Player Matchup

Ix Chel
Ix Chel
MaidenMei
Ix Chel
Level 181
God Stats
2W - 0L
1,715 SR
Queue Stats
80W - 29L
2,022 Elo+
Party 1
Anubis
Anubis
NimbleMountain
Anubis
Level 158
God Stats
7W - 4L
1,751 SR
Queue Stats
258W - 107L
1,787 Elo+
Party 1
Sylvanus
Sylvanus
SidewalkChaac
Sylvanus
Level 26
God Stats
2W - 0L
1,718 SR
Queue Stats
8W - 1L
1,691 Elo+
Party 1
Team Averages
Level 122
1,728 SR
1,833 Elo+

VS

Team Averages
Level 82
1,464 SR
1,669 Elo+
Janus
Janus
ArcaneZatanna
Janus
Level 153
God Stats
4W - 4L
1,482 SR
Queue Stats
108W - 112L
1,521 Elo+
Solo
Bastet
Bastet
MojoNixon88
Bastet
Level 29
God Stats
4W - 5L
1,410 SR
Queue Stats
20W - 17L
1,743 Elo+
Party 2
Cthulhu
Cthulhu
Wussuhh
Cthulhu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 25L
1,743 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
MaidenMei
Ix Chel
9
1 / 1 / 6
5,364
894
3,695
2,650
1,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 0 / 4
5,570
928
4,191
3,575
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
SidewalkChaac
Sylvanus
9
4 / 0 / 2
5,715
953
5,303
6,133
3,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
3,875
646
599
1,484
403
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
8
0 / 2 / 0
4,103
684
2,203
5,588
1,496
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cthulhu
Wussuhh
Cthulhu
6
0 / 4 / 0
3,955
659
2,061
8,423
2,462
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
7
Kills
0
1
Deaths
7
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Ix Chel
MaidenMei
Ix Chel
1
1
6
4
L
Bastet
0
2
0
0
W
2
0
4
4
W
Sylvanus
SidewalkChaac
Sylvanus
4
0
2
5
L
Cthulhu
Wussuhh
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,189
Damage
4,863
12,358
Taken
15,495
6,061
Mitigated
4,361
5,693
Healing
998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
599
0
0
209
1,484
403
0
1,232
252
3,875
100
W
Ix Chel
MaidenMei
Ix Chel
3,695
744
1,528
628
2,650
1,022
672
689
1,961
17,451
1,201
L
Bastet
2,203
534
0
466
5,588
1,496
0
4,209
1,358
0
6,243
W
4,191
340
0
475
3,575
1,470
601
611
2,964
16,262
0
W
Sylvanus
SidewalkChaac
Sylvanus
5,303
2,788
495
2,567
6,133
3,569
1,102
1,372
4,761
12,047
2,937
L
Cthulhu
Wussuhh
Cthulhu
2,061
220
0
323
8,423
2,462
0
6,936
1,421
5,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,649
Gold Earned
11,933
100
Minions Killed
26
0
Camps Cleared
0
281,254
Distance Traveled
218,061
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,875
646
9
2
0
21,802
0
W
Ix Chel
5,364
894
33
6
0
99,215
0
L
Bastet
4,103
684
10
2
0
111,707
0
W
Anubis
5,570
928
43
7
0
101,810
0
W
Sylvanus
5,715
953
24
4
0
80,229
0
L
Cthulhu
3,955
659
7
1
0
84,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role