Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
MrRageAllot
Baba Yaga
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,574 Elo+
Party 2
Cernunnos
Cernunnos
SmellmyHoney
Cernunnos
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 92L
1,480 Elo+
Solo
Thor
Thor
TreFive
Thor
Level 100
God Stats
4W - 3L
1,736 SR
Queue Stats
9W - 11L
1,338 Elo+
Party 2
Kukulkan
Kukulkan
redeye135
Kukulkan
Level 159
God Stats
0W - 2L
1,307 SR
Queue Stats
34W - 26L
1,421 Elo+
Solo
Team Averages
Level 116
1,509 SR
1,463 Elo+

VS

Team Averages
Level 162
1,586 SR
1,586 Elo+
Charon
Charon
DodoZmaj
Charon
Level 191
God Stats
7W - 1L
1,833 SR
Queue Stats
40W - 34L
1,514 Elo+
Party 1
Ra
Ra
Halvil
Ra
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 32L
1,604 Elo+
Solo
Bellona
Bellona
IamPurityy
Bellona
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 100L
1,644 Elo+
Solo
Sun Wukong
Sun Wukong
shotce
Sun Wukong
Level 172
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,500 Elo+
Party 1
Charybdis
Charybdis
Đutla
Charybdis
Level 180
God Stats
5W - 3L
1,598 SR
Queue Stats
17W - 10L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
1 / 8 / 2
6,640
443
5,422
16,443
12,288
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
MrRageAllot
Baba Yaga
13
2 / 4 / 2
7,432
495
8,768
10,426
4,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
SmellmyHoney
Cernunnos
12
1 / 2 / 3
7,280
485
4,942
8,604
3,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Thor
TreFive
Thor
13
3 / 3 / 2
7,197
480
6,735
12,260
5,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
redeye135
Kukulkan
12
0 / 6 / 0
7,417
494
8,396
10,252
4,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
DodoZmaj
Charon
12
1 / 3 / 12
7,981
532
5,820
13,633
11,057
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ra
14
0 / 3 / 6
8,254
550
6,037
9,689
4,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
IamPurityy
Bellona
16
2 / 0 / 8
9,387
626
7,476
12,183
13,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
shotce
Sun Wukong
17
15 / 0 / 5
10,070
671
12,931
11,613
7,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Đutla
Charybdis
16
5 / 2 / 2
9,706
647
8,173
7,881
3,313
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
7
Kills
23
23
Deaths
8
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
8
2
0.25
W
Charon
DodoZmaj
Charon
1
3
12
2.33
W
Ra
0
3
6
1
W
Bellona
IamPurityy
Bellona
2
0
8
6
L
Baba Yaga
MrRageAllot
Baba Yaga
2
4
2
0.75
L
Cernunnos
SmellmyHoney
Cernunnos
1
2
3
1.25
L
Thor
TreFive
Thor
3
3
2
1.33
L
Kukulkan
redeye135
Kukulkan
0
6
0
0
W
Sun Wukong
shotce
Sun Wukong
15
0
5
17.5
W
Charybdis
Đutla
Charybdis
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,263
Damage
40,437
57,985
Taken
54,999
30,329
Mitigated
39,454
12,991
Healing
11,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,422
1,744
0
2,142
16,443
12,288
0
3,626
12,620
0
30,286
W
Charon
DodoZmaj
Charon
5,820
1,493
0
1,999
13,633
11,057
93
3,873
9,760
26,809
0
W
Ra
6,037
341
468
2,898
9,689
4,051
0
3,873
5,816
62,663
1,498
W
Bellona
IamPurityy
Bellona
7,476
1,691
0
2,769
12,183
13,389
0
7,105
5,078
0
64,452
L
Baba Yaga
MrRageAllot
Baba Yaga
8,768
435
0
1,952
10,426
4,562
0
3,595
6,491
53,806
329
L
Cernunnos
SmellmyHoney
Cernunnos
4,942
1,956
0
2,851
8,604
3,383
0
1,325
7,171
0
50,673
L
Thor
TreFive
Thor
6,735
1,254
0
5,125
12,260
5,508
0
2,333
9,834
0
58,297
L
Kukulkan
redeye135
Kukulkan
8,396
467
0
921
10,252
4,588
357
0
9,647
60,590
0
W
Sun Wukong
shotce
Sun Wukong
12,931
4,077
0
1,111
11,613
7,644
0
2,129
9,484
0
82,302
W
Charybdis
Đutla
Charybdis
8,173
4,141
0
2,413
7,881
3,313
2,032
49
7,832
0
89,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,966
Gold Earned
45,398
421
Minions Killed
535
0
Camps Cleared
0
1,405,859
Distance Traveled
1,540,558
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,640
443
32
2
0
283,387
0
W
Charon
7,981
532
23
2
0
303,064
5
W
Ra
8,254
550
114
8
0
288,988
0
W
Bellona
9,387
626
122
8
0
297,840
0
L
Baba Yaga
7,432
495
106
7
0
292,796
2
L
Cernunnos
7,280
485
94
6
0
281,430
6
L
Thor
7,197
480
92
6
0
295,219
0
L
Kukulkan
7,417
494
97
6
0
253,027
4
W
Sun Wukong
10,070
671
116
8
0
353,414
2
W
Charybdis
9,706
647
160
11
0
297,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role