
28,459
40,920
Taken
51,491
18,295
Mitigated
26,155
8,436
Healing
26,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
2,188
606
0
624
3,465
1,030
0
718
2,573
11,561
1,224
L
Aphrodite
Elbig26
Aphrodite
5,244
360
250
4,440
7,811
4,016
0
0
7,811
35,931
0
L
6,502
339
0
0
7,732
2,474
0
2,767
4,965
41,845
1,083
L
Thor
6,160
1,176
0
297
12,077
4,759
0
3,089
8,798
0
23,089
W
Amaterasu
Sniper6646
Amaterasu
5,086
1,215
0
4,287
11,277
9,881
0
5,076
6,201
0
52,093
L
3,391
567
0
2,825
9,835
6,016
0
2,038
7,513
0
18,198
W
Aphrodite
4,708
714
5,232
5,105
10,042
3,872
795
1,773
8,003
23,062
0
W
Nemesis
isWooDZy
Nemesis
4,677
1,585
0
5,448
11,147
4,375
176
1,924
9,223
0
58,715
W
Ah Muzen Cab
ninjashrug
Ah Muzen Cab
9,436
3,725
0
926
11,131
4,361
1,801
1,445
9,548
0
56,628
W
Anubis
4,552
153
0
5,050
7,894
3,666
693
3,230
4,664
70,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,749
Gold Earned
39,968
221
Minions Killed
435
0
Camps Cleared
0
1,066,328
Distance Traveled
1,374,476
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
4,679
334
25
2
0
112,431
0
L
Aphrodite
6,093
435
60
4
0
243,042
0
L
Janus
6,064
433
72
5
0
260,244
0
L
Thor
6,012
429
36
3
0
227,406
0
W
Amaterasu
8,328
595
99
7
0
278,610
0
L
Ne Zha
5,901
422
28
2
0
223,205
5
W
Aphrodite
7,307
522
48
3
0
250,259
0
W
Nemesis
8,252
589
92
7
0
335,664
0
W
Ah Muzen Cab
7,552
539
70
5
0
262,849
0
W
Anubis
8,529
609
126
9
0
247,094
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role