Player Matchup

Raijin
Raijin
CJMPinger
Raijin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,386 Elo+
Party 1
Chaac
Chaac
Dyapex
Chaac
Level 27
God Stats
0W - 2L
1,681 SR
Queue Stats
5W - 5L
1,386 Elo+
Party 1
Bacchus
Bacchus
FletchGoGab
Bacchus
Level 155
God Stats
0W - 1L
1,723 SR
Queue Stats
4W - 5L
1,221 Elo+
Party 1
Danzaburou
Danzaburou
Hauntingchain94
Danzaburou
Level 77
God Stats
1W - 1L
1,768 SR
Queue Stats
3W - 4L
1,386 Elo+
Party 1
Tsukuyomi
Tsukuyomi
YeetumR19
Tsukuyomi
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,386 Elo+
Party 1
Team Averages
Level 93
1,634 SR
1,353 Elo+

VS

Team Averages
Level 125
1,594 SR
1,483 Elo+
Ra
Ra
 
Ra
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Crowskee444
Fenrir
Level 126
God Stats
7W - 5L
1,732 SR
Queue Stats
156W - 153L
1,406 Elo+
Party 2
Bake Kujira
Bake Kujira
Elvisaaron
Bake Kujira
Level 153
God Stats
44W - 43L
1,481 SR
Queue Stats
178W - 180L
1,513 Elo+
Party 2
Horus
Horus
GT_G4EL_
Horus
Level 135
God Stats
3W - 0L
1,762 SR
Queue Stats
86W - 78L
1,569 Elo+
Solo
Hachiman
Hachiman
Sagitta Noctis
Hachiman
Level 117
God Stats
6W - 4L
1,495 SR
Queue Stats
142W - 136L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CJMPinger
Raijin
12
1 / 7 / 5
7,780
458
6,063
11,470
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Dyapex
Chaac
14
2 / 5 / 1
8,687
511
12,153
20,412
12,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
FletchGoGab
Bacchus
12
3 / 5 / 4
7,807
459
8,824
17,074
17,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
Hauntingchain94
Danzaburou
12
1 / 7 / 3
8,002
471
8,334
12,414
4,988
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Tsukuyomi
YeetumR19
Tsukuyomi
13
2 / 7 / 2
7,693
453
6,033
17,007
5,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 1 / 11
8,549
503
10,373
6,912
3,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
17
14 / 1 / 9
10,376
610
16,868
17,566
9,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bake Kujira
Elvisaaron
Bake Kujira
14
2 / 5 / 3
8,770
516
11,446
19,014
19,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Horus
GT_G4EL_
Horus
15
6 / 1 / 10
8,323
490
8,753
12,538
11,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
17
8 / 1 / 9
10,160
598
10,849
11,143
5,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
73
9
Kills
31
31
Deaths
9
15
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
1
11
6.5
L
Raijin
CJMPinger
Raijin
1
7
5
0.5
W
Fenrir
14
1
9
18.5
L
Chaac
Dyapex
Chaac
2
5
1
0.5
W
Bake Kujira
Elvisaaron
Bake Kujira
2
5
3
0.7
L
Bacchus
FletchGoGab
Bacchus
3
5
4
1
W
Horus
GT_G4EL_
Horus
6
1
10
11
L
Danzaburou
Hauntingchain94
Danzaburou
1
7
3
0.36
W
Hachiman
8
1
9
12.5
L
Tsukuyomi
YeetumR19
Tsukuyomi
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,407
Damage
58,289
78,377
Taken
67,173
45,224
Mitigated
49,568
17,751
Healing
24,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,373
635
1,255
2,140
6,912
3,533
420
1,460
5,332
77,558
1,628
L
Raijin
CJMPinger
Raijin
6,063
295
0
500
11,470
3,828
330
3,437
7,908
57,401
0
W
Fenrir
16,868
4,580
0
7,046
17,566
9,684
131
2,810
14,593
0
81,845
L
Chaac
Dyapex
Chaac
12,153
2,120
0
5,426
20,412
12,716
586
8,009
12,184
0
62,770
W
Bake Kujira
Elvisaaron
Bake Kujira
11,446
4,059
278
3,985
19,014
19,374
176
3,215
15,587
66,020
1,463
L
Bacchus
FletchGoGab
Bacchus
8,824
986
323
5,089
17,074
17,842
0
5,630
10,994
21,047
0
W
Horus
GT_G4EL_
Horus
8,753
2,654
1,207
5,164
12,538
11,635
20
3,953
8,203
0
30,071
L
Danzaburou
Hauntingchain94
Danzaburou
8,334
3,622
0
1,182
12,414
4,988
0
2,598
9,577
0
50,761
W
Hachiman
10,849
6,320
0
3,408
11,143
5,342
2,506
2,301
8,571
0
84,787
L
Tsukuyomi
YeetumR19
Tsukuyomi
6,033
2,137
0
5,231
17,007
5,850
446
1,720
15,102
0
49,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,969
Gold Earned
46,178
386
Minions Killed
480
0
Camps Cleared
0
1,607,416
Distance Traveled
1,768,030
0
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,549
503
115
7
0
357,971
0
L
Raijin
7,780
458
102
6
0
300,653
0
W
Fenrir
10,376
610
97
6
0
404,239
7
L
Chaac
8,687
511
105
6
0
291,295
0
W
Bake Kujira
8,770
516
106
6
0
301,318
10
L
Bacchus
7,807
459
25
1
0
363,656
0
W
Horus
8,323
490
47
3
0
365,294
0
L
Danzaburou
8,002
471
74
4
0
316,906
0
W
Hachiman
10,160
598
115
7
0
339,208
2
L
Tsukuyomi
7,693
453
80
5
0
334,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role