Player Matchup

Janus
Janus
 
Janus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
SackofHaiŕ
Ne Zha
Level 49
God Stats
18W - 16L
1,373 SR
Queue Stats
388W - 400L
1,590 Elo+
Party 1
Bellona
Bellona
SoundXV
Bellona
Level 126
God Stats
12W - 18L
1,321 SR
Queue Stats
638W - 643L
1,483 Elo+
Party 1
Team Averages
Level 97
1,398 SR
1,525 Elo+

VS

Team Averages
Level 58
1,615 SR
1,667 Elo+
Zeus
Zeus
Evan101
Zeus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,750 Elo+
Party 2
Sylvanus
Sylvanus
Tanksta02
Sylvanus
Level 4
God Stats
3W - 2L
1,844 SR
Queue Stats
3W - 4L
1,750 Elo+
Party 2
Chaac
Chaac
Tanksta9102
Chaac
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
3 / 1 / 4
7,585
759
7,759
5,396
2,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
13
1 / 0 / 6
7,466
747
7,373
5,351
2,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
SoundXV
Bellona
12
4 / 0 / 4
7,663
766
5,374
8,501
6,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Evan101
Zeus
11
0 / 4 / 1
6,453
645
8,036
6,446
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Tanksta02
Sylvanus
9
0 / 3 / 1
5,841
584
3,231
9,773
6,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 1 / 0
6,198
620
2,800
7,037
4,901
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
8
Kills
1
1
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
4
5
L
Zeus
Evan101
Zeus
0
4
1
0.13
W
Ne Zha
1
0
6
4
W
Bellona
SoundXV
Bellona
4
0
4
6
L
Sylvanus
Tanksta02
Sylvanus
0
3
1
0.17
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,506
Damage
14,067
19,248
Taken
23,256
11,611
Mitigated
13,352
4,612
Healing
3,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,759
396
0
375
5,396
2,100
0
2,489
2,821
42,473
960
L
Zeus
Evan101
Zeus
8,036
665
0
470
6,446
2,191
0
1,102
5,129
31,894
0
W
Ne Zha
7,373
1,372
0
2,164
5,351
2,763
0
2,865
2,176
0
25,704
W
Bellona
SoundXV
Bellona
5,374
1,335
0
2,073
8,501
6,748
240
5,187
2,962
0
14,226
L
Sylvanus
Tanksta02
Sylvanus
3,231
813
619
1,206
9,773
6,260
0
4,285
5,146
5,767
0
L
2,800
216
0
1,244
7,037
4,901
0
2,393
4,402
0
13,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,714
Gold Earned
18,492
156
Minions Killed
92
0
Camps Cleared
0
552,701
Distance Traveled
481,712
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,585
759
83
8
0
171,369
0
L
Zeus
6,453
645
66
7
0
156,687
0
W
Ne Zha
7,466
747
44
4
0
204,945
0
W
Bellona
7,663
766
29
3
0
176,387
0
L
Sylvanus
5,841
584
5
1
0
139,270
2
L
Chaac
6,198
620
21
2
0
185,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role