Player Matchup

Loki
Loki
 
Loki
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Buddaweich123
Ishtar
Level 168
God Stats
0W - 3L
1,250 SR
Queue Stats
33W - 50L
1,152 Elo+
Party 1
Shiva
Shiva
JokerNoseExtrem
Shiva
Level 179
God Stats
6W - 9L
1,426 SR
Queue Stats
663W - 635L
1,443 Elo+
Solo
Raijin
Raijin
Tornasuuk
Raijin
Level 144
God Stats
0W - 2L
1,525 SR
Queue Stats
102W - 117L
1,449 Elo+
Party 1
Chronos
Chronos
zaloogz
Chronos
Level 227
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,245 Elo+
Party 1
Team Averages
Level 175
1,440 SR
1,358 Elo+

VS

Team Averages
Level 95
1,567 SR
1,527 Elo+
Thanatos
Thanatos
 
Thanatos
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Darokon
Xing Tian
Level 108
God Stats
7W - 0L
1,941 SR
Queue Stats
76W - 63L
1,586 Elo+
Solo
Achilles
Achilles
Gingermonsta478
Achilles
Level 78
God Stats
8W - 5L
1,599 SR
Queue Stats
104W - 105L
1,511 Elo+
Solo
Chang'e
Chang'e
TheBushh
Chang'e
Level 80
God Stats
1W - 1L
1,298 SR
Queue Stats
37W - 43L
1,452 Elo+
Party 2
Heimdallr
Heimdallr
yanlee22
Heimdallr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
0 / 2 / 1
5,719
520
3,062
8,536
2,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 4 / 2
6,062
551
6,443
9,333
3,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 4 / 1
6,838
622
6,308
9,336
3,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Raijin
Tornasuuk
Raijin
11
2 / 1 / 3
6,243
568
3,894
7,218
2,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
zaloogz
Chronos
11
1 / 3 / 3
6,089
554
4,899
7,778
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
7 / 2 / 4
7,250
659
6,324
10,491
4,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Darokon
Xing Tian
10
2 / 1 / 4
5,989
544
4,201
8,931
5,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
12
1 / 1 / 1
6,792
617
4,631
7,132
5,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
TheBushh
Chang'e
11
3 / 3 / 2
6,607
601
6,071
9,160
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Heimdallr
yanlee22
Heimdallr
10
1 / 2 / 6
6,299
573
5,061
8,838
3,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
9
Kills
14
14
Deaths
9
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
2
1
0.25
W
Thanatos
 
Thanatos
7
2
4
4.5
L
2
4
2
0.75
W
Xing Tian
Darokon
Xing Tian
2
1
4
4
W
Achilles
1
1
1
1.5
L
4
4
1
1.13
W
Chang'e
TheBushh
Chang'e
3
3
2
1.33
L
Raijin
Tornasuuk
Raijin
2
1
3
3.5
W
Heimdallr
yanlee22
Heimdallr
1
2
6
2
L
Chronos
zaloogz
Chronos
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,606
Damage
26,288
42,201
Taken
44,552
15,574
Mitigated
22,103
11,517
Healing
17,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,062
342
0
3,251
8,536
2,718
0
24
7,889
0
41,974
W
Thanatos
 
Thanatos
6,324
1,389
0
9,404
10,491
4,178
0
2,258
8,233
0
58,646
L
6,443
3,546
0
2,745
9,333
3,411
0
3,268
6,065
0
41,848
W
Xing Tian
Darokon
Xing Tian
4,201
991
338
1,585
8,931
5,545
18
842
8,089
19,907
0
W
Achilles
4,631
490
0
2,056
7,132
5,295
0
219
6,913
24
49,933
L
6,308
1,028
0
645
9,336
3,893
571
1,735
7,601
0
42,526
W
Chang'e
TheBushh
Chang'e
6,071
673
80
2,061
9,160
3,523
0
4,660
4,500
43,551
0
L
Raijin
Tornasuuk
Raijin
3,894
501
0
3,469
7,218
2,506
0
1,674
5,544
35,988
0
W
Heimdallr
yanlee22
Heimdallr
5,061
2,340
0
2,213
8,838
3,562
668
770
8,068
0
39,502
L
Chronos
zaloogz
Chronos
4,899
2,121
0
1,407
7,778
3,046
0
3,595
4,183
38,506
2,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,951
Gold Earned
32,937
326
Minions Killed
324
0
Camps Cleared
0
1,128,834
Distance Traveled
1,030,976
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,719
520
53
5
0
234,095
0
W
Thanatos
7,250
659
84
8
0
246,374
3
L
Ishtar
6,062
551
72
7
0
208,034
0
W
Xing Tian
5,989
544
24
2
0
215,794
0
W
Achilles
6,792
617
81
7
0
195,344
0
L
Shiva
6,838
622
62
6
0
260,366
0
W
Chang'e
6,607
601
75
7
0
192,533
2
L
Raijin
6,243
568
68
6
0
226,031
2
W
Heimdallr
6,299
573
60
5
0
180,931
0
L
Chronos
6,089
554
71
6
0
200,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role